Difference between revisions of "Agent:Breed and Skills"
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IP Mod</td> | IP Mod</td> | ||
<td>Rifle</td> | <td>Rifle</td> | ||
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IP mod</td> | IP mod</td> | ||
<td>Aimed Shot</td> | <td>Aimed Shot</td> | ||
− | <td> | + | <td>Max this skill.</td></tr> |
<tr bgcolor="#ffffff"><td> | <tr bgcolor="#ffffff"><td> |
Revision as of 06:21, 29 January 2007
Skills
Abilities
Mod | Skill name | Comments |
---|---|---|
Number | Body Development | Everyone Comment. |
Number | Nano Pool | Comment. |
Body
Mod | Skill name | Comments |
---|---|---|
IP multiplier | Martial Arts | Comment. |
IP x | Brawling | Comment. |
IP x | Dimach | Comment. |
IP x | Riposte | Comment. |
IP x | Adventuring | Comment. |
IP x | Swimming | Comment. |
Melee
Mod | Skill name | Comments |
---|---|---|
IP multiplier | 1h Blunt | Comments. |
IP x | 1h Edged | Comment |
IP x | Piercing | Comment. |
IP x | 2h Blunt | Comment. |
IP x | 2h Edged | Comment. |
IP x | Melee Energy | Comment. |
IP x | Parry | Comment. |
IP x | Sneak Attack | Comment |
IP x | Multiple Melee | Comment |
IP x | Fast Attack | Comment |
Misc. Weapons
Mod | Skill name | Comments |
---|---|---|
IP modifier | Sharp Obj | Comment |
IP mod | Grenade | Comment |
IP mod | Heavy Weapons | Comment |
Ranged
Mod | Skill name | Comments |
---|---|---|
IP Mod | Bow | Comment |
IP Mod | Pistol | Comment |
IP Mod | Assault Rifle | Comment |
IP mod | Machine Gun/Submachine Gun | Comment |
IP Mod | Shotgun | Comment |
IP Mod | Rifle | Max this skill. |
IP Mod | Ranged Energy | Comment |
IP Mod | Flingshot | Comment |
IP mod | Aimed Shot | Max this skill. |
IP mod | Burst | Comment |
IP Mod | Full Auto | Comment |
IP Mod | Bow Special Attack | Comment |
IP Mod | Multiple Ranged | Comment |
Speed
Mod | Skill name | Comments |
---|---|---|
IP modifier | Melee Initiative | Comments |
IP modifier | Ranged Initiative | Comments |
IP mod | Physical Initiative | Comments |
IP mod | Nano Initiative | Comments |
IP Modifier | Dodge Ranged | Comments |
IP Modifier | Evade Close Combat | Comments |
IP Modifier | Duck Explosions | Comments |
IP Modifier | Nano Resist | Comments |
IP Modifier | Run Speed | Comments |
Trade and Repair
Mod | Skill name | Comments |
---|---|---|
IP multiplier | Mechanical Engineering | Comments |
IP | Electrical Engineering | Comments |
IP multiplier | Quantum FT | Comments |
IP modifier | Weapon Smithing | Comments |
IP mod | Comments | |
IP Mod | Nano Programming | Comments |
IP Mod | Computer Literacy | Comments |
IP mod | Psychology | Comments |
IP Mod | Chemistry | Comments |
IP mod | Tutoring | Raise this to 1000 if you are a tradeskiller, basically this skill is solely for the use of Tutoring Devices. 1000 skill allows you the use of QL 200 Tutoring Devices. There is no bonus for having more than the required skill. |
Nano and Aiding
Mod | Skill name | Comments |
---|---|---|
IP Modifier | Matter Metamorphosis | Comments |
IP Modifier | Biological Metamorphosis | Comments |
IP Modifier | Psychological Modification | Comments |
IP mod | Matter Creation | Comments |
IP Mod | Time and Space | Comments |
IP Mod | Sensory Improvement | Comments |
IP Mod | First Aid | Comments |
IP Mod | Treatment | Comments |
Spying
Mod | Skill name | Comments |
---|---|---|
IP Modifier | Concealment | Recommended to be kept at least 5 times your level. |
IP mod | Breaking and Entering | Comments |
IP Mod | Trap Disarmament | Comments |
IP Mod | Perception | Comments |
Mod | Skill name | Comments |
---|---|---|
IP Modifier | Vehicle Air | Comments |
IP Mod | Vehicle Ground | Comments |
IP Mod | Vehicle Water | Comments |
IP Mod | Map Navigation | Comments. This skill can not be reset. |