Chosen Enforcer Suit

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Revision as of 10:06, 13 July 2010 by Froglet (talk | contribs) (Created page)
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Appeareance and Features

Appeareance

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QL220

Projectile AC: 8210
Melee AC: 8210
Energy AC: 8210
Chemical AC: 8210
Radiation AC: 5130
Cold AC: 6420
Poison AC: 8210
Fire AC: 8210
Abilities
Strength: 10
Agility: 8
Stamina: 12
Intelligence: 5
Sense: 5
Psychic: 10
Max health: 1158
Max nano: 150
Melee
1h Blunt: 32
1h Edged: 32
2h Edged: 32
2h Blunt: 32
Piercing: 24
Melee energy: 24
Fast attack: 45
Brawl: 30
Sneak attack: 40
Multi melee: 2
Speed
Melee init: 50
Run speed: 30
Parry: 20
Trade and Repair
Psychology: 30
Nano and Aiding
Matter metamorphosis: 1
Biological metamorphosis: 1
Psychological modifications: 1
Matter creation: 1
Time and space: 1
Sensory improvement: 2
First Aid: 24

QL300

Projectile AC: 9475
Melee AC: 9475
Energy AC: 9475
Chemical AC: 9475
Radiation AC: 6140
Cold AC: 7620
Poison AC: 9475
Fire AC: 9475
Abilities
Strength: 24
Agility: 16
Stamina: 24
Intelligence: 10
Sense: 10
Psychic: 10
Max health: 3050
Max nano: 150
Melee
1h Blunt: 48
1h Edged: 48
2h Edged: 48
2h Blunt: 48
Piercing: 48
Melee energy: 36
Fast attack: 60
Brawl: 30
Sneak attack: 50
Multi melee: 40
Speed
Melee init: 60
Run speed: 40
Parry: 30
Trade and Repair
Psychology: 40
Nano and Aiding
Matter metamorphosis: 15
Biological metamorphosis: 15
Psychological modifications: 10
Matter creation: 15
Time and space: 10
Sensory improvement: 10
First Aid: 36