Difference between revisions of "Camelot"

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==Camelot Castle==
 
==Camelot Castle==
  
This castle is located in the Clan City of Camelot in the northern zone of Avalon, it is home to the Knights of Avalon Clan, which is lead by Lord Galahad. This clan is dedicated to the old and long and mostly forgotten traditions of earth chivalry.  
+
{|
 +
|[[Image:Camelot_castle_entrance.jpg|250px]]
 +
|This castle is located in the Clan City of Camelot in the northern zone of Avalon, it is home to the Knights of Avalon Clan, which is lead by Lord Galahad. This clan is dedicated to the old and long and mostly forgotten traditions of earth chivalry.  
  
 
Getting there is a bit easier for clan players because the town is owned by their faction, but in omnis should have little problem reaching it. The fastest way is to use the grid to Camelot (top level inside the grid), that will require that you have 375+ of Computer Literacy Skill to use that exit.  
 
Getting there is a bit easier for clan players because the town is owned by their faction, but in omnis should have little problem reaching it. The fastest way is to use the grid to Camelot (top level inside the grid), that will require that you have 375+ of Computer Literacy Skill to use that exit.  
  
 
+
Camelot has 2 [[Whom-Pah]]s, one from [[Wailing Wastes]] and another from [[Bliss]] (located in The Longest Road zone).  
 
 
 
 
 
Camelot has 2 Whom-Pahs, one from Wailing Wastes and another from Bliss (located in The Longest Road zone).  
 
 
 
 
 
 
 
 
 
  
 
You enter this dungeon through the gate to the castle, there is a drawbridge that leads across the lava moat.  
 
You enter this dungeon through the gate to the castle, there is a drawbridge that leads across the lava moat.  
 
+
|}
  
 
   
 
   
 
 
 
Inside, the dungeon itself is in two main sections. The first and upper floors are the actual castle itself where is safe for any players (even omnis) due to it's 75% gas suppression. The many Knights guarding their castle will not fight anyone unless they are attacked. As soon as you enter the place, use the door on the left side and continue to a large room with pillars. This room will have a door on the south side that leads to a set of stairs to the basement of the castle. That is where the interesting part of this dungeon lies.  
 
Inside, the dungeon itself is in two main sections. The first and upper floors are the actual castle itself where is safe for any players (even omnis) due to it's 75% gas suppression. The many Knights guarding their castle will not fight anyone unless they are attacked. As soon as you enter the place, use the door on the left side and continue to a large room with pillars. This room will have a door on the south side that leads to a set of stairs to the basement of the castle. That is where the interesting part of this dungeon lies.  
  
This place is for level 150+ players, for a few reasons. One is the PvP part of it, and another is the last boss that you will encounter. I would recommend lowering your graphics setting a bit to avoid any latency (lag) due to the possible high number of players and actions being made in the basement.  
+
'''This place is for level 150+ players, for a few reasons.''' One is the [[PvP]] part of it, and another is the last boss that you will encounter. I would recommend lowering your graphics setting a bit to avoid any latency (lag) due to the possible high number of players and actions being made in the basement.  
 
 
 
 
 
  
  
 
A few things and tips you need to know before you go downstairs.  
 
A few things and tips you need to know before you go downstairs.  
  
- Once you cross the door you are entering a 25% gas suppression area, the entire basement has that setting and there is no safe place to sit down or rest. In other words you are in PvP territory.  
+
* Once you cross the door you are entering a 25% gas suppression area, the entire basement has that setting and there is no safe place to sit down or rest. In other words you are in PvP territory.  
- You will only have a few seconds before you can be attacked, use every second to go as far inside as possible.  
+
* You will only have a few seconds before you can be attacked, use every second to go as far inside as possible.  
- Stay with you team always, don't get separated and don't split in different directions.  
+
* Stay with you team always, don't get separated and don't split in different directions.  
- Don't be surprised if you are ambushed by a rush from a team or group from the opposite faction trying to kill you.  
+
* Don't be surprised if you are ambushed by a rush from a team or group from the opposite faction trying to kill you.  
- Be well prepared with ammo and medical supplies.  
+
* Be well prepared with ammo and medical supplies.  
- Everyone in your team should be buffed and ready to run and/or fight.  
+
* Everyone in your team should be buffed and ready to run and/or fight.  
  
 
It is in the first area of the basement (where there are actual rooms) where omni and clan players fight for domination of the basement. Those who remain in control are the ones likely going for the grand prize which is killing the genetically engineered giant dragon Tarasque which is at the bottom of the basement. Mobs will be level 100ish, for the exception of the bosses.  
 
It is in the first area of the basement (where there are actual rooms) where omni and clan players fight for domination of the basement. Those who remain in control are the ones likely going for the grand prize which is killing the genetically engineered giant dragon Tarasque which is at the bottom of the basement. Mobs will be level 100ish, for the exception of the bosses.  
  
These are the mobs you will encounter before facing Tarasque:  
+
= Normal monsters=
 
+
'''These are the mobs you will encounter before facing Tarasque: '''
 
 
 
Ghasap's Minion
 
 
 
Rider Lizard Scaly Lizard
 
 
 
Jaded Lizard Arc Lizard
 
 
Scarred Lizard
 
  
 +
*Ghasap's Minion
 +
*Rider Lizard Scaly Lizard
 +
*Jaded Lizard Arc Lizard
 +
*Scarred Lizard
  
 
Ghasap's Minions have a chance to drop these items:  
 
Ghasap's Minions have a chance to drop these items:  
  
 +
*Engraved Torch
 +
*Mosaic Layered Torch
 +
*Outstanding Torch
 +
*Quality Torch
 +
*Corroded Blade
 +
*Well-Worn Antiquated Sword
  
 +
= The bosses =
 +
== Morgana Le Fay ==
 +
{|border="2" align="center" cellpadding="5" cellspacing="0" style="border-top:1px solid #C0C0C0; border-right:1px solid #C0C0C0; border-bottom:2px solid #C0C0C0; border-left:1px solid #C0C0C0; border-collapse: collapse;"
 +
|bgcolor="#C0C0C0" valign="top"|
 +
[[Image:Unique_morgan_le_fay.jpg|250px]]
 +
|valign="top"|
 +
{|
 +
|-
 +
|colspan="2"|
 +
As soon as you come down the stairs on the right side you will see that the first dungeon boss is located.<br>
 +
'''Lady Morgana Le Fey''' is a wicked looking woman who is level 115, and she is not too pleasant to interact with. She will attack on sight. You don't have to fight her unless you want to, she will be carrying some torturing devices which she loves to use on trespassers. Be aware she warps people to her and calms pets. She will respawn 9 hours after being killed. <br><br>
 +
'''Mobart:''' Human boss<br>
 +
'''Attitude:''' Aggressive<br>
 +
'''Size:''' Normal<br>
 +
'''Level:''' 200<br>
 +
'''Respawntime:''' 9h<br>
 +
|-
 +
| '''Attack Information:'''
 +
| '''Special Attack:'''
 +
|-
 +
|valign="top"|
 +
Speed:
 +
:0.8s/0.8s
 +
Type:
 +
:Melee (x2)
 +
Range: 5m
 +
|valign="top"|
 +
*[[AUNO:158198|Stunned]] 12m
 +
*[[AUNO:158199|Enslaved]] 10m
 +
|-
 +
|colspan="2"|
 +
{|
 +
|-
 +
|colspawn="5"|
 +
'''Immunities:'''
 +
|-align="center"
 +
|width=20%|{{AODB|46271}}<br>Calms:<br>''100%''
 +
|width=20%|{{AODB|46269}}<br>Charm:<br>''0%''
 +
|width=20%|{{AODB|46277}}<br>Snares:<br>''0%''
 +
|width=20%|{{AODB|46275}}<br>Roots:<br>''0%''
 +
|width=20%|{{AODB|38845}}<br>Blind:<br>''0%''
 +
|-align="center"
 +
|{{AODB|117924}}<br>Divests &<br>Plunders:<br>''0%''
 +
|{{AODB|39125}}<br>NanoSkill<br>Debuffs:<br>''0%''
 +
|{{AODB|117957}}<br>Offensive<br>Debuffs:<br>''0%''
 +
|{{AODB|39098}}<br>Initiative<br>Debuffs:<br>''0%''
 +
|{{AODB|38864}}<br>Fear:<br><br>''100%''
 +
|}
 +
|-
 +
|colspan="2"|
 +
'''Drop:'''<br>
 +
*{{AODB|85160}} [[AUNO:157900|A Well Shaped Tool of Torturing]]
 +
*{{AODB|158269}} [[AUNO:157903|Extra Curved Gutting Hook]]
 +
|}
 +
|}
  
Engraved Torch
+
== Lord Ghasap ==
 
+
{|border="2" align="center" cellpadding="5" cellspacing="0" style="border-top:1px solid #C0C0C0; border-right:1px solid #C0C0C0; border-bottom:2px solid #C0C0C0; border-left:1px solid #C0C0C0; border-collapse: collapse;"
Mosaic Layered Torch
+
|bgcolor="#C0C0C0" valign="top"|
 
+
[[Image:Camelot_castle_unique_ghasap.jpg|250px]]
Outstanding Torch
+
|valign="top"|
 
+
{|
Quality Torch
+
|-
 
+
|colspan="2"|
Corroded Blade
 
 
 
Well-Worn Antiquated Sword
 
 
 
 
 
Here is a map with locations and important mobs:  
 
 
 
 
 
 
 
 
 
 
 
As soon as you come down the stairs on the right side you will see that the first dungeon boss is located. Lady Morgana Le Fey is a wicked looking woman who is level 115, and she is not too pleasant to interact with. She will attack on sight. You don't have to fight her unless you want to, she will be carrying some torturing devices which she loves to use on trespassers. Be aware she warps people to her and calms pets. She will respawn 9 hours after being killed.
 
 
 
 
 
 
 
 
 
 
 
 
 
Morgana Le Fay is likely to drop these items:  
 
 
 
 
 
 
 
Extra Curved Gutting Hook
 
 
 
Gutting Hook
 
 
 
A Well Shaped Tool of Torturing
 
 
 
Torturing Tool
 
 
 
 
 
 
A bit further down you will have a chance to take a path to the left, which will lead you to a large room where Lord Ghasap (level 150) awaits someone (or anyone) to challenge to a fight, may as well be you right?  
 
A bit further down you will have a chance to take a path to the left, which will lead you to a large room where Lord Ghasap (level 150) awaits someone (or anyone) to challenge to a fight, may as well be you right?  
  
Line 101: Line 115:
  
 
The bodyguards don't drop any loot.  
 
The bodyguards don't drop any loot.  
 +
'''Mobart:''' Skelett Boss<br>
 +
'''Attitude:''' Aggressive<br>
 +
'''Size:''' Normal<br>
 +
'''Level:''' 120 / 200<br>
 +
'''Respawntime:''' 20 minutes<br>
 +
|-
 +
| '''Attack Information:'''
 +
| '''Special Attack:'''
 +
|-
 +
|valign="top"|
 +
Speed:
 +
:1.75s/1.75s
 +
Type:
 +
:Melee (x1)
 +
Range: 2m
 +
|valign="top"|
 +
*[[AUNO:158317|Ghasap's Grasp]] 11m
 +
|-
 +
|colspan="2"|
 +
{|
 +
|-
 +
|colspawn="5"|
 +
'''Immunities:'''
 +
|-align="center"
 +
|width=20%|{{AODB|46271}}<br>Calms:<br>''100%''
 +
|width=20%|{{AODB|46269}}<br>Charm:<br>''0%''
 +
|width=20%|{{AODB|46277}}<br>Snares:<br>''0%''
 +
|width=20%|{{AODB|46275}}<br>Roots:<br>''0%''
 +
|width=20%|{{AODB|38845}}<br>Blind:<br>''0%''
 +
|-align="center"
 +
|{{AODB|117924}}<br>Divests &<br>Plunders:<br>''0%''
 +
|{{AODB|39125}}<br>NanoSkill<br>Debuffs:<br>''0%''
 +
|{{AODB|117957}}<br>Offensive<br>Debuffs:<br>''0%''
 +
|{{AODB|39098}}<br>Initiative<br>Debuffs:<br>''0%''
 +
|{{AODB|38864}}<br>Fear:<br><br>''100%''
 +
|}
 +
|-
 +
|colspan="2"|
 +
'''Drop:'''<br>
 +
*{{AODB|85168}} [[AUNO:158403|Fork of Ghasap (Lord Version)]]
 +
*{{AODB|85168}} [[AUNO:158321|Fork of Ghasap]]
 +
*{{AODB|85168}} [[AUNO:158299|Dreadful Pitchfork]]
 +
*{{AODB|231182}} [[AUNO:255553|Pattern of Imminent Death]] for the [[NT_AI_DoTs|NT AI dot]]
 +
*{{AODB|231182}} [[AUNO:255552|Pattern of Inevitable Death]] for the [[NT_AI_DoTs|NT AI dot]]
 +
*{{AODB|151931}} [[AUNO:200818|Corroded Ring]]
 +
|}
 +
|}
  
  
 
+
== Tarasque ==
 
 
 
Lord Ghasap
 
 
 
 
 
Lord Ghasap is likely to drop these items:
 
 
 
 
 
 
 
Fork of Ghasap
 
 
 
Dreadful Pitchfork
 
 
 
Corroded Blade
 
 
 
 
 
Reborn Lord Ghasap Lord Ghasap's Elite
 
 
 
 
 
Reborn Lord Ghasap is likely to drop these items:
 
 
 
 
 
 
 
Corroded Ring
 
 
 
Pattern of Inevitable Death
 
 
 
Pattern of Imminent Death
 
 
 
 
 
Both patterns are used to make NT nanos, for more details check this guide.
 
 
 
 
Now go back from the way you came and go deeper into the basement by going down a set of stairs. They will lead you to the first PvP encounter area. This specific room is called "the box" by many players, because of it's square shape and the boxes that lay in it. Both factions usually hold their ground here first to hold back the opposite faction. Defenders will be standing in two areas, right in front of the door into the room by boxes and around the corner by the door leading into the caves to cover more ground and eliminate any incoming rush of players.  
 
Now go back from the way you came and go deeper into the basement by going down a set of stairs. They will lead you to the first PvP encounter area. This specific room is called "the box" by many players, because of it's square shape and the boxes that lay in it. Both factions usually hold their ground here first to hold back the opposite faction. Defenders will be standing in two areas, right in front of the door into the room by boxes and around the corner by the door leading into the caves to cover more ground and eliminate any incoming rush of players.  
 
 
 
 
 
 
  
 
It is here where the excitement starts, with one side holding their ground and another rushing to break through. But this is not the end of the conflict in the basement, at least not most of the time. As you go past this room you will enter the caves where giant lizards roam. At the end of the fist long cavernous corridor there will be a left and right openings, go left to travel towards Tarasque's lair.  
 
It is here where the excitement starts, with one side holding their ground and another rushing to break through. But this is not the end of the conflict in the basement, at least not most of the time. As you go past this room you will enter the caves where giant lizards roam. At the end of the fist long cavernous corridor there will be a left and right openings, go left to travel towards Tarasque's lair.  
 
 
 
 
 
 
  
 
The last room will be pretty large, with 14 Scarred Lizard spread out near the walls of the room. Most will not be in your way, so don't bother killing them. Now comes the second PvP encounter area. Usually players will stand near the door inside the room, waiting for the opposite faction to open the room and rush in. It is here where sometimes a last attempt to overtake the basement takes place (check the map).  
 
The last room will be pretty large, with 14 Scarred Lizard spread out near the walls of the room. Most will not be in your way, so don't bother killing them. Now comes the second PvP encounter area. Usually players will stand near the door inside the room, waiting for the opposite faction to open the room and rush in. It is here where sometimes a last attempt to overtake the basement takes place (check the map).  
 
 
 
 
 
 
 
  
  
 
In the middle of the room is where Tarasque will spawn in all his gigantic glory. I was lucky enough to participate in one of the regular raids which is run by the tnet raiding bot (I'm a member) from the Atlantean Server to take images of the dragon and players in action.  
 
In the middle of the room is where Tarasque will spawn in all his gigantic glory. I was lucky enough to participate in one of the regular raids which is run by the tnet raiding bot (I'm a member) from the Atlantean Server to take images of the dragon and players in action.  
  
 +
{|border="2" align="center" cellpadding="5" cellspacing="0" style="border-top:1px solid #C0C0C0; border-right:1px solid #C0C0C0; border-bottom:2px solid #C0C0C0; border-left:1px solid #C0C0C0; border-collapse: collapse;"
 +
|bgcolor="#C0C0C0" valign="top"|
 +
[[Image:Mob_Tarasque.png|200px]]
 +
|valign="top"|
 +
{|
 +
|-
 +
|colspan="2"|
 
Tarasque even though it's level 200 will take more than 1 team to take on if you only have Classic AO, however if you have the Shadowlands expansion a single team of 210+ can deal with him. Be ready for a long fight, he has a lot of health (look at his size, and you will understand why). Don't try to pull him anywhere else because the spot where he appears is the best place to take him on, and he will never leave this room even if you tried.  
 
Tarasque even though it's level 200 will take more than 1 team to take on if you only have Classic AO, however if you have the Shadowlands expansion a single team of 210+ can deal with him. Be ready for a long fight, he has a lot of health (look at his size, and you will understand why). Don't try to pull him anywhere else because the spot where he appears is the best place to take him on, and he will never leave this room even if you tried.  
  
Line 166: Line 187:
 
Tarasque spawns every 9 hours after being killed.  
 
Tarasque spawns every 9 hours after being killed.  
  
Note: If you fall into the lava you will suffer 25 points of toxic substance damage.  
+
Note: If you fall into the lava you will suffer 25 points of toxic substance damage.
 
+
'''Mobart:''' Dragon Boss<br>
These are the items that Tarasque is likely to drop (not 100% on any of them, and only a handful will drop):  
+
'''Attitude:''' aggressive<br>
 
+
'''Size:''' big<br>
 
+
'''Level:''' 200<br>
 
+
'''Respawntime:''' 9 Stunden<br>
Globe of Clarity
+
|-
 
+
| '''Attack Information:'''
Globe of Sufferance
+
| '''Special Attack:'''
 
+
|-
Signet Ring of the Green Knight  
+
|valign="top"|
 
+
Speed:
Smelly Butcher Gloves
+
:1.75s/1.75s
 
+
Type:
Chunk of Living Dragon Flesh
+
:Melee (x2)
 
+
Range: 5m
Lump of Living Dragon Marrow  
+
|valign="top"|
 
+
*[[AUNO:158011|Bite of the Tarasque]]
Patch of Living Dragon Skin  
+
*[[AUNO:168916|Consume in Flames]]
 
+
*[[AUNO:158711|Freezing Breath]] 40m
Piece of Living Dragon Wing  
+
*[[AUNO:158712|Corrosive Breath]] 40m
 
+
*[[AUNO:158716|Annihilating Breath]]
Shard of Living Dragon Skull  
+
*[[AUNO:234489|Spit of Tarrasque]]
 
+
*[[AUNO:158012|Stunned]]
Stereotypical Dragon Tooth Poker
+
|-
 
+
|colspan="2"|
Typical Dragon Tooth Poker
+
{|
 
+
|-
Robust Backpack
+
|colspawn="5"|
 
+
'''Immunities:'''
Edge of the Tarasque
+
|-align="center"
 
+
|width=20%|{{AODB|46271}}<br>Calms:<br>''100%''
The Edge of the Tarasque
+
|width=20%|{{AODB|46269}}<br>Charm:<br>''100%''
 
+
|width=20%|{{AODB|46277}}<br>Snares:<br>''100%''
Heavy-Headed Hardwood Staff
+
|width=20%|{{AODB|46275}}<br>Roots:<br>''100%''
 
+
|width=20%|{{AODB|38845}}<br>Blind:<br>''0%''
The Heavy-Headed Staff
+
|-align="center"
 
+
|{{AODB|117924}}<br>Divests &<br>Plunders:<br>''100%''
Heavy-Headed Staff
+
|{{AODB|39125}}<br>NanoSkill<br>Debuffs:<br>''100%''
 
+
|{{AODB|117957}}<br>Offensive<br>Debuffs:<br>''0%''
Gaily Painted Hood
+
|{{AODB|39098}}<br>Initiative<br>Debuffs:<br>''100%''
 
+
|{{AODB|38864}}<br>Fear:<br><br>''100%''
Cloak of the Wandering Knight
+
|}
 
+
|-
Aura Magnifier
+
|colspan="2"|
 
+
'''Drop:'''<br>
Heavily Padded Overcoat
+
These are the items that Tarasque is likely to drop (not 100% on any of them, and only a handful will drop): <br>
 
+
{|
Gall Stone
+
|
 +
*{{AODB|158280}} [[AUNO:157856|The Edge of the Tarasque]]
 +
*{{AODB|131261}} [[AUNO:158842|Typical Dragon Tooth Poker]]
 +
*{{AODB|136738}} [[AUNO:159136|Heavy-Headed Hardwood Staff]]
 +
*{{AODB|82924}} [[AUNO:158795|Gaily Painted Hood]]
 +
*{{AODB|159134}} [[AUNO:158844|Smelly Butcher Gloves]]
 +
*{{AODB|12663}} [[AUNO:158798|Aura Magnifier]]
 +
*{{AODB|18849}} [[AUNO:158800|Heavily Padded Overcoat]]
 +
*{{AODB|99666}} [[AUNO:158790|Robust Backpack]]
 +
|
 +
*{{AODB|22999}} [[AUNO:158789|Smart Hood of the Wanderer]]
 +
*{{AODB|22891}} [[AUNO:158788|Cloak of the Wandering Knight]]
 +
*{{AODB|151917}} [[AUNO:158891|Hollow Bone Bracer of Merlin Ambrosius]]
 +
*{{AODB|84046}} [[AUNO:158801|Signet Ring of the Green Knight]]
 +
*{{AODB|25798}} [[AUNO:158797|Globe of Clarity]]
 +
*{{AODB|25800}} [[AUNO:158796|Globe of Sufferance]]
 +
*{{AODB|12701}} [[AUNO:158787|Heart of Tarasque]]
 +
*{{AODB|12676}} [[AUNO:158764|Sinew of Tarasque]]
 +
|-
 +
|colspan="2"|
 +
These parts can be used to make the [[Living Dragon Armor]]:
 +
*{{AODB|144701}} [[AUNO:158895|Lump of Living Dragon Marrow]] für Feet
 +
*{{AODB|144709}} [[AUNO:158892|Chunk of Living Dragon Flesh]] für Body
 +
*{{AODB|156555}} [[AUNO:158893|Patch of Living Dragon Skin]] für Leg
 +
*{{AODB|144707}} [[AUNO:158894|Piece of Living Dragon Wing]] für Arm
 +
*{{AODB|136596}} [[AUNO:158896|Shard of Living Dragon Skull]] für Head
 +
|}
 +
|}
 +
|}
  
Smart Hood of the Wanderer
+
= Map from this dungeon=
 +
[[Image:Camelot_castle_map.jpg]]
  
Heart of Tarasque
 
  
Sinew of Tarasque
+
[[category:Dungeon]]
 +
[[de:Camelot_Castle]]

Revision as of 21:21, 29 November 2006

Camelot Castle

Camelot castle entrance.jpg This castle is located in the Clan City of Camelot in the northern zone of Avalon, it is home to the Knights of Avalon Clan, which is lead by Lord Galahad. This clan is dedicated to the old and long and mostly forgotten traditions of earth chivalry.

Getting there is a bit easier for clan players because the town is owned by their faction, but in omnis should have little problem reaching it. The fastest way is to use the grid to Camelot (top level inside the grid), that will require that you have 375+ of Computer Literacy Skill to use that exit.

Camelot has 2 Whom-Pahs, one from Wailing Wastes and another from Bliss (located in The Longest Road zone).

You enter this dungeon through the gate to the castle, there is a drawbridge that leads across the lava moat.


Inside, the dungeon itself is in two main sections. The first and upper floors are the actual castle itself where is safe for any players (even omnis) due to it's 75% gas suppression. The many Knights guarding their castle will not fight anyone unless they are attacked. As soon as you enter the place, use the door on the left side and continue to a large room with pillars. This room will have a door on the south side that leads to a set of stairs to the basement of the castle. That is where the interesting part of this dungeon lies.

This place is for level 150+ players, for a few reasons. One is the PvP part of it, and another is the last boss that you will encounter. I would recommend lowering your graphics setting a bit to avoid any latency (lag) due to the possible high number of players and actions being made in the basement.


A few things and tips you need to know before you go downstairs.

  • Once you cross the door you are entering a 25% gas suppression area, the entire basement has that setting and there is no safe place to sit down or rest. In other words you are in PvP territory.
  • You will only have a few seconds before you can be attacked, use every second to go as far inside as possible.
  • Stay with you team always, don't get separated and don't split in different directions.
  • Don't be surprised if you are ambushed by a rush from a team or group from the opposite faction trying to kill you.
  • Be well prepared with ammo and medical supplies.
  • Everyone in your team should be buffed and ready to run and/or fight.

It is in the first area of the basement (where there are actual rooms) where omni and clan players fight for domination of the basement. Those who remain in control are the ones likely going for the grand prize which is killing the genetically engineered giant dragon Tarasque which is at the bottom of the basement. Mobs will be level 100ish, for the exception of the bosses.

Normal monsters

These are the mobs you will encounter before facing Tarasque:

  • Ghasap's Minion
  • Rider Lizard Scaly Lizard
  • Jaded Lizard Arc Lizard
  • Scarred Lizard

Ghasap's Minions have a chance to drop these items:

  • Engraved Torch
  • Mosaic Layered Torch
  • Outstanding Torch
  • Quality Torch
  • Corroded Blade
  • Well-Worn Antiquated Sword

The bosses

Morgana Le Fay

Unique morgan le fay.jpg

As soon as you come down the stairs on the right side you will see that the first dungeon boss is located.
Lady Morgana Le Fey is a wicked looking woman who is level 115, and she is not too pleasant to interact with. She will attack on sight. You don't have to fight her unless you want to, she will be carrying some torturing devices which she loves to use on trespassers. Be aware she warps people to her and calms pets. She will respawn 9 hours after being killed.

Mobart: Human boss
Attitude: Aggressive
Size: Normal
Level: 200
Respawntime: 9h

Attack Information: Special Attack:

Speed:

0.8s/0.8s

Type:

Melee (x2)

Range: 5m

Immunities:

Template:AODB
Calms:
100%
Template:AODB
Charm:
0%
Template:AODB
Snares:
0%
Template:AODB
Roots:
0%
Template:AODB
Blind:
0%
Template:AODB
Divests &
Plunders:
0%
Template:AODB
NanoSkill
Debuffs:
0%
Template:AODB
Offensive
Debuffs:
0%
Template:AODB
Initiative
Debuffs:
0%
Template:AODB
Fear:

100%

Drop:

Lord Ghasap

Camelot castle unique ghasap.jpg

A bit further down you will have a chance to take a path to the left, which will lead you to a large room where Lord Ghasap (level 150) awaits someone (or anyone) to challenge to a fight, may as well be you right?

Of course there will be a catch. Once you kill him, he comes back to life as Reborn Lord Ghasap (level 200) who seems to be bigger, and not only that, he comes with 4 bodyguards named Lord Ghasap's Elite (level 150). This time he will be a much harder kill, it's is practically impossible to do without a team (unless you're level 215+). He will respawn 9 hours after being killed.

The bodyguards don't drop any loot. Mobart: Skelett Boss
Attitude: Aggressive
Size: Normal
Level: 120 / 200
Respawntime: 20 minutes

Attack Information: Special Attack:

Speed:

1.75s/1.75s

Type:

Melee (x1)

Range: 2m

Immunities:

Template:AODB
Calms:
100%
Template:AODB
Charm:
0%
Template:AODB
Snares:
0%
Template:AODB
Roots:
0%
Template:AODB
Blind:
0%
Template:AODB
Divests &
Plunders:
0%
Template:AODB
NanoSkill
Debuffs:
0%
Template:AODB
Offensive
Debuffs:
0%
Template:AODB
Initiative
Debuffs:
0%
Template:AODB
Fear:

100%

Drop:


Tarasque

Now go back from the way you came and go deeper into the basement by going down a set of stairs. They will lead you to the first PvP encounter area. This specific room is called "the box" by many players, because of it's square shape and the boxes that lay in it. Both factions usually hold their ground here first to hold back the opposite faction. Defenders will be standing in two areas, right in front of the door into the room by boxes and around the corner by the door leading into the caves to cover more ground and eliminate any incoming rush of players.

It is here where the excitement starts, with one side holding their ground and another rushing to break through. But this is not the end of the conflict in the basement, at least not most of the time. As you go past this room you will enter the caves where giant lizards roam. At the end of the fist long cavernous corridor there will be a left and right openings, go left to travel towards Tarasque's lair.

The last room will be pretty large, with 14 Scarred Lizard spread out near the walls of the room. Most will not be in your way, so don't bother killing them. Now comes the second PvP encounter area. Usually players will stand near the door inside the room, waiting for the opposite faction to open the room and rush in. It is here where sometimes a last attempt to overtake the basement takes place (check the map).


In the middle of the room is where Tarasque will spawn in all his gigantic glory. I was lucky enough to participate in one of the regular raids which is run by the tnet raiding bot (I'm a member) from the Atlantean Server to take images of the dragon and players in action.

Mob Tarasque.png

Tarasque even though it's level 200 will take more than 1 team to take on if you only have Classic AO, however if you have the Shadowlands expansion a single team of 210+ can deal with him. Be ready for a long fight, he has a lot of health (look at his size, and you will understand why). Don't try to pull him anywhere else because the spot where he appears is the best place to take him on, and he will never leave this room even if you tried.

The dragon is often lovingly nicknamed "Tara" or "Chicken" by many players who have done a raid in that room. Now comes the good news, Tara drops a few of the most valuable items in the game, which leads me to the not-so-good news. It is because of the loot that a large number of high level players rarely pass an opportunity to raid and get a shot at the loot. As a side note, and to show how many are into raiding Tara, tnet has over 2,000 members and most joined for this reason alone. This of course has lead to PvP battles on a regular basis between factions.

Tarasque spawns every 9 hours after being killed.

Note: If you fall into the lava you will suffer 25 points of toxic substance damage. Mobart: Dragon Boss
Attitude: aggressive
Size: big
Level: 200
Respawntime: 9 Stunden

Attack Information: Special Attack:

Speed:

1.75s/1.75s

Type:

Melee (x2)

Range: 5m

Immunities:

Template:AODB
Calms:
100%
Template:AODB
Charm:
100%
Template:AODB
Snares:
100%
Template:AODB
Roots:
100%
Template:AODB
Blind:
0%
Template:AODB
Divests &
Plunders:
100%
Template:AODB
NanoSkill
Debuffs:
100%
Template:AODB
Offensive
Debuffs:
0%
Template:AODB
Initiative
Debuffs:
100%
Template:AODB
Fear:

100%

Drop:
These are the items that Tarasque is likely to drop (not 100% on any of them, and only a handful will drop):

These parts can be used to make the Living Dragon Armor:

Map from this dungeon

Camelot castle map.jpg