Agent:Breed and Skills

From Anarchy Online Wiki [AOWiki]

Skills

Abilities

ModSkill nameComments
2.4Body DevelopmentEveryone Comment.
1.2Nano PoolComment.

Body

ModSkill nameComments
1.6Martial ArtsComment.
2.8BrawlingComment.
1.6DimachComment.
3.0RiposteComment.
3.0AdventuringComment.
1.6SwimmingComment.

Melee

ModSkill nameComments
1.61h Blunt Comments.
2.01h Edged Comment
2.5PiercingComment.
2.5 2h Blunt Comment.
2.52h EdgedComment.
3.2 Melee Energy Comment.
1.6 Parry Comment.
1.0 Sneak Attack Comment
2.5 Multiple Melee Comment
2.5 Fast Attack Comment

Misc. Weapons

ModSkill nameComments
1.2Sharp ObjComment
1.6GrenadeComment
3.0Heavy WeaponsComment

Ranged

ModSkill nameComments
2.0 Bow Comment
1.8 Pistol Comment
3.0 Assault Rifle Comment
2.5 Machine Gun/Submachine Gun Comment
3.2 Shotgun Comment
1.3 Rifle Max this skill.
2.5 Ranged Energy Comment
3.2 Flingshot Comment
1.1 Aimed Shot Max this skill.
3.2 Burst Comment
4.0 Full Auto Comment
2.0 Bow Special Attack Comment
1.8 Multiple Ranged Comment

Speed

ModSkill nameComments
1.6 Melee Initiative Comments
1.6 Ranged Initiative Comments
1.6 Physical Initiative Comments
1.6 Nano Initiative Comments
2.1 Dodge Ranged Comments
2.4 Evade Close Combat Comments
1.6 Duck Explosions Comments
1.6 Nano Resist Comments
1.6 Run Speed Comments

Trade and Repair

ModSkill nameComments
IP multiplier Mechanical Engineering Comments
IP Electrical Engineering Comments
IP multiplier Quantum FT Comments
IP modifier Weapon Smithing Comments
IP mod Pharma Tech Comments
IP Mod Nano Programming Comments
IP Mod Computer Literacy Comments
IP mod Psychology Comments
IP Mod Chemistry Comments
IP mod Tutoring Raise this to 1000 if you are a tradeskiller, basically this skill is solely for the use of Tutoring Devices. 1000 skill allows you the use of QL 200 Tutoring Devices. There is no bonus for having more than the required skill.

Nano and Aiding

ModSkill nameComments
IP Modifier Matter Metamorphosis Comments
IP Modifier Biological Metamorphosis Comments
IP Modifier Psychological Modification Comments
IP mod Matter Creation Comments
IP Mod Time and Space Comments
IP Mod Sensory Improvement Comments
IP Mod First Aid Comments
IP Mod TreatmentComments

Spying

ModSkill nameComments
IP Modifier Concealment Recommended to be kept at least 5 times your level while levelling. At 220, it is wise to have more than 2800 Conceal for PvP purposes, because some professions can reach 2800 Perception. PvM-wise, the needs are a bit lower, but still, there are some creatures it is completely impossible to hide from.
IP mod Breaking and Entering Comments
IP Mod Trap Disarmament Comments
IP Mod Perception Comments

Navigation

ModSkill nameComments
IP Modifier Vehicle Air Comments
IP Mod Vehicle Ground Comments
IP Mod Vehicle Water Comments
IP Mod Map Navigation Comments. This skill can not be reset.