Difference between revisions of "Adventurer Nano Programs"
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Adventurers specialize in Healing, AC shields, combo Reflect Shields/Absorption Shields, Animal Morphs to increase damage and runspeed, and Self Buffs (that affect the Adventurer only) | Adventurers specialize in Healing, AC shields, combo Reflect Shields/Absorption Shields, Animal Morphs to increase damage and runspeed, and Self Buffs (that affect the Adventurer only) | ||
− | + | ||
− | Combat | + | == School of Combat == |
− | + | ||
− | + | === Dragon Breath === | |
− | Corrosive Cloud | + | Adventurers are not specialized to cast combat damage nanos. This series suits their role as a Jack of All Trades, and is effective as a first attack, weakening an enemy at the beginning of battle. Because all of the series has a five minute cooldown before it can be cast again, a character is unlikely to be able to cast two of these in one battle. Furthermore, these programs can only be cast in Pit Lizard form. The higher two are Area of Effect (AoE) spells, that have the same effect on all enemies within a radius of the target. |
− | + | ||
− | Incinerate | + | {|width=95% align=center |
− | + | |- BGCOLOR="#aa9382" align="center" | |
− | + | | Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]] | |
− | + | |- style="text-align:center;" BGCOLOR="#ddbbaa" | |
− | + | | Flamespout | |
− | + | | 182 | |
− | + | | 57 | |
− | + | | 195 | |
− | Serene Sky | + | | 472 |
− | + | | AE 10m 2260-4230 | |
− | Friend of the Wild | + | | 10 |
− | + | | 6 | |
− | Improved Tranquility of the Vale | + | | 120% |
− | + | | 13m | |
− | Tranquility of the Vale | + | | 874 |
− | + | | 787 | |
− | Improved Zephyr from the Grove | + | | |
− | + | | | |
− | Zephyr from the Grove | + | | |
− | + | | | |
− | Blissful Calm | + | |- style="text-align:center;" BGCOLOR="#ccaa99" |
− | + | | Corrosive Cloud | |
− | + | | 179 | |
− | + | | 55 | |
− | Improved Soothing Breeze | + | | 185 |
− | + | | 257 | |
+ | | AE DoT 15m 376 x 10 | ||
+ | | 9 | ||
+ | | 4 | ||
+ | | 110% | ||
+ | | 13m | ||
+ | | 853 | ||
+ | | 770 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ddbbaa" | ||
+ | | Incinerate | ||
+ | | 172 | ||
+ | | 54 | ||
+ | | 185 | ||
+ | | 239 | ||
+ | | 1098-2820 | ||
+ | | 5 | ||
+ | | 4 | ||
+ | | 100% | ||
+ | | 15m | ||
+ | | 830 | ||
+ | | 752 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | === Calm === | ||
+ | Not as effective as Bureaucrat, of course, but calms are better [[Nano Program#Crowd control|crowd control]] than roots and snares for the most part, so when they are not resisted they are nice. | ||
+ | |||
+ | {|width=95% align=center | ||
+ | |- BGCOLOR="#aa9382" align="center" | ||
+ | | Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]] | ||
+ | |- style="text-align:center;" BGCOLOR="#ddbbaa" | ||
+ | | Improved Serene Sky | ||
+ | | 172 | ||
+ | | 54 | ||
+ | | 175 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 824 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 747 | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ccaa99" | ||
+ | | Serene Sky | ||
+ | | 172 | ||
+ | | 54 | ||
+ | | 175 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 824 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 747 | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ddbbaa" | ||
+ | | Improved Friend of the Wild | ||
+ | | 152 | ||
+ | | 48 | ||
+ | | 145 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 732 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 661 | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ccaa99" | ||
+ | | Friend of the Wild | ||
+ | | 152 | ||
+ | | 48 | ||
+ | | 145 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 732 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 661 | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ddbbaa" | ||
+ | | Improved Tranquility of the Vale | ||
+ | | 139 | ||
+ | | 44 | ||
+ | | 125 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 678 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 607 | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ccaa99" | ||
+ | | Tranquility of the Vale | ||
+ | | 139 | ||
+ | | 44 | ||
+ | | 125 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 678 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 607 | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ddbbaa" | ||
+ | | Improved Zephyr from the Grove | ||
+ | | 90 | ||
+ | | 29 | ||
+ | | 75 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 444 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 403 | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ccaa99" | ||
+ | | Zephyr from the Grove | ||
+ | | 90 | ||
+ | | 29 | ||
+ | | 75 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 444 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 403 | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ddbbaa" | ||
+ | | Improved Blissful Calm | ||
+ | | 50 | ||
+ | | 16 | ||
+ | | 50 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 252 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 226 | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ccaa99" | ||
+ | | Blissful Calm | ||
+ | | 50 | ||
+ | | 16 | ||
+ | | 50 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 252 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 226 | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ddbbaa" | ||
+ | | Improved Soothing Breeze | ||
+ | | 24 | ||
+ | | 8 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 128 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 108 | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ccaa99" | ||
+ | | Soothing Breeze | ||
+ | | 24 | ||
+ | | 8 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 128 | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | 108 | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | <!-- | ||
+ | |||
+ | QL NCU LVL MM BM PM MC TS SI | ||
+ | |||
+ | Improved Soothing Breeze24 8 128 108 | ||
Soothing Breeze | Soothing Breeze | ||
The adventurer attempts to put the enemy into a st... 24 8 128 108 | The adventurer attempts to put the enemy into a st... 24 8 128 108 | ||
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The adventurer is able to execute this nano progra... 116 22 100 572 518 518 | The adventurer is able to execute this nano progra... 116 22 100 572 518 518 | ||
Sharpen Claws | Sharpen Claws | ||
− | The adventurer is able to execute this nano progra... 80 15 75 406 360 360 --> | + | The adventurer is able to execute this nano progra... 80 15 75 406 360 360 |
+ | |||
+ | {|width=95% align=center | ||
+ | |- BGCOLOR="#aa9382" align="center" | ||
+ | | Name || QL || NCU || Lvl.<br>Req. || Cost || FX || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]] | ||
+ | |- style="text-align:center;" BGCOLOR="#ddbbaa" | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ccaa99" | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ddbbaa" | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |- style="text-align:center;" BGCOLOR="#ccaa99" | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | --> |
Revision as of 02:34, 19 April 2010
Adventurers specialize in Healing, AC shields, combo Reflect Shields/Absorption Shields, Animal Morphs to increase damage and runspeed, and Self Buffs (that affect the Adventurer only)
School of Combat
Dragon Breath
Adventurers are not specialized to cast combat damage nanos. This series suits their role as a Jack of All Trades, and is effective as a first attack, weakening an enemy at the beginning of battle. Because all of the series has a five minute cooldown before it can be cast again, a character is unlikely to be able to cast two of these in one battle. Furthermore, these programs can only be cast in Pit Lizard form. The higher two are Area of Effect (AoE) spells, that have the same effect on all enemies within a radius of the target.
Name | QL | NCU | Lvl. Req. |
Cost | Effects | Cast Sec |
Re Sec |
NR | Range | BM | MC | MM | PM | SI | TS |
Flamespout | 182 | 57 | 195 | 472 | AE 10m 2260-4230 | 10 | 6 | 120% | 13m | 874 | 787 | ||||
Corrosive Cloud | 179 | 55 | 185 | 257 | AE DoT 15m 376 x 10 | 9 | 4 | 110% | 13m | 853 | 770 | ||||
Incinerate | 172 | 54 | 185 | 239 | 1098-2820 | 5 | 4 | 100% | 15m | 830 | 752 |
Calm
Not as effective as Bureaucrat, of course, but calms are better crowd control than roots and snares for the most part, so when they are not resisted they are nice.
Name | QL | NCU | Lvl. Req. |
Cost | Effects | Cast Sec |
Re Sec |
NR | Range | BM | MC | MM | PM | SI | TS |
Improved Serene Sky | 172 | 54 | 175 | 824 | 747 | ||||||||||
Serene Sky | 172 | 54 | 175 | 824 | 747 | ||||||||||
Improved Friend of the Wild | 152 | 48 | 145 | 732 | 661 | ||||||||||
Friend of the Wild | 152 | 48 | 145 | 732 | 661 | ||||||||||
Improved Tranquility of the Vale | 139 | 44 | 125 | 678 | 607 | ||||||||||
Tranquility of the Vale | 139 | 44 | 125 | 678 | 607 | ||||||||||
Improved Zephyr from the Grove | 90 | 29 | 75 | 444 | 403 | ||||||||||
Zephyr from the Grove | 90 | 29 | 75 | 444 | 403 | ||||||||||
Improved Blissful Calm | 50 | 16 | 50 | 252 | 226 | ||||||||||
Blissful Calm | 50 | 16 | 50 | 252 | 226 | ||||||||||
Improved Soothing Breeze | 24 | 8 | 128 | 108 | |||||||||||
Soothing Breeze | 24 | 8 | 128 | 108 |