Kirch Kevlar Armor

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Revision as of 20:01, 11 February 2007 by old_JungleGeorge (talk | contribs) (→‎Kirch Kevlar)
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appeareance and features

 
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QL200:
ProjectileAC: 2750
MeleeAC: 2750
EnergyAC: 2430
FireAC: 550
ColdAC: 1717
RadiationAC: 550
ChemicalAC: 1717
PoisonAC: 1717
 
Agility: 30
Sense: 30
Psychic: 30
MaxHealth: 300

Values compared to Carbonum Armor
equal/better/worse.

pro 'n' con

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comments

This armor is dropped by Dyno Mobs


Kirch Kevlar Body Armor

QL Agi/Psy/Sen
1 1
26 2
76 3
126 4
175 4
200 4