Difference between revisions of "Deep Artery Valley"

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Gigantic levitating buildings in the shape of cocoons and elevated mazes dot the rocky landscape of '''Deep Artery Valley'''. In the absence of evidence to the contrary, it would seem that the advanced if brutal civilization of the [[Medusae]] is responsible for the fabrication of these structures.
 
Gigantic levitating buildings in the shape of cocoons and elevated mazes dot the rocky landscape of '''Deep Artery Valley'''. In the absence of evidence to the contrary, it would seem that the advanced if brutal civilization of the [[Medusae]] is responsible for the fabrication of these structures.
  
A field of QL 60-230 [[Nano Crystal Creation|Carbonrich Rock]] can be found at Deep Artery Valley 1685 x 2950.
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A field of QL 60-230 [[Carbonrich Rock]] can be found at Deep Artery Valley 1685 x 2950.
  
 
There are no [[Grid]] or [[Whompah]] exits in DAV, other than [[Fixer Grid]] exits.  
 
There are no [[Grid]] or [[Whompah]] exits in DAV, other than [[Fixer Grid]] exits.  
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DAV is surrounded by [[Central Artery Valley]], [[Southern Artery Valley]], and [[Belial Forest]], making the [[Outpost 10-3]], CAV and [[Wine]] whompahs the closest access.
  
  

Revision as of 21:48, 16 October 2018

MedusaCocoonsDAV.png

Gigantic levitating buildings in the shape of cocoons and elevated mazes dot the rocky landscape of Deep Artery Valley. In the absence of evidence to the contrary, it would seem that the advanced if brutal civilization of the Medusae is responsible for the fabrication of these structures.

A field of QL 60-230 Carbonrich Rock can be found at Deep Artery Valley 1685 x 2950.

There are no Grid or Whompah exits in DAV, other than Fixer Grid exits.

DAV is surrounded by Central Artery Valley, Southern Artery Valley, and Belial Forest, making the Outpost 10-3, CAV and Wine whompahs the closest access.


Land Control Areas

Level Range Coordinates Land Name
100-150 1140, 3380 Old Ruins
100-150 3180, 2900 Plains of Defense
130-180 1740, 2300 The Haunted Forest Outskirt
130-180 900, 2200 Forest of Xzawkaz
200-300 2260, 1860 In the Swamp of Horrors
    
Level Range Coordinates Land Name
130-180 1420, 1500 Island of Control
130-180 1340, 1140 The Swamp of Hope
200-300 2900, 1100 South of the Medusa
140-210 2140, 780 Middle of the Foul Forest
200-300 540, 540 Southern Forest of Xzawkaz


Mobs

Quests

See Also