Difference between revisions of "Hunting Grounds"
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*Range: 160-190 | *Range: 160-190 | ||
*Notes: The Omni side hecklers are a collection of Brink heckler runs on the West side of Adonis near the Unredeemed outpost and Adonis City ruins. The upside of these runs is that they tend to be self-contained so you wont often have other teams running through like you would in Elysium heckler runs. The downside is that they are pretty boring. All the heckler runs are accessible via the 'West Adonis' statue. | *Notes: The Omni side hecklers are a collection of Brink heckler runs on the West side of Adonis near the Unredeemed outpost and Adonis City ruins. The upside of these runs is that they tend to be self-contained so you wont often have other teams running through like you would in Elysium heckler runs. The downside is that they are pretty boring. All the heckler runs are accessible via the 'West Adonis' statue. | ||
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+ | '''Dark Ruins - Solo''' | ||
+ | *Location: | ||
+ | *Range: 160-180 | ||
+ | *Notes: This instance comes in two parts: solo and team. The solo instance can only be accessed by not being in a team and you need to finish the quests here in order to access the team instance. For all that, there are a series of mild to hard quests with daily experience rewards ending in a fight with a spirit known as 'The Goddess'. In the early quests, if you leave the instance, the mobs reset, making it a nice, self contained, place to level when you get to Adonis. The mobs can be pretty tough so try to come with a HoT and some other outside buffs. | ||
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+ | '''Dark Ruins - Team''' | ||
+ | *Location: | ||
+ | *Range: 170-200 | ||
+ | *Notes: This instance comes in two parts: solo and team. The solo instance can only be accessed by being in a team after you complete the solo quest line. This instance gives 4 new daily experience quests to do along with the first source of 'special' DOJAs. If your team is strong enough you can even take on the goddess again to get your hands on some of the super awesome Goddess Armor. Even after making your way to Penumbra, it is worth coming back here before level 201 to get a Special DOJA chip for the daily reward. | ||
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Revision as of 15:22, 22 February 2020
- See Dyna Camps, with their frequent spawning of a single monster type
This is a guide to places that may be considered good leveling spots. Some of them are historic and were used in earlier stages of the game before some dungeons and other areas opened up for leveling, so not all of them will be 'prime' leveling areas; but if you are sick of getting trained or would like to explore the world more while leveling your characters, this guide will show you some interesting places to consider.
Rubi-Ka
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Newland City Area
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The Condemned Subway (aka The Subway)
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Oasis
Good spot Northeast of Newland City, have to zone into Newland Desert. Its about in middle between Prof Van Horn & NLC, cant miss it; its an Oasis with huge Dinosaurs. |
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Rhinoman Cockpit
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The Pipes
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Temple of Three Winds (aka "totw", "Trains on the Way", and "Temple")
Once you are actually at Temple it will generally be a madhouse of activity, so the biggest priority will be to get a team. Part of the reason for this is that some players are lazy and try to run out of Temple, dragging swarms of mobs right up to the entrance that you will most likely have to fight. Once you are past the trains it will be important to get successively better types of robes and rings, as these will be some of the best rings and back armor available to most professions until around level 70-80. There are three boss areas in the temple and some essential loot from each that you should get or risk being gimped for the rest of the game.
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Virus Builders:
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Biomare (Aka Foreman's and BIOlogical MAterials REsearch Facility)
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Bot Hackers
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Entvined - Central
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Mort Borgs
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PW Base Borgs
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Smugglers
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Reck-Hecks (Bog Golems)
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Queen Chamber
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The Shadowlands
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Nascence
Nascene Ruins
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Spider Marsh
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Crippler Cave
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Core Malahs
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Two Mountains Croakers
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Core Hecklers
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Two Mountains Hecklers
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Steppe of Dispair Heckler Run
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Elysium
Chapel of Chants
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Whispervale Spiders
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Coldrock Spiders
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Callous Mortiigs
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Port 7 Devs
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South Beach Heckler Run
If you bite off more then you can chew, run for the brink and swim out a good ways into the water and wait for the heckler to reset, hecklers cannot swim. |
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Port 7 Heckler Run
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North Heckler Run
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Scheol
Adonis
Whirling Rocks
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Clan Side Hecklers
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Omni Side Hecklers
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Dark Ruins - Solo
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Dark Ruins - Team
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Penumbra
Alappa
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Penumbra Hecklers
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Inferno
Inferno Sided Missions
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Tuin
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Phatmos and Friends
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The 255 Incarnator
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