Chosen Agent Suit

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Revision as of 21:13, 13 July 2010 by Froglet (talk | contribs) (Created page)
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Appeareance and Features

Appeareance

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QL220

Projectile AC: 4715
Melee AC: 6855
Energy AC: 6855
Chemical AC: 6855
Radiation AC: 6855
Cold AC: 4715
Poison AC: 6855
Fire AC: 6855
Abilities
Strength: 6
Agility: 10
Stamina: 6
Intelligence: 5
Sense: 10
Psychic: 5
Max health: 808
Miscellanous
NCU memory: 28
Ranged
Bow: 10
Rifle: 30
Fling shot: 15
Aimed shot: 30
Speed
Ranged init: 60
Duck explosives: 40
Dodge ranged: 40
Evade close: 30
Run speed: 30
Trade and Repair
Chemistry: 5
Nano and Aiding
Matter metamorphosis: 1
Biological metamorphosis: 1
Psychological modifications: 1
Matter creation: 1
Time and space: 2
Sensory improvement: 2
First Aid: 1
Spying
Perception: 45
Concealment: 40
Breaking and entry: 30
Trap disarming: 30

QL300

Projectile AC: 5785
Melee AC: 8400
Energy AC: 8400
Chemical AC: 8400
Radiation AC: 8400
Cold AC: 5785
Poison AC: 8400
Fire AC: 8400
Abilities
Strength: 12
Agility: 20
Stamina: 12
Intelligence: 10
Sense: 20
Psychic: 10
Max health: 2450
Miscellanous
NCU memory: 56
Ranged
Bow: 20
Rifle: 60
Fling shot: 25
Aimed shot: 60
Speed
Ranged init: 80
Duck explosives: 50
Dodge ranged: 50
Evade close: 40
Run speed: 40
Trade and Repair
Chemistry: 50
Nano and Aiding
Matter metamorphosis: 15
Biological metamorphosis: 15
Psychological modifications: 20
Matter creation: 15
Time and space: 16
Sensory improvement: 20
First Aid: 30
Spying
Perception: 60
Concealment: 60
Breaking and entry: 40
Trap disarming: 50