Apocalypse Leather Armor

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Revision as of 19:48, 1 December 2005 by old_Cirte (talk | contribs)
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appeareance and features

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QL200:
ProjectileAC: 3500
MeleeAC: 3500
EnergyAC: 3500
FireAC: 3500
ColdAC: 3500
RadiationAC: 3500
ChemicalAC: 2100
PoisonAC: 2100
 
RangedInit.: 105
PhysicalInit.: 105
MeleeInit.: 105
DodgeRanged: 105
EvadeClsC: 105
DuckExp: 105
Concealment: 70
Perception: 70

Values compared to Carbonum Armor
equal/better/worse.


pro 'n' con

+

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comments

you need Hacker Tools ID NOT FOUND and Clanalizer ID NOT FOUND for each part to build this armor from Leather Armor or Sid's Leather Armor.


-- ChaosSystem 13:30, 10. Mär 2005 (CET)
translated by --Cirte 20:48, 1 December 2005 (CET)