Difference between revisions of "Nano-Technician"
old_Mjfgates (talk | contribs) |
old_Mjfgates (talk | contribs) (→Ranged) |
||
Line 85: | Line 85: | ||
== Ranged == | == Ranged == | ||
+ | |||
+ | No, really. NO WEAPONS! No! No! Bad nano-technician! No gun! Nuke! | ||
+ | |||
+ | Actually, there is one exception to this. There are several "buffing pistols" out there that will increase useful skills like Intelligence and computer literacy. Common examples include the "O.E.T. Co." line or the "Galahad Inc T70" series. It may be worth developing some skill with pistols so that you can use these. | ||
<table width="75%"> | <table width="75%"> |
Revision as of 21:07, 7 July 2006
The Nano Technician's Toolset
Skills
Abilities
Mod | Skill name | Comments |
---|---|---|
Number | Body Development | Comment. |
Number | Nano Pool | Comment. |
Body
Mod | Skill name | Comments |
---|---|---|
IP multiplier | Martial Arts | Comment. |
IP x | Brawling | Comment. |
IP x | Dimach | Comment. |
IP x | Riposte | Comment. |
IP x | Adventuring | Comment. |
IP x | Swimming | Comment. |
Melee
No self-respecting nano-technician will ever be found with a weapon in hand. All weapon skills come hard to the nanotech, and by level 25, there is nothing you can carry that will match the power of your nuke programs. In the very early stages of your career, it may be useful to supplement nukes with the "newbie" weapons, but these have no skill requirements. Do not develop ANY melee weapon skills.
Mod | Skill name | Comments |
---|---|---|
IP multiplier | 1h Blunt | Comments. |
IP x | 1h Edged | Comment |
IP x | Piercing | Comment. |
IP x | 2h Blunt | Comment. |
IP x | 2h Edged | Comment. |
IP x | Melee Energy | Comment. |
IP x | Parry | Comment. |
IP x | Sneak Attack | Comment |
IP x | Multiple Melee | Comment |
IP x | Fast Attack | Comment |
Misc. Weapons
Nano-technicians STILL don't use weapons, even bizarre ones like these. Ignore all of these skills.
Mod | Skill name | Comments |
---|---|---|
IP modifier | Sharp Obj | Comment |
IP mod | Grenade | Comment |
IP mod | Heavy Weapons | Comment |
Ranged
No, really. NO WEAPONS! No! No! Bad nano-technician! No gun! Nuke!
Actually, there is one exception to this. There are several "buffing pistols" out there that will increase useful skills like Intelligence and computer literacy. Common examples include the "O.E.T. Co." line or the "Galahad Inc T70" series. It may be worth developing some skill with pistols so that you can use these.
Mod | Skill name | Comments |
---|---|---|
IP Mod | Bow | Comment |
IP Mod | Pistol | Comment |
IP Mod | Assault Rifle | Comment |
IP mod | Machine Gun/Submachine Gun | Comment |
IP Mod | Shotgun | Comment |
IP Mod | Rifle | Comment |
IP Mod | Ranged Energy | Comment |
IP Mod | Flingshot | Comment |
IP mod | Aimed Shot | Comment |
IP mod | Burst | Comment |
IP Mod | Full Auto | Comment |
IP Mod | Bow Special Attack | Comment |
IP Mod | Multiple Ranged | Comment |
Speed
Mod | Skill name | Comments |
---|---|---|
IP modifier | Melee Initiative | Comments |
IP modifier | Ranged Initiative | Comments |
IP mod | Physical Initiative | Comments |
IP mod | Nano Initiative | Comments |
IP Modifier | Dodge Ranged | Comments |
IP Modifier | Evade Close Combat | Comments |
IP Modifier | Duck Explosions | Comments |
IP Modifier | Nano Resist | Comments |
IP Modifier | Run Speed | Comments |
Trade and Repair
Mod | Skill name | Comments |
---|---|---|
IP multiplier | Mechanical Engineering | Comments |
IP | Electrical Engineering | Comments |
IP multiplier | Quantum FT | Comments |
IP modifier | Weapon Smithing | Comments |
IP mod | Comments | |
IP Mod | Nano Programming | Comments |
IP Mod | Computer Literacy | Comments |
IP mod | Psychology | Comments |
IP Mod | Chemistry | Comments |
IP mod | Tutoring | Raise this to 1000 if you are a tradeskiller, basically this skill is solely for the use of Tutoring Devices. 1000 skill allows you the use of QL 200 Tutoring Devices. There is no bonus for having more than the required skill. |
Nano and Aiding
Mod | Skill name | Comments |
---|---|---|
IP Modifier | Matter Metamorphosis | Comments |
IP Modifier | Biological Metamorphosis | Comments |
IP Modifier | Psychological Modification | Comments |
IP mod | Matter Creation | This Skill Is Essential For Casting Nukes and doing nano damage |
IP Mod | Time and Space | Comments |
IP Mod | Sensory Improvement | Comments |
IP Mod | First Aid | Comments |
IP Mod | Treatment | Comments |
Spying
Mod | Skill name | Comments |
---|---|---|
IP Modifier | Concealment | Comments |
IP mod | Breaking and Entering | Comments |
IP Mod | Trap Disarmament | Comments |
IP Mod | Perception | Comments |
Mod | Skill name | Comments |
---|---|---|
IP Modifier | Vehicle Air | Comments |
IP Mod | Vehicle Ground | Comments |
IP Mod | Vehicle Water | Comments |
IP Mod | Map Navigation | Comments. This skill can not be reset. |