Difference between revisions of "Enforcer"

(Enforcer Nano Programs)
(Please add more rollable name-changed nanos)
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Much improved by the [[Patch 18.7]] and later changes. The bulk of it is the Mongo's self buff HP line: even the puniest of Mongo HP buffs is 500 HP, where the mightiest Essence nano for other targets is just shy of 1,000. Froobs will end up with 6,000 extra HP (Titan), and paid players can get up to 20,000 (Kraken). Impressive.
 
Much improved by the [[Patch 18.7]] and later changes. The bulk of it is the Mongo's self buff HP line: even the puniest of Mongo HP buffs is 500 HP, where the mightiest Essence nano for other targets is just shy of 1,000. Froobs will end up with 6,000 extra HP (Titan), and paid players can get up to 20,000 (Kraken). Impressive.
  
Unfortunately, the changes, and the fact that many of the changes altered the names of the nanos, made them difficult to track down for such things as player comments on availability (Auno) and determining rollability (Kimi's database).  
+
Mongo's Cyclops and presumably most or all of the other Mongo's HP/ Heal Reactivity Multiplier Buffs can be rolled in RK [[Mission]]s. Unfortunately, the changes, and the fact that many of the changes altered the names of the nanos, made other nanos difficult to track down for such things as player comments on availability (Auno) and determining rollability (Kimi's database).  
  
 
[http://forums-archive.anarchy-online.com/showthread.php?611879-Renamed-Nanoprograms Renamed Nanoprograms] list on the forums.
 
[http://forums-archive.anarchy-online.com/showthread.php?611879-Renamed-Nanoprograms Renamed Nanoprograms] list on the forums.

Revision as of 21:37, 2 November 2018

Prof enfo.jpg
Enforcer

An Enforcer specializes in close combat using raw power and naked rage to subdue opponents. Enforcers are physically better suited than all others to sustain damage and can learn some protective nanotechnology to further increase their chances of survival. Their brutality and in-your-face combat attitude normally make them the prime targets for any opponent. Enforcers utilize this for the good of the team and rely largely on others to heal them.


Enforcers spend less IP on every Melee Weapons Skill than any other Profession except Martial Artist on Martial Arts, and Adventurer on Melee Energy. They have buffs for them, too.

They have the best Stamina buff in the game: Essence of Behemoth and the Improved version. They have the top two Strength buffs as well: EoB and Prodigious Strength.

Clan Enforcers get access to Strength/Stamina-requirement Pilgrim Protector Armor, that drops in Dynas.

Informations

Enforcer Weapon

Enforcer Armor

Enforcer Nano Programs

Mongo's Titan Mongo's Titan, the renamed and better version of Essence of Leviathan

Much improved by the Patch 18.7 and later changes. The bulk of it is the Mongo's self buff HP line: even the puniest of Mongo HP buffs is 500 HP, where the mightiest Essence nano for other targets is just shy of 1,000. Froobs will end up with 6,000 extra HP (Titan), and paid players can get up to 20,000 (Kraken). Impressive.

Mongo's Cyclops and presumably most or all of the other Mongo's HP/ Heal Reactivity Multiplier Buffs can be rolled in RK Missions. Unfortunately, the changes, and the fact that many of the changes altered the names of the nanos, made other nanos difficult to track down for such things as player comments on availability (Auno) and determining rollability (Kimi's database).

Renamed Nanoprograms list on the forums.

Links


Professions: AdventurerAgentBureaucratDoctorEnforcerEngineerFixerKeeperMartial ArtistMeta-PhysicistNano-TechnicianShadeSoldierTrader