Difference between revisions of "Adventurer Nano Programs"

From Anarchy Online Wiki [AOWiki]
(Reformat only, no additions, to test byte count)
(Updated aoid)
(22 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Adventurers specialize in Healing, AC shields, combo Reflect Shields/Absorption Shields, Animal Morphs to increase damage and runspeed, and Self Buffs (that affect the Adventurer only).  
+
[[Adventurer]]s specialize in Healing, AC shields, combo Reflect Shields/Absorption Shields, Animal Morphs to increase damage and runspeed, and Self Buffs (that affect the Adventurer only). [https://aoitems.com/nano/prof/adventurer/ Nano Listings Adventurer] - AO Items. [http://auno.org/ao/nanos.php?prof=adventurer Nanoformulas Adventurer] - Auno
 +
 
 +
Supreme Wilderness Protection: After Patch 18.5.2, Adventurers' top AC nano became the best froob AC in the game, up to 773 from 373.
 +
 
 +
All of the animal morphs that targeted other players or the team were removed from sale at nano kiosks as of [[Patch 18.7]],[https://forums.anarchy-online.com/showthread.php?613558-18-7-0-Update-Release-Notes] but characters that had already uploaded them get to keep them. They, and the Wolf auras and Sabretooth self-buffs, have been replaced with team auras for every morph:  Dragon, Tree, Leet and Shadowleet, Wolf, Sabretooth and Predator.[https://aoitems.com/item/302232/lupine-agility/] The Playful Cub (Other) nano was made usable again, in [[Patch 18.8]], by characters that had already downloaded it.[https://aoitems.com/item/85067/playful-cub-other/]. It is not certain that existing legacy crystals would upload the program correctly. The net effect of these changes is that Adventurer damage is less Over Powered at low levels, higher at high levels, higher for the whole team, and more adaptable to evade (Wolf), defensive (Dragon) and offensive (Sabretooth) situations. And only Adventurers get to fly without a vehicle, now that Metaphysicists can no longer do so.
  
 
Although all this information can be seen on [[File:AunoIcon.png]] ([http://auno.org/ao/nanos.php?prof=adventurer Auno:Nano Formulas: Adventurer]), and every nano name links to its listing on [http://auno.org/ao/db.php Auno] (eventually), the benefit of the [[:Category:Guides|Profession Nano Guides]] is being able to see all the information on one page (again, eventually).
 
Although all this information can be seen on [[File:AunoIcon.png]] ([http://auno.org/ao/nanos.php?prof=adventurer Auno:Nano Formulas: Adventurer]), and every nano name links to its listing on [http://auno.org/ao/db.php Auno] (eventually), the benefit of the [[:Category:Guides|Profession Nano Guides]] is being able to see all the information on one page (again, eventually).
Line 5: Line 9:
 
[[Rubi-Ka]] [[Nano Program]]s generally can be purchased from [[General Shops]] until around about QL 125. This varies considerably and is not always true; for example, Adventurer's yellow icon self-buffs to 1HE and Pistol etc cannot be bought. Nor is the distinction between Nano Crystals named "NanoCrystal" and "Nano Crystal" consistently true; almost all NanoCrystals cannot be bought in shops, but they are not always found from [[Dyna Camps|Dyna Bosses]] or [[Missions|Mission Bosses]], but sometimes from [[Quests|Quest Missions]].  
 
[[Rubi-Ka]] [[Nano Program]]s generally can be purchased from [[General Shops]] until around about QL 125. This varies considerably and is not always true; for example, Adventurer's yellow icon self-buffs to 1HE and Pistol etc cannot be bought. Nor is the distinction between Nano Crystals named "NanoCrystal" and "Nano Crystal" consistently true; almost all NanoCrystals cannot be bought in shops, but they are not always found from [[Dyna Camps|Dyna Bosses]] or [[Missions|Mission Bosses]], but sometimes from [[Quests|Quest Missions]].  
  
[[Shadowlands]] Nanos
+
[[Nanos from the Shadowlands]] generally can be purchased at various Gardens in the [[Shadowlands]] (SL)
 +
 
 +
[[Adventurer]] damage shields do damage to the attacker block altogether a set amount of one particular type of damage; this wear offs as the Enforcer Layers do. Enforcer shields do a similar thing, but instead their damage shields actually add protection for a type of damage. Adventurer shields' "layers" work against a very wide range of types: Physical, Projectile, Chemical, Cold, Fire, Poison, and Energy damage.
 +
 
 +
Animal Morphs have changed considerably in patches, transforming the Wolf from a damage dealer to an evading type, with evades that do not stack with [[Fixer]] runspeed, and transforming the Dragon utterly from a [[#Dragon Breath|Dragon Breath]] damage caster to a tank while taking away the self heals from the Sabretooth form and giving them to the Dragon. The Sabretooth remains a damage dealer. The Wolf retains its Perception buffs and gains some AC buffs to augment its evades, although Evades and ACs are mutually exclusive per attack.
 +
 
 +
The [[#Dragon Breath|Dragon Breath]] nanos were removed. The [[#Calm|Calm]] nanos were significantly altered.
 +
 
 +
Some nanos were previously unavailable in shops and can now be bought.
 +
 
 +
[[Perception]] nano now equal to Fixer; both at +240
  
== School of Combat ==
+
= School of Combat =
<aoicon>163397</aoicon><aoicon>163393</aoicon><aoicon>163389</aoicon>
+
<aodb>163397</aodb><aodb>163395</aodb><aodb>163389</aodb>
  
=== Dragon Breath ===
+
== Dragon Breath ==
 +
:''These nanos were removed''
 
Adventurers are not specialized to cast combat damage nanos. This series suits their role as a Jack of All Trades, and is effective as a first attack, weakening an enemy at the beginning of battle. Because all of the series has a five minute cooldown before it can be cast again, a character is unlikely to be able to cast two of these in one battle. Furthermore, these programs can only be cast in Pit Lizard form. The higher two are Area of Effect (AoE) spells, that have the same effect on all enemies within a radius of the target.
 
Adventurers are not specialized to cast combat damage nanos. This series suits their role as a Jack of All Trades, and is effective as a first attack, weakening an enemy at the beginning of battle. Because all of the series has a five minute cooldown before it can be cast again, a character is unlikely to be able to cast two of these in one battle. Furthermore, these programs can only be cast in Pit Lizard form. The higher two are Area of Effect (AoE) spells, that have the same effect on all enemies within a radius of the target.
  
Line 24: Line 39:
 
|}
 
|}
  
=== Calm ===
+
== Calm ==
 +
:''These nanos were extremely altered''
 
Not as effective as Bureaucrat, of course, but calms are better [[Nano Program#Crowd Control|Crowd Control]] than Roots and Snares for the most part, so when they are not resisted they are nice.
 
Not as effective as Bureaucrat, of course, but calms are better [[Nano Program#Crowd Control|Crowd Control]] than Roots and Snares for the most part, so when they are not resisted they are nice.
  
Line 109: Line 125:
 
|}
 
|}
  
 
+
= School of Medical =
== School of Healing ==
+
<aodb>136696</aodb><aodb>82083</aodb><aodb>82087</aodb><br>
<aoicon>136696</aoicon><aoicon>82083</aoicon><aoicon>82087</aoicon>
+
Medical is of course a Healing School, but it is also where the Ability buffs that help characters get into better implants are found. Adventurers, unfortunately for them, need to look elsewhere for Ability buffs.<br>
 
+
Adventurers are quite good healers. Their Single Target heals are better than [[Doctor]]s'. Their Team heals, though, are not as good.
Adventurers are quite good healers, better than Martial Artists, but then perhaps that is not saying much.  
 
  
 
Funcom made the unique and even odd choice of making Doctor Team Heals of a certain level heal a greater amount on each member of the team than a Single Target Heals of the same QL do to a single target; this not true of Adventurer programs, which are of lesser value as in other games. However, in all games, the amount per target is multiplied by the number of targets, so Team Heals are often the most economical.  
 
Funcom made the unique and even odd choice of making Doctor Team Heals of a certain level heal a greater amount on each member of the team than a Single Target Heals of the same QL do to a single target; this not true of Adventurer programs, which are of lesser value as in other games. However, in all games, the amount per target is multiplied by the number of targets, so Team Heals are often the most economical.  
Line 122: Line 137:
  
  
=== Single Target Heals ===
+
== Complete Heal ==
 +
Slow casting and recharge. 10,001 HP heal, which should count as 'complete' in most cases. [[Missions|Rollable]] with [[Clicksaver]].
 +
 
 +
{|width=95% align=center
 +
|-  BGCOLOR="#aa9382" align="center"
 +
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Invocation of the Phoenix
 +
| 159
 +
| 1
 +
|
 +
| 600
 +
| 10,001
 +
| 13
 +
| 13
 +
|
 +
| 20m
 +
| 751
 +
|
 +
| 680
 +
|
 +
|
 +
|
 +
|}
 +
 
 +
 
 +
== Team Heals ==
 +
More economical but more likely to cause aggro than Single Target Heals.
 +
 
 +
{|width=95% align=center
 +
|-  BGCOLOR="#aa9382" align="center"
 +
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Superior Seed Life
 +
| 215
 +
| 56
 +
|
 +
| 1458
 +
| 2119-3175
 +
| 3.31
 +
| 5.9
 +
|
 +
| 20m
 +
| 1843
 +
|
 +
| 1843
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Improved Seed Life
 +
| 215
 +
| 56
 +
|
 +
| 1210
 +
| 1487-2127
 +
| 3.26
 +
| 5.8
 +
|
 +
| 20m
 +
| 1545
 +
|
 +
| 1545
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Seed Life
 +
| 169
 +
| 52
 +
|
 +
|
 +
| 385-819
 +
|
 +
|
 +
|
 +
|
 +
| 799
 +
|
 +
| 726
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Healing Rays of Sunrise
 +
| 156
 +
| 48
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 736
 +
|
 +
| 664
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Greater Encourage Regrowth
 +
| 142
 +
| 44
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 684
 +
|
 +
| 612
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Team Practiced Stitching
 +
| 116
 +
| 36
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 550
 +
|
 +
| 498
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Encourage Regrowth
 +
| 86
 +
| 27
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 418
 +
|
 +
| 375
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Greater Team Quick Heal
 +
| 57
 +
| 18
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 284
 +
|
 +
| 252
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Team Survival Technique
 +
| 33
 +
| 11
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 171
 +
|
 +
| 147
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Team Rough Stitching
 +
| 17
 +
| 6
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 89
 +
|
 +
| 75
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Team Quick Heal
 +
| 4
 +
| 2
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 36
 +
|
 +
| 31
 +
|
 +
|
 +
|
 +
|}
 +
 
 +
 
 +
== Single Target Heals ==
 +
The best Adventurer heal nano heals almost three times more than the best Doctor single heal. Doctor Team Heals are quite a bit better than either, though. The best SL heal is more than triple the value of the RK one.
  
 
{|width=95% align=center
 
{|width=95% align=center
Line 184: Line 422:
 
|  
 
|  
 
|  
 
|  
|  
+
| 697-1193
 
|  
 
|  
 
|  
 
|  
Line 503: Line 741:
 
|}
 
|}
  
 
  
QL NCU LVL MM BM PM MC TS SI
+
== Polymorph Heals ==
+
 
== Team Heals ==
+
 
More economical but more likely to cause aggro than Single Target Heals.
+
=== Pit Lizard Heal ===
 +
:''Made into team AC buff with a token amount (1000 HP) of Health boost; new name "Kin of THE Tarasque"''
 +
Kin of Tarasque was a combination HoT and HP Max Bonus which can be used once every 20 minutes. Anarchy Online Max HP Bonuses do not add health up to the new maximum, even if the target's health was full. Furthermore, if the target had an existing HP bonus and full HP, AO +Max HP will reduce a target's HP to the unbuffed maximum health. Thus KoT is best used before battle, with the Adventurer healing to maximum health, or in the company of another healer.
 +
 
 +
{|width=95% align=center
 +
|-  BGCOLOR="#aa9382" align="center"
 +
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Kin of Tarasque
 +
| 182
 +
| 56
 +
| 195
 +
| 877
 +
| HP Max +7000 100 secs, <br>HoT 230 x 10
 +
| 4.5
 +
| 6
 +
|
 +
| Self
 +
| 865
 +
|
 +
| 779
 +
|
 +
|
 +
|
 +
|}
 +
 
 +
 
 +
=== Pit Lizard Instant Heals ===
 +
 
 +
{|width=95% align=center
 +
|-  BGCOLOR="#aa9382" align="center"
 +
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Scale Regeneration SL [[Pandemonium|Pan]]
 +
| 220
 +
| 55
 +
| 220
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 1755
 +
|
 +
| 1755
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Scale Renewal SL [[Pandemonium|Pan]]
 +
| 214
 +
| 54
 +
| 214
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 1545
 +
|
 +
| 1545
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Scale Regrowth SL [[Inferno|Inf]] S, [[Pandemonium|Pan]]
 +
 +
| 207
 +
| 52
 +
| 207
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 1300
 +
|
 +
| 1300
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Scale Repair SL [[Inferno|Inf]] G
 +
| 195
 +
| 49
 +
| 195
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 1042
 +
|
 +
| 1042
 +
|
 +
|
 +
|
 +
|}
 +
 
 +
 
 +
=== Sabretooth Instant Heals ===
 +
Instant heals with a recast timer only usable in Sabretooth form. Time before the user can recast other nanos is shown as normal, time before the instant heal can be recast is shown in parentheses, eg. (27).
 +
 
 +
{|width=95% align=center
 +
|-  BGCOLOR="#aa9382" align="center"
 +
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Flawless Lick Wounds SL [[Pandemonium|Pan]]
 +
| 220
 +
| 55
 +
| 220
 +
| 180
 +
| 1413-1455
 +
| .1
 +
| .1 (27)
 +
|
 +
| Self
 +
| 1755
 +
|
 +
| 1755
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Peerless Lick Wounds SL [[Pandemonium|Pan]]
 +
| 214
 +
| 54
 +
| 207
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 1545
 +
|
 +
| 1545
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Supreme Lick Wounds SL [[Inferno|Inf]], [[Pandemonium|Pan]]
 +
| 207
 +
| 52
 +
| 207
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 1300
 +
|
 +
| 1300
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Superior Lick Wounds
 +
| 182
 +
| 56
 +
| 195
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 868
 +
|
 +
| 782
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Greater Lick Wounds
 +
| 166
 +
| 51
 +
| 165
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 778
 +
|
 +
| 706
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Lick Wounds
 +
| 149
 +
| 46
 +
| 135
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 704
 +
|
 +
| 632
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Lesser Lick Wounds
 +
| 119
 +
| 38
 +
| 100
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 578
 +
|
 +
| 523
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Minor Lick Wounds
 +
| 86
 +
| 27
 +
| 75
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 422
 +
|
 +
| 379
 +
|
 +
|
 +
|
 +
|}
 +
 
 +
 
 +
=== Wolf Instant Heals ===
  
 
{|width=95% align=center
 
{|width=95% align=center
Line 514: Line 1,000:
 
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]  
 
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]  
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
+
| Superior Slobber Wounds SL [[Pandemonium|Pan]]
 +
| 220
 +
| 55
 +
| 220
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 1755
 +
|
 +
| 1755
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Greater Slobber Wounds SL Pan
 +
| 214
 +
| 54
 +
| 214
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 1545
 +
|
 +
| 1545
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Slobber Wounds SL [[Inferno|Inf]] S, [[Pandemonium|Pan]]
 +
| 207
 +
| 52
 +
| 207
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 1300
 +
|
 +
| 1300
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Lesser Slobber Wounds SL [[Inferno|Inf]] G
 +
| 195
 +
| 49
 +
| 195
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 1042
 +
|
 +
| 1042
 +
|
 +
|
 +
|
 +
|}
 +
 
 +
== Pit Lizard Defense Bonus ==
 +
A small defense bonus and a high-value size reduction, higher than the best Agent size reduction, Ruse of Taren IV. Usable only in Pit Lizard form, a kindness to team members to afford them more visibility.
 +
 
 +
{|width=95% align=center
 +
|-  BGCOLOR="#aa9382" align="center"
 +
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Lasts || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cold Blooded SL [[Penumbra|Pen]] S
 +
| 175
 +
| 45
 +
|
 +
|
 +
| Def +30 Size -80
 +
| 60min
 +
|
 +
|
 +
|
 +
|
 +
| 820
 +
|
 +
| 750
 +
|
 +
| 750
 +
|
 +
|}
 +
 
 +
 
 +
= School of Protection =
 +
''See [[Nano Program|Shields]] section of '''Nano Programs''' article''
 +
 
 +
<aodb>161588</aodb><aodb>161552</aodb><aodb>161594</aodb>
 +
 
 +
Adventurers' combination of damage shield plus absorption of a single damage type is unique to their profession, although it closely resembles the defensive array available to [[Enforcer]]s. Enforcers and [[Nano-Technician]]s get absorption programs that protect against all damage types. Enforcers also get a separate damage shield program that also adds HP.
 +
 
 +
Players who favor an Evade strategy may prefer to eschew Adventurer Protection Nanos altogether, saving valuable Improvement Points that would be spent on Matter Creation for Evade Close Combat, etc. There is the additional reasoning that Damage Shields only add damage and do not protect against it, and that Adventurer AC Shields max out at QL 123. On the other hand, there is no getting away from spending IP on Matter Metamorphosis.
 +
 
 +
=== Shadowlands Cyclic Damage Shield +Absorb ===
 +
Cyclic Absorption offers a profoundly superior gameplay operation to normal absorption shields. Time spent refreshing normal absorption lowers damage output and therefore increases total incoming damage, for diminishing returns from the absorption shield. On the other hand, the absorption values are low in comparison to Enforcer ones.
 +
 
 +
Despite the names evocative of a damage type, they absorb all types of damage, unlike the RK ones, which protect against only one type.
 +
 
 +
{|width=95% align=center
 +
|-  BGCOLOR="#aa9382" align="center"
 +
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Lasts || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Retribution of the Aesir [[Penumbra|Pen]] S
 +
| 169
 +
| 35
 +
| 195
 +
|
 +
| Dmg 100 Absorb 390
 +
| 4400sec
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 793
 +
| 793
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Cyclic Revenge of the Valkyrie Pen S
 +
| 165
 +
| 34
 +
| 195
 +
|
 +
| Dmg 97, Absorb 375
 +
| 70min
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 777
 +
| 777
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Wings of the Phoenix Pen S
 +
| 162
 +
| 34
 +
| 185
 +
|
 +
| Dmg 93, Absorb 360
 +
| 3880sec
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 759
 +
| 759
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Cyclic Retaliatory Venom Spit Pen G
 +
 +
| 159
 +
| 33
 +
| 175
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 741
 +
| 741
 +
|
 +
|
 +
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Lightning's Child Pen G
 +
| 152
 +
| 32
 +
| 165
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 714
 +
| 714
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Cyclic Personal Blizzard Pen G
 +
| 149
 +
| 31
 +
| 155
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 692
 +
| 692
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Interlocking Barbs Pen G
 +
| 142
 +
| 30
 +
| 155
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 672
 +
| 672
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Cyclic Razor Barrier
 +
| 139
 +
| 29
 +
| 145
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 656
 +
| 656
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Fiery Vengeance [[Adonis|Ado]] S
 +
| 136
 +
| 28
 +
| 135
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 640
 +
| 640
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Cyclic Corrosive Barrier Ado S
 +
| 132
 +
| 28
 +
| 125
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 622
 +
| 622
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Biting Blades Ado S
 +
| 126
 +
| 27
 +
| 100
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 599
 +
| 599
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Cyclic Protection of the Storm
 +
| 119
 +
| 25
 +
| 100
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 559
 +
| 559
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Magma Coating Ado G
 +
| 109
 +
| 23
 +
| 100
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 518
 +
| 518
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Cyclic Nest of Vipers
 +
| 99
 +
| 21
 +
| 100
 +
|
 +
| Dmg 42 Absorb 195
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 479
 +
| 479
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Guard of the Grizzly [[Scheol|Sch]] S
 +
| 90
 +
| 19
 +
| 75
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 433
 +
| 433
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Cyclic Arctic Gale Sch S
 +
| 83
 +
| 17
 +
| 75
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 394
 +
| 394
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Skin of the Toad Sch G
 +
| 73
 +
| 16
 +
| 75
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 355
 +
| 355
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Cyclic Fiery Wrap Sch G
 +
| 66
 +
| 14
 +
| 50
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 316
 +
| 316
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Porcupine Barrier
 +
| 57
 +
| 12
 +
| 50
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 273
 +
| 273
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Cyclic Sparking Touch [[Elysium]] S
 +
| 47
 +
| 10
 +
| 50
 +
| 183
 +
|
 +
| Dmg 20 Absorb 105
 +
|
 +
| 5.3
 +
| 2.64
 +
|
 +
|
 +
| 231
 +
| 231
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Cloak of Fire
 +
| 40
 +
| 9
 +
| 25
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 196
 +
| 196
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ccaa99"
 +
| Cyclic Firefly's Fury Ely G
 +
| 30
 +
| 7
 +
| 25
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 163
 +
| 163
 +
|
 +
|
 +
|  
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Enshroud with Barbs [[Nascence|Nas]]
 +
| 24
 +
| 6
 +
| 25
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 130
 +
| 130
 +
|  
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ccaa99"
 +
| Cyclic Jacket of Blades Nasc
 +
| 17
 +
| 4
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|  
 +
|  
 +
| 96
 +
| 96
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Frost With Snow Nas
 +
| 10
 +
| 3
 +
|
 +
|
 +
| Dmg 4, Absorb 30
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 61
 +
| 61
 +
|
 +
|
 +
|
 +
|}
 +
 
 +
 
 +
== Rubi-Ka Damage Shield +Absorb ==
 +
Either refresh these each combat, or just use them as straight Damage shields. They absorb only one type of damage, alluded to more or less intuitively by the name.
 +
 
 +
{|width=95% align=center
 +
|- BGCOLOR="#aa9382" align="center"
 +
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Lasts || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Retribution of the Aesir
 +
| 169
 +
| 52
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 787
 +
| 787
 +
|
 +
|
 +
|  
 +
|- style="text-align:center;" BGCOLOR="#ccaa99"
 +
| Revenge of the Valkyrie
 +
| 165
 +
| 51
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 772
 +
| 772
 +
|  
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Wings of the Phoenix
 +
| 162
 +
| 50
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|  
 +
|  
 +
| 754
 +
| 754
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ccaa99"
 +
| Retaliatory Venom Spit
 +
| 159
 +
| 49
 +
|
 +
|
 +
|
 +
|
 +
|  
 +
|  
 +
|
 +
|
 +
|
 +
| 733
 +
| 733
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Lightning's Child
 +
 +
| 152
 +
| 47
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 709
 +
| 709
 +
|
 +
|
 +
|  
 +
|- style="text-align:center;" BGCOLOR="#ccaa99"
 +
| Personal Blizzard
 +
| 149
 +
| 46
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 686
 +
| 686
 +
|  
 +
|  
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Interlocking Barbs
 +
| 142
 +
| 44
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|  
 +
| 668
 +
| 668
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ccaa99"
 +
| Razor Barrier
 +
| 139
 +
| 43
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|  
 +
|  
 +
|
 +
|
 +
| 652
 +
| 652
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Fiery Vengeance
 +
| 136
 +
| 42
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 635
 +
| 635
 +
|
 +
|  
 +
|  
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
| Corrosive Barrier
 +
| 132
 +
| 41
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 618
 +
| 618
 +
|  
 +
|  
 +
|  
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
| Biting Blades
 +
| 126
 +
| 39
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 589
 +
| 589
 +
|  
 +
|  
 +
|  
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
+
| Protection of the Storm
 +
| 116
 +
| 36
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 548
 +
| 548
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Magma Coating
 +
| 109
 +
| 34
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 508
 +
| 508
 +
|
 +
|
 +
|  
 +
|- style="text-align:center;" BGCOLOR="#ccaa99"
 +
| Nest of Vipers
 +
| 99
 +
| 31
 +
|
 +
|  
 +
|  
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 467
 +
| 467
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Guard of the Grizzly
 +
| 90
 +
| 28
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|  
 +
|  
 +
| 423
 +
| 423
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ccaa99"
 +
| Arctic Gale
 +
| 83
 +
| 26
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 384
 +
| 384
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Skin of the Toad
 +
| 73
 +
| 23
 +
|  
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 345
 +
| 345
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ccaa99"
 +
| Fiery Wrap
 +
| 63
 +
| 20
 +
|
 +
|
 +
|  
 +
|  
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 305
 +
| 305
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Porcupine Barrier
 +
| 53
 +
| 17
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 262
 +
| 262
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ccaa99"
 +
| Sparking Touch
 +
| 47
 +
| 15
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 221
 +
| 221
 +
|
 +
|
 +
|  
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cloak of Fire
 +
| 37
 +
| 12
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 188
 +
| 188
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ccaa99"
 +
| Firefly's Fury
 +
| 30
 +
| 10
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 155
 +
| 155
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Enshroud with Barbs
 +
| 24
 +
| 8
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 121
 +
| 121
 +
|
 +
|
 +
|
 +
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 +
| Jacket of Blades
 +
| 17
 +
| 6
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 87
 +
| 87
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Frost With Snow
 +
| 7
 +
| 3
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 53
 +
| 53
 +
|
 +
|
 +
|
 +
|- style="text-align:center;" BGCOLOR="#ccaa99"
 +
| Coat of Barbs
 +
| 1
 +
| 1
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 17
 +
| 17
 +
|
 +
|
 +
|
 +
|}
 +
 
 +
=== Startup Cyclic Shield ===
 +
Adventurers receive this nano for free when first starting their character at the [[ICC Shuttleport]]. (Confirm/deny: Nascence also?) As it is Cyclic, it is better than many of the RK Shield nanos following it.
 +
 
 +
{|width=95% align=center
 +
|- BGCOLOR="#aa9382" align="center"
 +
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Lasts || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Cyclic Coat of Barbs
 +
| 1
 +
| 1
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 26
 +
| 26
 +
|
 +
|
 +
|  
 +
|}
 +
 
 +
 +
== AC (Armor) ==
 +
A small number of simple and effective Nanos that inexplicably maxes out at QL 123. AC buffs simply add to the characters Armor value, reducing damage by 10% of the total value, down to the attacker's minimum damage.
 +
 
 +
The final buff is superlative for Froobs, beating out the Engineer's top AC non-SL nano
 +
 
 +
{|width=95% align=center
 +
|- BGCOLOR="#aa9382" align="center"
 +
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Lasts || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
| Supreme Wilderness Protection
 +
| 123
 +
| 38
 +
|  
 +
|  
 +
| 773
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 569
 +
| 569
 +
|  
 +
|  
 +
|  
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
| Greater Wilderness Protection
 +
| 96
 +
| 30
 +
|  
 +
|  
 +
| 296
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 444
 +
| 444
 +
|  
 +
|  
 +
|  
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
| Major Wilderness Protection
 +
| 70
 +
| 22
 +
|  
 +
|  
 +
| 220
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 327
 +
| 327
 +
|  
 +
|  
 +
|  
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
|| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
| Wilderness Protection
 +
| 43
 +
| 14
 +
|  
 +
|  
 +
| 144
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 204
 +
| 204
 +
|  
 +
|  
 +
|  
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
|| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
| Lesser Wilderness Protection
 +
| 20
 +
| 7
 +
|  
 +
|  
 +
| 71
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 104
 +
| 104
 +
|  
 +
|  
 +
|  
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
||  || || || || || || || || || || || || || ||  
+
| Minor Wilderness Protection
 +
| 4
 +
| 2
 +
|
 +
|
 +
| 18
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 26
 +
| 26
 +
|
 +
|
 +
|
 +
|}
 +
 
 +
== Damage Shield Augmentation ==
 +
Nanoline 243. This unusual line buffs Damage Shields already cast on the user. The lowest QL one only adds shield damage when attacked, but the later ones add weapon damage when attacking. They also add a negligible amount of HP and Reflect (in many players' minds, superior to Damage Add) that for all the world seems tailored to make it appear as though Adventurers get everything without actually giving them everything.
 +
 
 +
{|width=95% align=center
 +
|- BGCOLOR="#aa9382" align="center"
 +
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Lasts || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
|| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
| Improved Vengeance of Nature
 +
| 215
 +
| 61
 +
|  
 +
|  
 +
| Shld Dmg 60, Weap Dmg 20,<br>Reflect 4, HP 75
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 1244
 +
| 1244
 +
|  
 +
|  
 +
|  
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
|| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
| Vengeance of Nature
 +
| 169
 +
| 26
 +
| 195
 +
|  
 +
|  
 +
| Shld Dmg 45, Weap Dmg 10,<br>Reflect 2, HP 40
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 782
 +
| 782
 +
|  
 +
|  
 +
|  
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
|| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
| Thorn of the Rose
 +
| 142
 +
| 22
 +
| 145
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 664
 +
| 664
 +
|  
 +
|  
 +
|  
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
|| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
| Anger of the Porcupine
 +
| 103
 +
| 16
 +
| 100
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 488
 +
| 488
 +
|  
 +
|  
 +
|  
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
||  ||  || || || || ||  || || || || || || || ||  
+
| Lure of the Pincushion
 +
| 57
 +
| 9
 +
| 50
 +
|
 +
| +11 Dmg
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 283
 +
| 283
 +
|
 +
|
 +
|
 +
|}
 +
   
 +
 +
== Root and Snare Resist ==
 +
Resistance in AO is an off/on affair: either you resist or you do not; there is no reduction of values by a percentage. Useful whenever having an extra edge against enemies using roots and snares counts, notably in PvP.
 +
 
 +
=== Self ===
 +
Nanoline 283. They stack with the Targetted variety, but can only be cast on the user.
 +
 
 +
{|width=95% align=center
 +
|- BGCOLOR="#aa9382" align="center"
 +
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Lasts || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Freedom of the Wanderer
 +
| 179
 +
| 22
 +
| 175
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 909
 +
| 909
 +
|  
 +
|  
 +
|  
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
|| || || || || ||  || || || || || || || || ||
+
| Freedom of the Ranger
 +
| 116
 +
| 15
 +
| 100
 +
|
 +
|
 +
|
 +
|
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 674
 +
| 674
 +
|  
 +
|  
 +
|  
 +
|- style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Freedom of the Forester
 +
| 58
 +
| 7
 +
| 50
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
| 316
 +
| 316
 +
|  
 +
|  
 +
|  
 +
|}
 +
 
 +
 
 +
=== Targetted ===
 +
Nanoline 284. Can be cast on any friendly target.
  
<!-- QL NCU LVL MM BM PM MC TS SI
+
{|width=95% align=center
Improved Seed Life
+
|- BGCOLOR="#aa9382" align="center"
215 56 1545 1545
+
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Lasts || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
Superior Seed Life
+
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
215 56 1843 1843
+
| Boon of the Wanderer
Seed Life
+
| 188
169 52 726 799
+
| 22
Healing Rays of Sunrise
+
| 185
156 48 664 736
+
|
Greater Encourage Regrowth
+
|
142 44 612 684
+
|
Team Practiced Stitching
+
|
116 36 498 550
+
|
Encourage Regrowth
+
|
86 27 375 418
+
|
Greater Team Quick Heal
+
|
57 18 252 284
+
| 931
Team Survival Technique
+
| 931
33 11 147 171
+
|
Team Rough Stitching
+
|
17 6 75 89
+
|
Team Quick Heal
+
|- style="text-align:center;"  BGCOLOR="#ccaa99"
4 2 31 36
+
| Boon of the Ranger
 +
| 136
 +
| 15
 +
| 135
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 766
 +
| 766
 +
|
 +
|
 +
|
 +
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 +
| Boon of the Forester
 +
| 80
 +
| 8
 +
| 75
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 451
 +
| 451
 +
|
 +
|
 +
|
 +
|}
 
 
Kin of Tarasque
+
QL NCU LVL MM BM PM MC TS SI Kin of Tarasque
+
== School of Psionic ==
182 56 195 779 865
+
<aodb>227515</aodb><aodb>227475</aodb><aodb>26704</aodb>
Adventurer instant heal
+
 
QL NCU LVL MM BM PM MC TS SI Flawless Lick Wounds (SL) (Pand)
+
While Adventurer's will be looking for outside buffs for their Abilities, other professions wish they had access to the copious array of Adventurer self-buffs in the Psionic School. Psionic is typically where buffs to [[Skills]] are found, and Adventurer nanos are no exception.
220 55 220 1755 1755
+
 
Peerless Lick Wounds (SL) (Pand)
+
=== Doctor's Nemesis ===
214 54 207 1545 1545
+
AO provides each profession with nano programs that specifically target another profession, making the user's profession that target profession's 'Nemesis'. This one reduces the effectiveness of Doctor healing programs by half its base value. The target's +Healing items are unaffected.<small>([http://auno.org/ao/db.php?id=266306 Thx to ZYX22 for the name Nemesis])</small>
Supreme Lick Wounds (SL) (Inf S, Pand)
+
 
207 52 207 1300 1300
 
Superior Lick Wounds
 
182 56 195 782 868
 
Greater Lick Wounds
 
166 51 165 706 778
 
Lick Wounds
 
149 46 135 632 704
 
Lesser Lick Wounds
 
119 38 100 523 578
 
Minor Lick Wounds
 
86 27 75 379 422
 
 
Complete heal
 
QL NCU LVL MM BM PM MC TS SI
 
Invocation of the Phoenix
 
159 1 680 751
 
 
Pit lizard heals
 
QL NCU LVL MM BM PM MC TS SI
 
Scale Regeneration (SL) (Pand)
 
220 55 220 1755 1755
 
Scale Renewal (SL) (Pand)
 
214 54 214 1545 1545
 
Scale Regrowth (SL) (Inf S, Pand)
 
207 52 207 1300 1300
 
Scale Repair (SL) (Inf G)
 
195 49 195 1042 1042
 
 
Wolf-form heals
 
QL NCU LVL MM BM PM MC TS SI
 
Superior Slobber Wounds (SL) (Pand)
 
220 55 220 1755 1755
 
Greater Slobber Wounds (SL) (Pand)
 
214 54 214 1545 1545
 
Slobber Wounds (SL) (Inf S, Pand)
 
207 52 207 1300 1300
 
Lesser Slobber Wounds (SL) (Inf G)
 
195 49 195 1042 1042
 
 
QL NCU LVL MM BM PM MC TS SI
 
Cold Blooded (SL) (Pen S)
 
175 45 750 820 750
 
  
Damage shields
+
{|width=95% align=center
QL NCU LVL MM BM PM MC TS SI
+
|-  BGCOLOR="#aa9382" align="center"
Cyclic Retribution of the Aesir (SL) (Pen S)
+
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Lasts || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]
169 35 195 793 793
+
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
Cyclic Revenge of the Valkyrie (SL) (Pen S)
+
| Misdiagnosis
165 34 195 777 777
+
| 175
Cyclic Wings of the Phoenix (SL) (Pen S)
+
| 175
162 34 185 759 759
+
|
Retribution of the Aesir
+
|
169 52 787 787
+
| Heal -50
Cyclic Retaliatory Venom Spit (SL) (Pen G)
+
|
159 33 175 741 741
+
|
Revenge of the Valkyrie
+
|
165 51 772 772
+
|
Cyclic Lightning's Child (SL) (Pen G)
+
|
152 32 165 714 714
+
| 800
Wings of the Phoenix
+
|
162 50 754 754
+
| 800
Retaliatory Venom Spit
+
|
159 49 733 733
+
|
Cyclic Personal Blizzard (SL) (Pen G)
+
|
149 31 155 692 692
+
|}
Lightning's Child
 
152 47 709 709
 
Cyclic Interlocking Barbs (SL) (Pen G)
 
142 30 155 672 672
 
Personal Blizzard
 
149 46 686 686
 
Cyclic Razor Barrier (SL)
 
139 29 145 656 656
 
Interlocking Barbs
 
142 44 668 668
 
Cyclic Fiery Vengeance (SL) (Ado S)
 
136 28 135 640 640
 
Razor Barrier
 
139 43 652 652
 
Cyclic Corrosive Barrier (SL) (Ado S)
 
132 28 125 622 622
 
Fiery Vengeance
 
136 42 635 635
 
Cyclic Biting Blades (SL) (Ado S)
 
126 27 100 599 599
 
Corrosive Barrier
 
132 41 618 618
 
Cyclic Protection of the Storm (SL)
 
119 25 100 559 559
 
Biting Blades
 
126 39 589 589
 
Cyclic Magma Coating (SL) (Ado G)
 
109 23 100 518 518
 
Protection of the Storm
 
116 36 548 548
 
Magma Coating
 
109 34 508 508
 
Cyclic Nest of Vipers (SL)
 
99 21 100 479 479
 
Cyclic Guard of the Grizzly (SL) (Sch S)
 
90 19 75 433 433
 
Nest of Vipers
 
99 31 467 467
 
Cyclic Arctic Gale (SL) (Sch S)
 
83 17 75 394 394
 
Guard of the Grizzly
 
90 28 423 423
 
Arctic Gale
 
83 26 384 384
 
Cyclic Skin of the Toad (SL) (Sch G)
 
73 16 75 355 355
 
Skin of the Toad
 
73 23 345 345
 
Cyclic Fiery Wrap (SL) (Sch G)
 
66 14 50 316 316
 
Fiery Wrap
 
63 20 305 305
 
Cyclic Porcupine Barrier (SL)
 
57 12 50 273 273
 
Porcupine Barrier
 
53 17 262 262
 
Cyclic Sparking Touch (SL) (Ely S)
 
47 10 50 231 231
 
Sparking Touch
 
47 15 221 221
 
Cyclic Cloak of Fire (SL)
 
40 9 25 196 196
 
Cloak of Fire
 
37 12 188 188
 
Cyclic Firefly's Fury (SL) (Ely G)
 
30 7 25 163 163
 
Firefly's Fury
 
30 10 155 155
 
Cyclic Enshroud with Barbs (SL) (Nasc)
 
24 6 25 130 130
 
Enshroud with Barbs
 
24 8 121 121
 
Cyclic Jacket of Blades (SL) (Nasc)
 
17 4 96 96
 
Jacket of Blades
 
17 6 87 87
 
Cyclic Frost With Snow (SL) (Nasc)
 
10 3 61 61
 
Cyclic Coat of Barbs
 
1 1 26 26
 
Frost With Snow
 
7 3 53 53
 
Coat of Barbs
 
1 1 17 17
 
AC buffs
 
QL NCU LVL MM BM PM MC TS SI Supreme Wilderness Protection
 
123 38 569 569
 
Greater Wilderness Protection
 
96 30 444 444
 
Major Wilderness Protection
 
70 22 327 327
 
Wilderness Protection
 
43 14 204 204
 
Lesser Wilderness Protection
 
20 7 104 104
 
Minor Wilderness Protection
 
4 2 26 26
 
Adventurer damage shields
 
QL NCU LVL MM BM PM MC TS SI Improved Vengeance of Nature
 
215 61 1244 1244
 
Vengeance of Nature
 
169 26 195 782 782
 
Thorn of the Rose
 
142 22 145 664 664
 
Anger of the Porcupine
 
103 16 100 488 488
 
Lure of the Pincushion
 
57 9 50 283 283
 
Adventurer snare and root resist
 
QL NCU LVL MM BM PM MC TS SI Freedom of the Wanderer
 
179 22 175 909 909
 
Freedom of the Ranger
 
116 15 100 674 674
 
Freedom of the Forester
 
58 7 50 316 316
 
 
Snare and root resist
 
QL NCU LVL MM BM PM MC TS SI
 
Boon of the Wanderer
 
188 22 185 931 931
 
Boon of the Ranger
 
136 15 135 766 766
 
Boon of the Forester
 
80 8 75 451 451
 
 
Psionic nanos
 
  
QL NCU LVL MM BM PM MC TS SI
+
<!--
Misdiagnosis
 
175 175 800 800
 
 
 
Soleet Friend
 
Soleet Friend
 
152 47 145 732 661 661
 
152 47 145 732 661 661
Line 864: Line 2,539:
 
  53 15 50 257 257
 
  53 15 50 257 257
  
Space nanos
+
== School of Space ==
QL NCU LVL MM BM PM MC TS SI Build Spirit Tech Source Geyser (SL) (Pand)
+
<aodb>239757</aodb><aodb>239749</aodb><aodb>239743</aodb>
 +
 
 +
QL NCU LVL MM BM PM MC TS SI  
 +
Build Spirit Tech Source Geyser (SL) (Pand)
 
  220 1 220 1720 1720
 
  220 1 220 1720 1720
 
Build Spirit Tech Source Waterfall Projector (SL) (Inf S)
 
Build Spirit Tech Source Waterfall Projector (SL) (Inf S)
Line 996: Line 2,674:
 
{|width=95% align=center
 
{|width=95% align=center
 
|-  BGCOLOR="#aa9382" align="center"  
 
|-  BGCOLOR="#aa9382" align="center"  
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]  
+
| Name || QL || NCU || Lvl.<br>Req. || Cost || Effects || Lasts || Cast<br>Sec || Re<br>Sec || NR || Range || [[Biological Metamorphosis|BM]] || [[Matter Creations|MC]] || [[Matter Metamorphosis|MM]] || [[Psychological Modifications|PM]] || [[Sensory Improvement|SI]] || [[Time and Space|TS]]  
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
|| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
|| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
|| || || || || || || || ||  ||  ||  ||  ||  ||  ||  
+
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 +
|  
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
+
|  
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
+
|  
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
+
|  
|- style="text-align:center;"  BGCOLOR="#ccaa99"
+
|  
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
+
|  
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
+
|  
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
+
|  
|- style="text-align:center;"  BGCOLOR="#ccaa99"
+
|  
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
+
|  
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
+
|  
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
+
|  
|- style="text-align:center;"  BGCOLOR="#ccaa99"
+
|  
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|  
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
+
|  
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|  
|- style="text-align:center;"  BGCOLOR="#ccaa99"
+
|  
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
+
|  
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 
|-  style="text-align:center;" BGCOLOR="#ddbbaa"
 
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  
 
|- style="text-align:center;"  BGCOLOR="#ccaa99"
 
||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  ||
 
 
|}
 
|}
  
  
 +
-->
  
-->
+
== See Also ==
[[Category:Guides]][[Category:Professions]]
+
* [[Nanos from the Shadowlands]] List of SL Nanos
 +
* [[Nano Program]]
 +
* [[Adventurer]]
 +
 
 +
[[Category:Guides]][[Category:Lists]][[Category:Nano Programs]][[Category:Professions]]

Revision as of 00:32, 31 May 2019