Difference between revisions of "Breakpoints"
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Bonuses to Agility Psychic and Sense. +1 to +5: QLs 1, 26, 76, 126, 176. | Bonuses to Agility Psychic and Sense. +1 to +5: QLs 1, 26, 76, 126, 176. | ||
− | == Miy's Armor Sets == | + | == [[Miy's Armor]] Sets == |
'''Set bonuses in common''' | '''Set bonuses in common''' | ||
− | '''Body''': Up to Stamina +22.<sup> | + | '''Body''': Up to Stamina +22.<sup>855884</sup> Cloak''': Up to +10 to all abilities.<sup>2</sup> |
− | |||
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=== Miy's Formulas and Derived Breakpoints === | === Miy's Formulas and Derived Breakpoints === | ||
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<sup>1</sup> Up to +8: +1 every 42<small> 2/3</small> after QL 23: 1, 23, 66, 108, 151, 194, 236, 279<br> | <sup>1</sup> Up to +8: +1 every 42<small> 2/3</small> after QL 23: 1, 23, 66, 108, 151, 194, 236, 279<br> | ||
− | <sup>2</sup> Up to +11: +1 every 30 QLs after QL 16: 1, 16, 46, 76, 106, 136, 166, 196, 226, 256, 286. | + | <sup>2</sup> Up to +10:+1 every 33.22 (<small>299/9</small> to be exact) QLs, rounded to the nearest, after QL 18 (18.1 to be exact). The breakpoints that are 34 higher than the previous are 85, 251.<br> |
+ | 1, 18, 51, 85, 118, 151, 184, 217, 251, 284<br> | ||
+ | |||
+ | <sup>3</sup> Up to +11: +1 every 30 QLs after QL 16: 1, 16, 46, 76, 106, 136, 166, 196, 226, 256, 286. | ||
− | <sup> | + | <sup>4</sup> Up to +14: +1 every 23 QLs after QL 13: 1, 13, 36, 59, 82, 105, 128, 151, 174, 197, 220, 253, 286, 289.<br> |
− | <sup> | + | <sup>5</sup> Up to +15: +1 every 21<small> 1/3</small> QLs, rounded down, after QL 12. The breakpoints that are 22 higher than the previous are 34, 98, 162, 226, 290<br> |
+ | 1, 12, 34, 55, 76, 98, 119, 140, 162, 183, 204, 226, 247, 268, 290.<br> | ||
− | <sup> | + | <sup>6</sup> Up to +16: +1 every 20 QLs, after QL 11: 1, 11, 31, 51, 71, 91, 111, 131, 151, 171, 191, 211, 231, 251, 271, 291. |
− | <sup> | + | <sup>7</sup> Up to +17. +1 every 18<small> 2/3</small> QLs, rounded down, after QL 11: 1, 11, 30, 48, 67, 86, 104, 123, 142, 160, 179, 198, 216, 235, 254, 272, 291.<br> |
− | <sup> | + | <sup>8</sup> Up to +22. +1 every 14.238 (<small>299/21</small> to be exact) QLs, rounded down, after QL 9. The breakpoints that are 15 QLs higher than the previous are 66, 123, and 194. <br> |
− | <!-- not currently in game | + | 1, 9, 23, 37, 51, 66, 80, 94, 108, 123, 137, 151, 165, 179, 194, 208, 222, 236, 251, 265, 279, 293.<br> |
+ | <!-- not currently in game | ||
<!-- NCU memory should be added, & the other ranged bonuses, if anyone can be bothered --> | <!-- NCU memory should be added, & the other ranged bonuses, if anyone can be bothered --> | ||
− | == [[Miy's Melee Armor]] == | + | === [[Miy's Melee Armor]] === |
'''Bonuses in addition to the common set bonuses''' | '''Bonuses in addition to the common set bonuses''' | ||
{| | {| | ||
− | | <aodb>268853</aodb> Gloves: Up to Agility +17.<sup> | + | | <aodb>268853</aodb> Gloves: Up to Agility +17.<sup>7</sup> |
− | | <aodb>268857</aodb> Legs: Up to Sense +15.<sup> | + | | <aodb>268857</aodb> Legs: Up to Sense +15.<sup>5</sup> |
− | | <aodb>268855</aodb> Sleeves: Up to +16 1 Hand Blunt and 1 Hand Edged.<sup> | + | | <aodb>268855</aodb> Sleeves: Up to +16 1 Hand Blunt and 1 Hand Edged.<sup>6</sup> |
|} | |} | ||
− | == [[Miy's Nano Armor]] == | + | === [[Miy's Nano Armor]] === |
'''Bonuses in addition to the common set bonuses''' | '''Bonuses in addition to the common set bonuses''' | ||
{| | {| | ||
− | | <aodb>268837</aodb> Body: Up to +16 Time and Space.<sup> | + | | <aodb>268837</aodb> Body: Up to +16 Time and Space.<sup>6</sup> |
− | | <aodb>268845</aodb> Boots: Up to +16 Sensory improvement.<sup> | + | | <aodb>268845</aodb> Boots: Up to +16 Sensory improvement.<sup>6</sup> |
|- | |- | ||
− | | <aodb>268839</aodb> Gloves: Up to +16 Matter Creations.<sup> | + | | <aodb>268839</aodb> Gloves: Up to +16 Matter Creations.<sup>6</sup> |
− | | <aodb>268834</aodb> Helm: Up to Sense +15.<sup> | + | | <aodb>268834</aodb> Helm: Up to Sense +15.<sup>5</sup>. Up to +16 Biological metamorphosis.<sup>6</sup> |
|- | |- | ||
− | | <aodb>268843</aodb> Legs: Up to +16 Psychological modifications.<sup> | + | | <aodb>268843</aodb> Legs: Up to +16 Psychological modifications.<sup>6</sup> |
− | | <aodb>268841</aodb> Sleeves: Up to +11 Psychic.<sup> | + | | <aodb>268841</aodb> Sleeves: Up to +11 Psychic.<sup>3</sup> +8 Matter metamorphosis.<sup>1</sup> |
|} | |} | ||
− | == [[Miy's Ranged Armor]] == | + | === [[Miy's Ranged Armor]] === |
'''Bonuses in addition to the common set bonuses''' | '''Bonuses in addition to the common set bonuses''' | ||
{| | {| | ||
− | | <aodb>268863</aodb> Body: Up to Strength +17.<sup> | + | | <aodb>268863</aodb> Body: Up to Strength +17.<sup>7</sup> |
− | | <aodb>268865</aodb> Gloves: Up to Agility +17.<sup> | + | | <aodb>268865</aodb> Gloves: Up to Agility +17.<sup>7</sup> |
| <aodb>268867</aodb> Sleeves: Up to +8 Pistol and SMG.<sup>1</sup> | | <aodb>268867</aodb> Sleeves: Up to +8 Pistol and SMG.<sup>1</sup> | ||
|} | |} | ||
<!-- <aodb>268871</aodb>Ranged Boots, , <aodb>268861</aodb> Helm, <aodb>268869</aodb> Legs --> | <!-- <aodb>268871</aodb>Ranged Boots, , <aodb>268861</aodb> Helm, <aodb>268869</aodb> Legs --> | ||
− | == [[Miy's Tank Armor]] == | + | === [[Miy's Tank Armor]] === |
'''Bonuses in addition to the common set bonuses''' | '''Bonuses in addition to the common set bonuses''' | ||
{| | {| | ||
− | | <aodb>268875</aodb> Body: Up to Strength +17.<sup> | + | | <aodb>268875</aodb> Body: Up to Strength +17.<sup>7</sup> |
− | | <aodb>268883</aodb> Boots: Up to Stamina +15.<sup> | + | | <aodb>268883</aodb> Boots: Up to Stamina +15.<sup>5</sup> |
| <aodb>268879</aodb> Sleeves: Up to +8 Melee Energy.<sup>1</sup> | | <aodb>268879</aodb> Sleeves: Up to +8 Melee Energy.<sup>1</sup> | ||
|} | |} |