Difference between revisions of "Nano-Technician"

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= The Nano Technician's Toolset =
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{{ProfHeader|
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image=Prof_nt.jpg|
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prof=Nano Technician|
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description=A Nano Technician is an expert user of aggressive nanotechnology. Nano Technicians are experts at using nanotechnology to deal explosive area-of-effect damage and the types of damage they can manage is incomparable. They are also capable of using other kinds of nanotechnology and can for example warp themselves between locations. Nano-Technicians must be devoted to nanotechnology skills and as a result, physical and weapon skills will suffer.|
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= Skills =
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= Informations =
== Abilities ==
 
  
<table width=75%>
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*[[Nano Technician:Breed and Skills|Breed and Skills]]
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
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*[[Nano Technician:Nano Programms|Nano Programms]]
<tr bgcolor="#ffffff"><td>Number</td><td>Body Development</td><td>Comment.</td></tr>
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*[[Nano Technician:Perks|Perks]]
<tr bgcolor="#ffffff"><td>Number</td><td>Nano Pool</td><td>Comment.</td></tr>
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*[[Nano Technician:Weapons|Weapons]]
</table>
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*[[Nano Technician:Armor|Armor]]
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*[[Nano Technician:Implants and Symbiants|Implants and Symbiants]]
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*[[Nano Technician:Tips and Tricks|Tips and Tricks]]
  
== Body ==
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= Links =
  
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
<tr bgcolor="#ffffff"><td>IP multiplier</td><td>Martial Arts</td><td>Comment.</td></tr>
 
<tr bgcolor="#ffffff"><td>IP x</td><td>Brawling</td><td>Comment.</td></tr>
 
<tr bgcolor="#ffffff"><td>IP x</td><td>Dimach</td><td>Comment.</td></tr>
 
<tr bgcolor="#ffffff"><td>IP x</td><td>Riposte</td><td>Comment.</td></tr>
 
<tr bgcolor="#ffffff"><td>IP x</td><td>Adventuring</td><td>Comment.</td></tr>
 
<tr bgcolor="#ffffff"><td>IP x</td><td>Swimming</td><td>Comment. </td></tr>
 
</table>
 
  
== Melee ==
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[[category:Professions]]
 
 
No self-respecting nano-technician will ever be found with a weapon in hand. All weapon skills come hard to the nanotech, and by level 25, there is nothing you can carry that will match the power of your nuke programs. In the very early stages of your career, it may be useful to supplement nukes with the "newbie" weapons, but these have no skill requirements. Do not develop ANY melee weapon skills.
 
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
 
 
<tr bgcolor="#ffffff"><td>IP multiplier</td><td>1h Blunt</td>
 
<td>Comments.</td>
 
</tr>
 
 
 
<tr bgcolor="#ffffff"><td>IP x</td><td>1h Edged</td>
 
<td>Comment
 
</td></tr>
 
 
 
<tr bgcolor="#ffffff"><td>IP x</td><td>Piercing</td><td>Comment.</td></tr>
 
 
 
<tr bgcolor="#ffffff"><td>IP x</td>
 
<td>2h Blunt</td>
 
<td>Comment.</td></tr>
 
 
 
<tr bgcolor="#ffffff"><td>IP x</td><td>2h Edged</td><td>Comment.</td></tr>
 
 
 
<tr bgcolor="#ffffff"><td>IP x</td>
 
<td>Melee Energy</td>
 
<td>Comment.</td></tr>
 
 
 
<tr bgcolor="#ffffff"><td>IP x</td>
 
<td>Parry</td>
 
<td>Comment.</td></tr>
 
 
 
<tr bgcolor="#ffffff"><td>IP x</td>
 
<td>Sneak Attack</td>
 
<td>Comment</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP x</td>
 
<td>Multiple Melee</td>
 
<td>Comment</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP x</td>
 
<td>Fast Attack</td>
 
<td>Comment
 
</td></tr>
 
 
 
</table>
 
 
 
== Misc. Weapons ==
 
 
 
Nano-technicians STILL don't use weapons, even bizarre ones like these. Ignore all of these skills.
 
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
 
 
<tr bgcolor="#ffffff"><td>IP modifier</td><td>Sharp Obj</td><td>Comment</td></tr>
 
 
 
<tr bgcolor=""#ffffff"><td>IP mod</td><td>Grenade</td><td>Comment</td></tr>
 
 
 
<tr bgcolor="#ffffff"><td>IP mod</td><td>Heavy Weapons</td><td>Comment</td></tr>
 
</table>
 
 
 
== Ranged ==
 
 
 
No, really. NO WEAPONS! No! No! Bad nano-technician! No gun! Nuke!
 
 
 
Actually, there is one exception to this. There are several "buffing pistols" out there that will increase useful skills like Intelligence and computer literacy. Common examples include the "O.E.T. Co." line or the "Galahad Inc T70" series. It may be worth developing some skill with pistols so that you can use these.
 
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
 
 
<tr bgcolor="#ffffff"><td>IP Mod</td>
 
<td>Bow</td>
 
<td>Comment
 
</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Pistol</td>
 
<td>Comment</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Assault Rifle</td>
 
<td>Comment</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Machine Gun/Submachine Gun</td>
 
<td>Comment</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Shotgun</td>
 
<td>Comment</td></tr>
 
 
 
<tr bgcolor="#ffffff"><td>
 
IP Mod</td>
 
<td>Rifle</td>
 
<td>Comment</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Ranged Energy</td>
 
<td>Comment
 
</td></tr>
 
 
 
<tr bgcolor="#ffffff"><td>
 
IP Mod</td>
 
<td>Flingshot</td>
 
<td>Comment
 
</td></tr>
 
 
 
<tr bgcolor="#ffffff"><td>
 
IP mod</td>
 
<td>Aimed Shot</td>
 
<td>Comment</td></tr>
 
 
 
<tr bgcolor="#ffffff"><td>
 
IP mod</td>
 
<td>Burst</td>
 
<td>Comment
 
</td></tr>
 
 
 
<tr bgcolor="#ffffff"><td>
 
IP Mod</td>
 
<td>Full Auto</td>
 
<td>Comment
 
</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Bow Special Attack</td>
 
<td>Comment</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Multiple Ranged</td>
 
<td>Comment</td></tr>
 
</table>
 
 
 
== Speed ==
 
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP modifier</td>
 
<td>Melee Initiative</td>
 
<td>You don't use melee weapons, so you don't need to be fast with them. Ignore.</td></tr>
 
<tr bgcolor="#ffffff">
 
<td>IP modifier</td>
 
<td>Ranged Initiative</td>
 
<td>You don't use guns either. Ignore.</td></tr>
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Physical Initiative</td>
 
<td>And NO, you don't beat people up with your FISTS! Ignore.</td></tr>
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Nano Initiative</td>
 
<td>Ooooh! Now, THIS, you max. Get this high enough, and it'll only take you an instant to zap your opponents. You'll still have to wait for your nano to recharge, but you can run away while you're doing that part.
 
</td></tr>
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Dodge Ranged</td>
 
<td>Useful. Increase it at least a little, or enemies will hit you with criticals ALL THE TIME.</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Evade Close Combat</td>
 
<td>Same as Dodge Ranged. You might say, "I'm never going to let anybody get close to me anyway, so I don't need this skill." You would be wrong.
 
</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Duck Explosions</td>
 
<td>Same as Dodge Ranged again. You can get by without much of this, while you're on Rubi-Ka, but in the Shadowlands LOTS of critters fire off "explosion" type attacks.</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Nano Resist</td>
 
<td>An utter necessity for PvP, or for going into the Shadowlands.</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Run Speed</td>
 
<td>Max this. One of a nano-technician's primary tactics is to nuke and run away. This is the "run away" part.</td></tr>
 
 
 
</table>
 
 
 
== Trade and Repair ==
 
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP multiplier</td>
 
<td>Mechanical Engineering</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP</td>
 
<td>Electrical Engineering</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP multiplier</td>
 
<td>Quantum FT</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP modifier</td>
 
<td>Weapon Smithing</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Nano Programming</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Computer Literacy</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Psychology</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Chemistry</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Tutoring</td>
 
<td>Raise this to 1000 if you are a tradeskiller, basically this skill is solely for the use of Tutoring Devices. 1000 skill allows you the use of QL 200 Tutoring Devices. There is no bonus for having more than the required skill.</td></tr>
 
</table>
 
 
 
== Nano and Aiding ==
 
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th width=20%>Mod</th><th width=30%>Skill name</th><th width=50%>Comments</th></tr>
 
 
 
<tr bgcolor="#ffffff>
 
<td>IP Modifier</td>
 
<td>Matter Metamorphosis</td>
 
<td>This skill is used by the crucial "Notum Harvester" line of nanos, as well as nano cost reducers and range increasers. Max this skill.</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Biological Metamorphosis</td>
 
<td>This skill is used only by the Enfraam's Fortifications, absorb shields, and intelligence/psychic buffs. Nice, but not crucial.</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Psychological Modification</td>
 
<td>Used by the int/psychic buffs, nano cost reducers, calms, blinds, and a small number of nukes. Useful.</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Matter Creation</td>
 
<td>This Skill Is Essential For Casting Nukes and doing nano damage. Max this. Use implants to boost it. Get skill buffs from friendly meta-physicists to increase it. Find any items you can that enhance it, and use them. This skill is your life.</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Time and Space</td>
 
<td>This skill is needed for notum harvester nanos, AND for nano-recharge kits. Max this, or you WILL run out of nano before the bad guys run out of health.</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Sensory Improvement</td>
 
<td>Used by blinds, calms, and nano reducers. Useful.</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>First Aid</td>
 
<td>Everybody needs First Aid, unless you've got a doctor on a leash.</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Treatment</td><td>Everybody needs to maximize treatment, even if you DO have a doc on a leash. It's used to put in implants, for nano recharge kits.. oh, right, and also for sit-down health kits.</td></tr>
 
</table>
 
 
 
== Spying ==
 
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Concealment</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP mod</td>
 
<td>Breaking and Entering</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Trap Disarmament</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Perception</td>
 
<td>Comments</td></tr>
 
</table>
 
 
 
== Navigation ==
 
 
 
<table width="75%">
 
<tr bgcolor="#cccccc"><th>Mod</th><th>Skill name</th><th>Comments</th></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Modifier</td>
 
<td>Vehicle Air</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Vehicle Ground</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Vehicle Water</td>
 
<td>Comments</td></tr>
 
 
 
<tr bgcolor="#ffffff">
 
<td>IP Mod</td>
 
<td>Map Navigation</td>
 
<td>Comments. This skill can not be reset.</td></tr>
 
</table>
 

Revision as of 18:01, 10 August 2006

Prof nt.jpg
Nano Technician

A Nano Technician is an expert user of aggressive nanotechnology. Nano Technicians are experts at using nanotechnology to deal explosive area-of-effect damage and the types of damage they can manage is incomparable. They are also capable of using other kinds of nanotechnology and can for example warp themselves between locations. Nano-Technicians must be devoted to nanotechnology skills and as a result, physical and weapon skills will suffer.


Informations

Links