Difference between revisions of "CAS Symbiotic Armor"
JungleGeorge (talk | contribs) (fixed consume/reusable) |
JungleGeorge (talk | contribs) m (aodb) |
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{| border="0" cellpadding="4" class="armor" | {| border="0" cellpadding="4" class="armor" | ||
− | | || < | + | | || <aodb>165008</aodb> |
|- | |- | ||
− | | || < | + | | || <aodb>164998</aodb> |
|- | |- | ||
− | | < | + | | <aodb>165006</aodb> || <aodb>165002</aodb> || <aodb>165006</aodb> |
|- | |- | ||
− | | || < | + | | || <aodb>165003</aodb> |
|- | |- | ||
− | | || < | + | | || <aodb>164999</aodb> |
|} | |} | ||
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Line 134: | Line 134: | ||
<div class="tradeskill"> | <div class="tradeskill"> | ||
{| cellspacing="0" align="center" | {| cellspacing="0" align="center" | ||
− | | < | + | | <aodb>129044</aodb> |
|rowspan=2| <span class=gross>+</span> | |rowspan=2| <span class=gross>+</span> | ||
− | | < | + | | <aodb>136637</aodb> |
|rowspan=2| <span class=gross>=</span> | |rowspan=2| <span class=gross>=</span> | ||
− | | < | + | | <aodb>136625</aodb> |
| Skills: Str | | Skills: Str | ||
|- | |- | ||
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<div class="tradeskill"> | <div class="tradeskill"> | ||
{| cellspacing="0" align="center" | {| cellspacing="0" align="center" | ||
− | | < | + | | <aodb>161699</aodb> |
|rowspan=2| <span class=gross>+</span> | |rowspan=2| <span class=gross>+</span> | ||
− | | < | + | | <aodb>164952</aodb> |
|rowspan=2| <span class=gross>=</span> | |rowspan=2| <span class=gross>=</span> | ||
− | | < | + | | <aodb>164954</aodb> |
| Skills: NP/CL | | Skills: NP/CL | ||
|- | |- | ||
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| QL x 4/2,5 | | QL x 4/2,5 | ||
|- | |- | ||
− | | < | + | | <aodb>136623</aodb> <aodb>136625</aodb> |
|rowspan=2| <span class=gross>+</span> | |rowspan=2| <span class=gross>+</span> | ||
− | | < | + | | <aodb>164954</aodb> |
|rowspan=2| <span class=gross>=</span> | |rowspan=2| <span class=gross>=</span> | ||
− | | < | + | | <aodb>164956</aodb> |
| Skills: NP/CH | | Skills: NP/CH | ||
|- | |- | ||
Line 175: | Line 175: | ||
| QL x 4/1 | | QL x 4/1 | ||
|- | |- | ||
− | | < | + | | <aodb>136623</aodb> <aodb>136625</aodb> |
|rowspan=2| <span class=gross>+</span> | |rowspan=2| <span class=gross>+</span> | ||
− | | < | + | | <aodb>164956</aodb> |
|rowspan=2| <span class=gross>=</span> | |rowspan=2| <span class=gross>=</span> | ||
− | | < | + | | <aodb>164958</aodb> |
| Skills: NP/CH | | Skills: NP/CH | ||
|- | |- | ||
Line 187: | Line 187: | ||
| QL x 4/1 | | QL x 4/1 | ||
|- | |- | ||
− | | < | + | | <aodb>164958</aodb> |
|rowspan=2| <span class=gross>+</span> | |rowspan=2| <span class=gross>+</span> | ||
− | | < | + | | <aodb>142690</aodb> |
|rowspan=2| <span class=gross>=</span> | |rowspan=2| <span class=gross>=</span> | ||
− | | < | + | | <aodb>165006</aodb> |
| Skills: NP/CH | | Skills: NP/CH | ||
|- | |- |
Revision as of 05:32, 17 December 2011
Appearance and Features
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Values compared to Carbonum Armor equal/better/worse. |
Pro and Con
+ looks good (for some player it is important).
+ All parts are easy to get.
+ boots many stats.
- has a big hole in cold AC.
Production Process
Required Skills
- Chemistry (CH)
- Nano Programming
- Computer Literacy
- Strength (Str)
Required Items and Iools
Amount | Component | *1 | Location |
2 | Notum Chip | C | Loot |
Notum Fragment | C | Loot | |
Enriched Notum Nugget *2 | C | Loot | |
1 | Graft Armor part | C | Loot/Mission - Reward |
Organic Armor part | C | Loot/Mission - Reward | |
1 | Sledgehammer *2 | R | Mission - Reward |
1 | Nano Programming Interface | R | Shop Basic Tools |
1 | Inactive OT Metamorphing Liquid Nanobots | C | Shops Armour and Clothing Components Pharmacy and Chemistry Components |
to convert Enriched Notum Nuggets in Notum Fragments
The Notum parts drop quite often from Medusa and Martial-Artist Monsters.
The QL of these parts need to be 90% of the Inactive OT Metamorphing Liquid Nanobots QL and this again 90% of your Armorpart.
Example:
Armorpart = QL 200, Liquid = QL 180+, Notum = QL162+ fits
Armorpart = QL 200, Liquid = QL 190+, Notum = QL162+ don't fit
Tradeskill Process
The combination of items in Anarchy Online works as followed:
Open the tradeskill window (Ctrl-t). Here you can place the two items you want to combine in the left and middle part. The resulting Item will be shown in the right area. Missing skills, or non possible combinations will be shown below. A detailed look on the resulting item is possible with a simple shift-left-click on it. It is recommended to have free inventory space before combining items, else the item will end in the overflow window.
Like mentioned above the Enriched Notum Nuggets has to be converted before you can use them.
Should you don't use them (because you already have the Notum Chips or Fragments) you can ignore the next step. Otherwise you need a Sledgehammer that has at least 50% of the Notum Nugget QL.
Example for the CAS Symbiotic Armor Sleeves:
--ChaosSystem 12:45, 14. Mär 2005 (CET)
--Tahca 10:40, 10. Mär 2005 (CET)
translated from --Cirte 08:08, 6 December 2006 (CET)