Faithful Agent Suit

From Anarchy Online Wiki [AOWiki]

Appearance and Features[edit]

Appearance[edit]

Faithful Agent Helmet Faithful Agent Manteau
Faithful Agent Shoulderpad Faithful Agent Body Armor Faithful Agent Shoulderpad
Faithful Agent Sleeves Faithful Agent Gloves Faithful Agent Sleeves
Faithful Agent Pants
Faithful Agent Boots

QL220[edit]

Projectile AC: 4715
Melee AC: 6855
Energy AC: 6855
Chemical AC: 6855
Radiation AC: 6855
Cold AC: 4715
Poison AC: 6855
Fire AC: 6855
Abilities
Strength: 6
Agility: 10
Stamina: 6
Intelligence: 5
Sense: 10
Psychic: 5
Max health: 808
Miscellanous
NCU memory: 28
Ranged
Bow: 10
Rifle: 30
Fling shot: 15
Aimed shot: 30
Speed
Ranged init: 60
Duck explosives: 40
Dodge ranged: 40
Evade close: 30
Run speed: 30
Trade and Repair
Chemistry: 5
Nano and Aiding
Matter metamorphosis: 1
Biological metamorphosis: 1
Psychological modifications: 1
Matter creation: 1
Time and space: 2
Sensory improvement: 2
First Aid: 1
Spying
Perception: 45
Concealment: 40
Breaking and entry: 30
Trap disarming: 30

QL300[edit]

Projectile AC: 5785
Melee AC: 8400
Energy AC: 8400
Chemical AC: 8400
Radiation AC: 8400
Cold AC: 5785
Poison AC: 8400
Fire AC: 8400
Abilities
Strength: 12
Agility: 20
Stamina: 12
Intelligence: 10
Sense: 20
Psychic: 10
Max health: 2450
Miscellanous
NCU memory: 56
Ranged
Bow: 20
Rifle: 60
Fling shot: 25
Aimed shot: 60
Speed
Ranged init: 80
Duck explosives: 50
Dodge ranged: 50
Evade close: 40
Run speed: 40
Trade and Repair
Chemistry: 50
Nano and Aiding
Matter metamorphosis: 15
Biological metamorphosis: 15
Psychological modifications: 20
Matter creation: 15
Time and space: 16
Sensory improvement: 20
First Aid: 30
Spying
Perception: 60
Concealment: 60
Breaking and entry: 40
Trap disarming: 50