Difference between revisions of "Breakpoints"

From Anarchy Online Wiki [AOWiki]
(Corrected Miy's Helmet buff from Sense to Psychic)
(Added Miy's other attack bonuses)
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'''Set bonuses in common'''
 
'''Set bonuses in common'''
  
'''Body''':  Up to Stamina Strength Sense Intelligence Agility Psychic to all abilities.<sup>2</sup>
+
'''Body''':  Up to +22 StaminaStrengthSenseIntelligenceAgilityPsychic
  
 
=== Miy's Formulas and Derived Breakpoints ===
 
=== Miy's Formulas and Derived Breakpoints ===
  
<sup>1</sup> Up to +8: +1 every 42<small> 2/3</small> after QL 23: 1, 23, 66, 108, 151, 194, 236, 279<br>
+
<sup>1</sup> Up to +8: +1 every 42<small> 2/3</small> after QL 23:<br>
 +
1, 23, 66, 108, 151, 194, 236, 279.
  
<sup>2</sup> Up to +10:+1 every 33.22 (<small>299/9</small> to be exact) QLs, rounded to the nearest, after QL 18 (18.1 to be exact). The breakpoints that are 34 higher than the previous are 85, 251.<br>
+
<sup>2</sup> Up to +10: +1 every 33.22 (<small>299/9</small> to be exact) QLs, rounded to the nearest, after QL 18 (18.1 to be exact). The breakpoints that are 34 higher than the previous are 85, 251:<br>
1, 18, 51, 85, 118, 151, 184, 217, 251, 284<br>
+
1, 18, 51, 85, 118, 151, 184, 217, 251, 284.
  
<sup>3</sup> Up to +11: +1 every 30 QLs after QL 16: 1, 16, 46, 76, 106, 136, 166, 196, 226, 256, 286.
+
<sup>3</sup> Up to +11: +1 every 30 QLs after QL 16:<br>
 +
1, 16, 46, 76, 106, 136, 166, 196, 226, 256, 286.
  
<sup>4</sup> Up to +14: +1 every 23 QLs after QL 13: 1, 13, 36, 59, 82, 105, 128, 151, 174, 197, 220, 253, 286, 289.<br>
+
<sup>4</sup> Up to +14: +1 every 23 QLs after QL 13:<br>
 +
1, 13, 36, 59, 82, 105, 128, 151, 174, 197, 220, 253, 286, 289.
  
<sup>5</sup> Up to +15: +1 every 21<small> 1/3</small> QLs, rounded down, after QL 12. The breakpoints that are 22 higher than the previous are 34, 98, 162, 226, 290<br>
+
<sup>5</sup> Up to +15: +1 every 21<small> 1/3</small> QLs, rounded down, after QL 12. The breakpoints that are 22 higher than the previous are 34, 98, 162, 226, 290:<br>
1, 12, 34, 55, 76, 98, 119, 140, 162, 183, 204, 226, 247, 268, 290.<br>
+
1, 12, 34, 55, 76, 98, 119, 140, 162, 183, 204, 226, 247, 268, 290.
  
<sup>6</sup> Up to +16: +1 every 20 QLs, after QL 11: 1, 11, 31, 51, 71, 91, 111, 131, 151, 171, 191, 211, 231, 251, 271, 291.
+
<sup>6</sup> Up to +16: +1 every 20 QLs, after QL 11:<br>
 +
1, 11, 31, 51, 71, 91, 111, 131, 151, 171, 191, 211, 231, 251, 271, 291.
  
<sup>7</sup> Up to +17. +1 every 18<small> 2/3</small> QLs, rounded down, after QL 11: 1, 11, 30, 48, 67, 86, 104, 123, 142, 160, 179, 198, 216, 235, 254, 272, 291.<br>
+
<sup>7</sup> Up to +17. +1 every 18<small> 2/3</small> QLs, rounded down, after QL 11:<br>
 +
1, 11, 30, 48, 67, 86, 104, 123, 142, 160, 179, 198, 216, 235, 254, 272, 291.
  
 
<sup>8</sup> Up to +22. +1 every 14.238 (<small>299/21</small> to be exact) QLs, rounded down, after QL 9. The breakpoints that are 15 QLs higher than the previous are 66, 123, and 194. <br>
 
<sup>8</sup> Up to +22. +1 every 14.238 (<small>299/21</small> to be exact) QLs, rounded down, after QL 9. The breakpoints that are 15 QLs higher than the previous are 66, 123, and 194. <br>
1, 9, 23, 37, 51, 66, 80, 94, 108, 123, 137, 151, 165, 179, 194, 208, 222, 236, 251, 265, 279, 293.<br>
+
1, 9, 23, 37, 51, 66, 80, 94, 108, 123, 137, 151, 165, 179, 194, 208, 222, 236, 251, 265, 279, 293.
<!-- not currently in game
 
<!-- NCU memory should be added, & the other ranged bonuses, if anyone can be bothered -->
 
  
 
=== [[Miy's Melee Armor]] ===
 
=== [[Miy's Melee Armor]] ===
 
'''Bonuses in addition to the common set bonuses'''
 
'''Bonuses in addition to the common set bonuses'''
 
{|
 
{|
| <aodb>268853</aodb> Gloves: Up to Agility +17.<sup>7</sup>
+
| <aodb>268853</aodb> Gloves: Up to +17 Agility.<sup>7</sup> Up to +16 Bow and Piercing.<sup>6</sup>
| <aodb>268857</aodb> Legs: Up to Sense +15.<sup>5</sup>  
+
|-
| <aodb>268855</aodb> Sleeves: Up to +16 1 Hand Blunt and 1 Hand Edged.<sup>6</sup>
+
| <aodb>268855</aodb> Sleeves: Up to +16 1h Blunt and 1h Edged.<sup>6</sup>
 +
| <aodb>268857</aodb> Legs: Up to +15 Sense.<sup>5</sup> Up to +16 Martial Arts.<sup>6</sup>
 
|}
 
|}
  
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'''Bonuses in addition to the common set bonuses'''
 
'''Bonuses in addition to the common set bonuses'''
 
{|
 
{|
| <aodb>268837</aodb> Body: Up to +16 Time and Space.<sup>6</sup>
+
| <aodb>268834</aodb> Helm: Up to +15 Psychic.<sup>5</sup>. Up to +16 Bio Metamor.<sup>6</sup>
| <aodb>268845</aodb> Boots: Up to +16 Sensory improvement.<sup>6</sup>
+
| <aodb>268837</aodb> Body: Up to +16 Time&Space.<sup>6</sup>
 
|-
 
|-
| <aodb>268839</aodb> Gloves: Up to +16 Matter Creations.<sup>6</sup>
+
| <aodb>268839</aodb> Gloves: Up to +16 Matter Crea.<sup>6</sup>
| <aodb>268834</aodb> Helm: Up to +15 Psychic.<sup>5</sup>. Up to +16 Biological metamorphosis.<sup>6</sup>
+
| <aodb>268841</aodb> Sleeves: Up to +11 Intelligence.<sup>3</sup> +8 Matt.Metam.<sup>1</sup>  
 
|-
 
|-
| <aodb>268843</aodb> Legs:  Up to +16 Psychological modifications.<sup>6</sup>
+
| <aodb>268843</aodb> Legs:  Up to +16 Psycho Modi.<sup>6</sup>
| <aodb>268841</aodb> Sleeves: Up to +11 Psychic.<sup>3</sup>  +8 Matter metamorphosis.<sup>1</sup>  
+
| <aodb>268845</aodb> Boots: Up to +16 Sensory Impr.<sup>6</sup>
 
|}
 
|}
  
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'''Bonuses in addition to the common set bonuses'''
 
'''Bonuses in addition to the common set bonuses'''
 
{|
 
{|
| <aodb>268863</aodb> Body: Up to Strength +17.<sup>7</sup>
+
| <aodb>268861</aodb> Helm: Up to +16 Assault Rifle.<sup>6</sup>
| <aodb>268865</aodb> Gloves: Up to Agility +17.<sup>7</sup>
+
| <aodb>268863</aodb> Body: Up to +17 Strength.<sup>7</sup> Up to +16 Bow.<sup>6</sup>
 +
|-
 +
| <aodb>268865</aodb> Gloves: Up to +17 Agility.<sup>7</sup> Up to +16 Shotgun.<sup>6</sup>
 
| <aodb>268867</aodb> Sleeves: Up to +8 Pistol and SMG.<sup>1</sup>  
 
| <aodb>268867</aodb> Sleeves: Up to +8 Pistol and SMG.<sup>1</sup>  
 +
|-
 +
| <aodb>268869</aodb> Legs: Up to +16 Rifle.<sup>6</sup>
 +
| <aodb>268871</aodb> Boots: Up to +16 Ranged Energy.<sup>6</sup>
 
|}
 
|}
 
<!-- <aodb>268871</aodb>Ranged Boots,  , <aodb>268861</aodb> Helm, <aodb>268869</aodb> Legs  -->
 
<!-- <aodb>268871</aodb>Ranged Boots,  , <aodb>268861</aodb> Helm, <aodb>268869</aodb> Legs  -->
 +
 +
=== [[Miy's Scary Armor]] ===
 +
'''Bonuses in addition to the common set bonuses'''
 +
{|
 +
| <aodb>268891</aodb> Sleeves: Up to +11 Intelligence.<sup>3</sup> Up to +16 Perception.<sup>6</sup>
 +
|-
 +
| <aodb>268893</aodb> Legs: Up to +15 Sense.<sup>5</sup>
 +
| <aodb>268895</aodb> Boots: Up to +15 Stamina.<sup>5</sup>
 +
|}
 +
 
=== [[Miy's Tank Armor]] ===
 
=== [[Miy's Tank Armor]] ===
 
'''Bonuses in addition to the common set bonuses'''
 
'''Bonuses in addition to the common set bonuses'''
 
{|
 
{|
| <aodb>268875</aodb> Body: Up to Strength +17.<sup>7</sup>
+
| <aodb>268875</aodb> Body: Up to +17 Strength.<sup>7</sup> Up to +16 2h Blunt.<sup>6</sup>
| <aodb>268883</aodb> Boots: Up to Stamina +15.<sup>5</sup>
+
|-
 +
| <aodb>268877</aodb> Gloves: Up to +16 2h Edged.<sup>6</sup>
 
| <aodb>268879</aodb> Sleeves: Up to +8 Melee Energy.<sup>1</sup>  
 
| <aodb>268879</aodb> Sleeves: Up to +8 Melee Energy.<sup>1</sup>  
 +
|-
 +
| <aodb>268881</aodb> Legs: Up to +16 Grenade and Heavy Weapons.<sup>6</sup>
 +
| <aodb>268883</aodb> Boots: Up to +15 Stamina.<sup>5</sup>
 
|}
 
|}
  

Revision as of 02:08, 1 May 2019