Body and Defense

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Template:AODB Body Development
Template:AODB Nano Pool
Template:AODB Evade Close Combat and Martial Art Attacks
Template:AODB Dodge Ranged Attacks
Template:AODB Duck Explosions and Thrown Objects
Template:AODB Nano Resistance
Template:AODB Deflect (Parry)




Template:AODB Body Development

Basic Info:

Body Development defines your maximum Health, or Hitpoints. It is exclusively dependent on Stamina. The Skill is also influenced by your Character level and Profession. Your Breed determines how many points of health you get per point of Body Development.

Rarely a requirement of items, Body Dev. is however a requirement of the Withered Flesh and Barrow Strength Shoulderpads; useful armor that can be obtained early on, from the Temple of Three Winds. Other items requiring Body Dev. can be found there and in its higher level counterpart, the Inner Sanctum.

Maximum Health is of course, a derived statistic. Effects affecting Body Development always stack with Max Health effects, and there are implant clusters for both.

Cluster locations
Body dev
Body Dev Cluster - Shiny (Chest)
shiny
Chest
Body Dev Cluster - Bright (Waist)
bright
Waist
Body Dev Cluster - Faded (Leg)
faded
Leg
Cluster locations
Max health
Max Health Cluster - Shiny (Chest)
shiny
Chest
Max Health Cluster - Bright (Waist)
bright
Waist
Max Health Cluster - Faded (Leg)
faded
Leg

Buffing nanos:

Unbuffable, directly. It is 100% dependent on Stamina, every four points of which raises Body Dev. one point.

Buffing items:

Common buffing armor Common buffing items
Auno Search: +Body Dev Armor
Auno Search: +Max Health Armor
Muscular Stims sold in RK but only usable by characters with the Shadowlands expansion.
Sold by Des Morck in Hope 2835 x 1940 Mort




Template:AODB Nano Pool

Basic Info:

This Skill defines how many Nano-Energy you have, and conversely how many nano-programs you can run before you need to rest. It is dependent to 70% on Psychic, 10% on Sense, 10% on Intelligence and 10% on Stamina. Your Profession, Level determine how many points of Nano Pool you can buy and your character's Breed determines how many points of nano energy you get per level of Nano Pool.

Maximum Nano is of course, a derived statistic. Effects affecting Nano Pool always stack with Max Nano effects, and there are implant clusters for both.

Cluster locations
Nano pool
Nano Pool Cluster - Shiny (Chest)
shiny
Chest
Nano Pool Cluster - Bright (Head)
bright
Head
Nano Pool Cluster - Faded (Waist)
faded
Waist
Cluster locations
Max nano
Max Nano Cluster - Shiny (Head)
shiny
Head
Max Nano Cluster - Bright (Waist)
bright
Waist
Max Nano Cluster - Faded (Chest)
faded
Chest

Buffing nanos:

Unbuffable.

Buffing items:

Common buffing armor Common buffing items
Collar Casero de la Cripta Collar Casero de la Cripta (+30 Nano Pool, from the Crypt of Home)
Auno Search: +Nano Pool Armor
Auno Search: +Max Nano Armor




Template:AODB Evade Close Combat and Martial Art Attacks

Basic Info:

This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case Melee and Martial arts attacks. The higher your skill - the less often you will be hit.
Cluster locations
Evade-ClsC Cluster - Shiny (Feet)
shiny
Feet
Evade-ClsC Cluster - Bright (Leg)
bright
Leg
Evade-ClsC Cluster - Faded (Waist)
faded
Waist

Buffing nanos:

Speed buffs
Reduce Inertia +120 Reduce Inertia (Martial Artist, 42 NCU)
Quantum Uncertainty +110 Quantum Uncertainty (Trader, 43 NCU)
Fleet Foot +85 Fleet Foot (Martial Artist, 26 NCU)
Dark Movement +80 Dark Movement (Nano-Technician, 28 NCU)
Gridspace Freedom +79 Gridspace Freedom (Fixer, 48 NCU)
Grid Phase Accelerator +70 Grid Phase Accelerator (Fixer, 42 NCU)
Partial Grid Jump +61 Partial Grid Jump (Fixer, 35 NCU)
Anticipation of Retaliation +60 Anticipation of Retaliation (Meta-Physicist, 16 NCU)
Precognition +55 Precognition (Soldier, 14 NCU)
Elusive Target +50 Elusive Target (Martial Artist, 12 NCU)
Grid Surfer +37 Grid Surfer (Fixer, 26 NCU)
Leech Grid Vector +25 Leech Grid Vector (Fixer, 25 NCU)
Grid Runner +16 Grid Runner (Fixer, 14 NCU)
Hack Grid Vector +7 Hack Grid Vector (Fixer, 10 NCU)
Limited Grid Jump +2 Limited Grid Jump (Fixer, 6 NCU)
Adventurer perception buffs
Hide of the Cerberus +60 Improved Stare of Cerberus (Adventurer, 57 NCU)
Hide of the Wolf +38 Stare of Cerberus (Adventurer, 45 NCU)
Hide of the Fox +26 Gaze of the Hunter (Adventurer, 39 NCU)
Hide of the Dog +14 Vision of the Wolf (Adventurer, 29 NCU)

Buffing items:

Common buffing armor Common buffing items




Template:AODB Dodge Ranged Attacks

Basic Info:

This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case most common ranged weapons (typically excluding shotguns and grenade launchers). The higher your skill - the less often you will be hit.
Cluster locations
Dodge-Rng Cluster - Shiny (Leg)
shiny
Leg
Dodge-Rng Cluster - Bright (Feet)
bright
Feet
Dodge-Rng Cluster - Faded (Waist)
faded
Waist

Buffing nanos:

Speed buffs
Reduce Inertia +120 Reduce Inertia (Martial Artist, 42 NCU)
Quantum Uncertainty +110 Quantum Uncertainty (Trader, 43 NCU)
Fleet Foot +85 Fleet Foot (Martial Artist, 26 NCU)
Dark Movement +80 Dark Movement (Nano-Technician, 28 NCU)
Gridspace Freedom +79 Gridspace Freedom (Fixer, 48 NCU)
Grid Phase Accelerator +70 Grid Phase Accelerator (Fixer, 42 NCU)
Partial Grid Jump +61 Partial Grid Jump (Fixer, 35 NCU)
Anticipation of Retaliation +60 Anticipation of Retaliation (Meta-Physicist, 16 NCU)
Precognition +55 Precognition (Soldier, 14 NCU)
Elusive Target +50 Elusive Target (Martial Artist, 12 NCU)
Grid Surfer +37 Grid Surfer (Fixer, 26 NCU)
Leech Grid Vector +25 Leech Grid Vector (Fixer, 25 NCU)
Grid Runner +16 Grid Runner (Fixer, 14 NCU)
Hack Grid Vector +7 Hack Grid Vector (Fixer, 10 NCU)
Limited Grid Jump +2 Limited Grid Jump (Fixer, 6 NCU)
Adventurer perception buffs
Hide of the Cerberus +60 Improved Stare of Cerberus (Adventurer, 57 NCU)
Hide of the Wolf +38 Stare of Cerberus (Adventurer, 45 NCU)
Hide of the Fox +26 Gaze of the Hunter (Adventurer, 39 NCU)
Hide of the Dog +14 Vision of the Wolf (Adventurer, 29 NCU)

Buffing items:

Common buffing armor Common buffing items




Template:AODB Duck Explosions and Thrown Objects

Basic Info:

This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case shotguns and grenade launchers. The higher your skill - the less often you will be hit.
Cluster locations
Duck-Exp Cluster - Shiny (Leg)
shiny
Leg
Duck-Exp Cluster - Bright (Waist)
bright
Waist
Duck-Exp Cluster - Faded (Feet)
faded
Feet

Buffing nanos:

Speed buffs
Reduce Inertia +120 Reduce Inertia (Martial Artist, 42 NCU)
Quantum Uncertainty +110 Quantum Uncertainty (Trader, 43 NCU)
Fleet Foot +85 Fleet Foot (Martial Artist, 26 NCU)
Dark Movement +80 Dark Movement (Nano-Technician, 28 NCU)
Gridspace Freedom +79 Gridspace Freedom (Fixer, 48 NCU)
Grid Phase Accelerator +70 Grid Phase Accelerator (Fixer, 42 NCU)
Partial Grid Jump +61 Partial Grid Jump (Fixer, 35 NCU)
Anticipation of Retaliation +60 Anticipation of Retaliation (Meta-Physicist, 16 NCU)
Precognition +55 Precognition (Soldier, 14 NCU)
Elusive Target +50 Elusive Target (Martial Artist, 12 NCU)
Grid Surfer +37 Grid Surfer (Fixer, 26 NCU)
Leech Grid Vector +25 Leech Grid Vector (Fixer, 25 NCU)
Grid Runner +16 Grid Runner (Fixer, 14 NCU)
Hack Grid Vector +7 Hack Grid Vector (Fixer, 10 NCU)
Limited Grid Jump +2 Limited Grid Jump (Fixer, 6 NCU)
Adventurer perception buffs
Hide of the Cerberus +60 Improved Stare of Cerberus (Adventurer, 57 NCU)
Hide of the Wolf +38 Stare of Cerberus (Adventurer, 45 NCU)
Hide of the Fox +26 Gaze of the Hunter (Adventurer, 39 NCU)
Hide of the Dog +14 Vision of the Wolf (Adventurer, 29 NCU)

Buffing items:

Common buffing armor Common buffing items




Template:AODB Nano Resistance

Basic Info:

This skill decides how well you resist hostile Nano Programs. Raising this skill will help you to occasionally resist nano based attacks.
Cluster locations
Nano Resist Cluster - Shiny (Head)
shiny
Head
Nano Resist Cluster - Bright (Right-Wrist)
bright
Right-Wrist
Nano Resist Cluster - Faded (Left-Wrist)
faded
Left-Wrist

Buffing nanos:

Nano resist buffs
Target
Improved Nano Repulsor +142 Improved Nano Repulsor (Doctor, 31 NCU)
Nano Repulsor +92 Nano Repulsor (Doctor, 31 NCU)
Aura
Motivational Speech: Improvise and Adapt +170 Motivational Speech: Improvise and Adapt (Bureaucrat, 46 NCU)
Motivational Speech: Implement Through Iteration +120 Motivational Speech: Implement Through Iteration (Bureaucrat, 46 NCU)
Motivational Speech: Organizational Opportunities +70 Motivational Speech: Organizational Opportunities (Bureaucrat, 30 NCU)
Motivational Speech: Only the Paranoid Will Survive! +35 Motivational Speech: Only the Paranoid Will Survive! (Bureaucrat, 16 NCU)
Initiative buffs
Target
Improved Instinctive Control +75 Improved Instinctive Control (Doctor, 56 NCU)
Instinctive Control +25 Instinctive Control (Doctor, 35 NCU)

Maximum buff: 387 (Improved Nano Repulsor + Improved Instinctive Control + Motivational Speech: Improvise and Adapt, 133 NCU)

Buffing items:

Common buffing armor
Chirop Exoskeleton Wing Mesh +15 Chirop Exoskeleton Wing Mesh (Unique) Drop from Primordial Chirop
Fractured Nightmare +80 Fractured Nightmare from Steps of Madness
Common buffing items




Template:AODB Deflect (Parry)

Basic Info:

Deflect is a requirement for equipping certain weapons and combat based items. Your deflect skill increases the chance for a blow against you to be reduced to a glancing blow.
Cluster locations
Parry Cluster - Shiny (Right-Wrist)
shiny
Right-Wrist
Parry Cluster - Bright (Left-Wrist)
bright
Left-Wrist
Parry Cluster - Faded (Right-Arm)
faded
Right-Arm

Buffing nanos:

Deflect buffs
Composite Martial Prowess Expertise +20 Composite Martial Prowess Expertise (general, 4 NCU)

Buffing items:

Common buffing armor Common buffing items