Difference between revisions of "Patch 14.7"

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* There has been a change to the way root, snare and mesmerise programs work (note that only the pure mesmerise nanos were changed, while the adventurer versions did not change).
 
* There has been a change to the way root, snare and mesmerise programs work (note that only the pure mesmerise nanos were changed, while the adventurer versions did not change).
 
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2. Nano Technician and Bureaucrat mesmerise programs now have a chance that they will not be broken by debuffs (they still break 100% of the time when any damage is inflicted, however). Low level mesmerise will still be broken by debuffs often, but the highest level versions will rarely, if ever, be broken just by a debuff.
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** 2. Nano Technician and Bureaucrat mesmerise programs now have a chance that they will not be broken by debuffs (they still break 100% of the time when any damage is inflicted, however). Low level mesmerise will still be broken by debuffs often, but the highest level versions will rarely, if ever, be broken just by a debuff.
3. To allow mesmerise nanos to be somewhat useful in PvP they will now also debuff the initiatives of the target at the same time. Of course, if the mesmerise is broken by an attack, the initiative debuff will go away at the same time.
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** 3. To allow mesmerise nanos to be somewhat useful in PvP they will now also debuff the initiatives of the target at the same time. Of course, if the mesmerise is broken by an attack, the initiative debuff will go away at the same time.
4. To make it so that low level roots, snares and mesmerise programs cannot be used effectively on high level players or monsters, the level of the target is now used in the defensive rolls of these nanos. You will now have to use a higher-level version to be able to land the nano effectively on a high level player/monster. To slightly counteract this addition, the amount of Nano Resist used in the defensive calculations was reduced by 10%.
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** 4. To make it so that low level roots, snares and mesmerise programs cannot be used effectively on high level players or monsters, the level of the target is now used in the defensive rolls of these nanos. You will now have to use a higher-level version to be able to land the nano effectively on a high level player/monster. To slightly counteract this addition, the amount of Nano Resist used in the defensive calculations was reduced by 10%.
 
* Several lines of programs for battling roots and snares have been added. The professions gaining these are Agent, Bureaucrat, Fixer, Nano Technician and Trader. Bureaucrats, Engineers and Meta Physicists also get such programs for use on their pets only.
 
* Several lines of programs for battling roots and snares have been added. The professions gaining these are Agent, Bureaucrat, Fixer, Nano Technician and Trader. Bureaucrats, Engineers and Meta Physicists also get such programs for use on their pets only.
 
* Hitting yourself with an offensive nano program to remove hostile nano programs from your NCU no longer works.
 
* Hitting yourself with an offensive nano program to remove hostile nano programs from your NCU no longer works.

Latest revision as of 20:41, 27 October 2008