Difference between revisions of "Ranged Weapons"

From Anarchy Online Wiki [AOWiki]
(Minor style update)
(Removed obsolete expertise and proficiency nanos, added assault rifle and shotgun buffing weapons)
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<br />{{AODB|16237}} [[#Full Auto |Full Auto ]]
 
<br />{{AODB|16237}} [[#Full Auto |Full Auto ]]
 
<br />{{AODB|16295}} [[#Machine Guns and Sub Machine Guns|MG/SMG ]]
 
<br />{{AODB|16295}} [[#Machine Guns and Sub Machine Guns|MG/SMG ]]
<br />[[File:questionmark.png|link=]] [[#Multiple Ranged Weapons|Multi Ranged]]
+
<br />[[File:297530.gif|link=]]<!--[[File:questionmark.png|link=]]--> [[#Multiple Ranged Weapons|Multi Ranged]]
 
<br />{{AODB|16310}} [[#Pistol|Pistol ]]
 
<br />{{AODB|16310}} [[#Pistol|Pistol ]]
 
<br />{{AODB|20882}} [[#Range Energy Weapons|Ranged Energy ]]
 
<br />{{AODB|20882}} [[#Range Energy Weapons|Ranged Energy ]]
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Dual Ranged, sometimes known as Multi-Ranged, is a skill required when equipping a second ranged weapon. If a weapon does not show a requirement for this skill, it cannot be equipped with another weapon. The only type of dual-ranged [[Nano Program]] that can be cast on another character is 'Composite Ranged Special Expertise', which is only available to characters with the [[Shadowlands]] expansion.  
+
Dual Ranged, sometimes known as Multi-Ranged, is a skill required when equipping a second ranged weapon. If a weapon does not show a requirement for this skill, it cannot be equipped with another weapon. The only type of dual-ranged [[Nano Program]] that can be cast on another character is 'Composite Ranged Special Expertise'.  
  
  
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{|
 
{|
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
|-
 
|<aodb>26367</aodb> +20 Bow Expertise (General, 4 [[NCU]])
 
|-
 
|<aodb>26351</aodb> +10 Bow Proficiency (General, 2 [[NCU]])
 
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
|-
 
|<aodb>26370</aodb> +20 Assault Rifle Expertise (General, 4 [[NCU]])
 
|-
 
|<aodb>26354</aodb> +10 Assault Rifle Proficiency (General, 2 [[NCU]])
 
 
|-
 
|-
 
|}
 
|}
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|width=50%|'''Common buffing items'''
 
|width=50%|'''Common buffing items'''
 
|-
 
|-
 +
|
 +
|
 +
{|
 +
|<aodb opts="24px">124411</aodb> MTI G-70 Zaman at QL 20: +5 ([[Ranged#Hotswapping|hotswappable]])
 +
|-
 +
|<aodb opts="24px">124531</aodb> Sito-Tech Model 00 at QL 36: +10 ([[Ranged#Hotswapping|hotswappable]])
 +
|-
 +
|<aodb opts="24px">124415</aodb> MTI G-70 Nibong Kula at QL 75: +15 ([[Ranged#Hotswapping|hotswappable]])
 +
|-
 +
|<aodb opts="24px">124404</aodb> Vektor V.21.30 Flechette Rifle at QL 80: +15 ([[Ranged#Hotswapping|hotswappable]])
 
|-
 
|-
 +
|<aodb opts="24px">124406</aodb> Vektor V.21.31 Flechette Rifle at QL 125: +20 ([[Ranged#Hotswapping|hotswappable]])
 +
|-
 +
|<aodb opts="24px">124533</aodb> Sito-Tech Model 00 Chigwell at QL 140: +22 ([[Ranged#Hotswapping|hotswappable]])
 +
|}
 
|}
 
|}
 
<br><br><br>
 
<br><br><br>
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|-
 
|-
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
|-
 
|<aodb>27159</aodb> +20 Shotgun Expertise (General, 4 [[NCU]])
 
|-
 
|<aodb>27162</aodb> +10 Shotgun Proficiency (General, 2 [[NCU]])
 
 
|-
 
|-
 
|}
 
|}
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|width=50%|'''Common buffing items'''
 
|width=50%|'''Common buffing items'''
 
|-
 
|-
|-
+
|
 +
|<aodb opts="24px">124306</aodb> O.E.T. Co Chic Urban Sniper at QL 38: +14, or +28 in dual-wield ([[Ranged#Hotswapping|hotswappable]])
 
|}
 
|}
 
<br><br><br>
 
<br><br><br>
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|-
 
|-
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
|-
 
|<aodb>26428</aodb> +20 Ranged Energy Expertise (General, 4 [[NCU]])
 
|-
 
|<aodb>26431</aodb> +10 Ranged Energy Proficiency (General, 2 [[NCU]])
 
 
|-
 
|-
 
|}
 
|}
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{|
 
{|
 
|<aodb>223364</aodb> +20 Composite Ranged Special Expertise (8 hours) (General, 4 [[NCU]])
 
|<aodb>223364</aodb> +20 Composite Ranged Special Expertise (8 hours) (General, 4 [[NCU]])
|-
 
|<aodb>26343</aodb> +20 Aimed Shot Expertise (General, 4 [[NCU]])
 
|-
 
|<aodb>26346</aodb> +10 Aimed Shot Proficiency (General, 2 [[NCU]])
 
 
|-
 
|-
 
|}
 
|}
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{|
 
{|
 
|<aodb>223364</aodb> +20 Composite Ranged Special Expertise (8 hours) (General, 4 [[NCU]])
 
|<aodb>223364</aodb> +20 Composite Ranged Special Expertise (8 hours) (General, 4 [[NCU]])
|-
 
|<aodb>26447</aodb> +20 Full Auto Expertise (General, 4 [[NCU]])
 
|-
 
|<aodb>26450</aodb> +10 Full Auto Proficiency (General, 2 [[NCU]])
 
 
|-
 
|-
 
|}
 
|}
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|width=50% valign=top|'''Common buffing items'''
 
|width=50% valign=top|'''Common buffing items'''
<aodb opts="24px">123818</aodb> +30 MTI SW500 Geyser - can hot swap.<br />
+
<aodb opts="24px">123818</aodb> +30 MTI SW500 Geyser ([[Ranged#Hotswapping|hotswappable]])<br />
 
|}
 
|}
 
<br><br><br>
 
<br><br><br>
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|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
 
|-
 
|-
|<aodb>27127</aodb> +20 Pistol Expertise (General, 4 [[NCU]])
 
|-
 
|<aodb>27080</aodb> +10 Pistol Proficiency (General, 2 [[NCU]])
 
|-
 
|<aodb>27080</aodb> +10 Pistol Proficiency (General, 2 [[NCU]])
 
|-
 
 
 
|}
 
|}
 
|}
 
|}
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{|width=100%
 
{|width=100%
 
|width=50%|'''Common buffing armor'''
 
|width=50%|'''Common buffing armor'''
|-
+
<aodb opts="24px">151745</aodb> +1 to +4 Candy Cord ([[Cuty]])
|
 
|<aodb opts="24px">151745</aodb> +1 to +4 Candy Cord ([[Cuty]])
 
 
|width=50%|'''Common buffing items'''
 
|width=50%|'''Common buffing items'''
 
|-
 
|-
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|-
 
|-
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
|-
 
|<aodb>27090</aodb> +20 Submachine Gun Expertise (General, 4 [[NCU]])
 
|-
 
|<aodb>27093</aodb> +10 Submachine Gun Proficiency (General, 2 [[NCU]])
 
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
 
|<aodb>223348</aodb> +20 Composite Ranged Expertise (8 hours) (General, 4 [[NCU]])
|-
 
|<aodb>27146</aodb> +20 Rifle Expertise (General, 4 [[NCU]])
 
|-
 
|<aodb>27149</aodb> +10 Rifle Proficiency (General, 2 [[NCU]])
 
 
|-
 
|-
 
|}
 
|}
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|width=50% valign=top|'''Common buffing items'''
 
|width=50% valign=top|'''Common buffing items'''
<aodb opts="24px">124149</aodb> +15 OT-Windchaser M06 Hematite - QL 26 - (Rifle, Aimed Shot) <br>
+
<aodb opts="24px">124149</aodb> OT-Windchaser M06 Hematite at QL 26: +15 ([[Ranged#Hotswapping|hotswappable]]) <br>
<aodb opts="24px">124345</aodb> +25 Tsakachumi PTO-HV3a Counter-Sniper Rifle - QL 80 (Rifle, Aimed Shot) <br>
+
<aodb opts="24px">124345</aodb> Tsakachumi PTO-HV3a Counter-Sniper Rifle at QL 80: +25 ([[Ranged#Hotswapping|hotswappable]]) <br>
 
|}
 
|}
 
<br><br><br>
 
<br><br><br>
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|-
 
|-
 
|<aodb>223364</aodb> +20 Composite Ranged Special Expertise (8 hours) (General, 4 [[NCU]])
 
|<aodb>223364</aodb> +20 Composite Ranged Special Expertise (8 hours) (General, 4 [[NCU]])
|-
 
|<aodb>26443</aodb> +20 Fling Shot Expertise (General, 4 [[NCU]])
 
|-
 
|<aodb>26446</aodb> +10 Fling Shot Proficiency (General, 2 [[NCU]])
 
 
|-
 
|-
 
|}
 
|}
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{|width=100%
 
{|width=100%
 
|width=50%valign=top|'''Common buffing armor'''
 
|width=50%valign=top|'''Common buffing armor'''
 +
<aodb opts="24px">151745</aodb> +1 to +4 Candy Cord ([[Cuty]])
 
|width=50%valign=top|'''Common buffing items'''
 
|width=50%valign=top|'''Common buffing items'''
|-
 
|
 
|
 
|-
 
|
 
| '''Special buffing items'''
 
|-
 
|
 
|<aodb opts="24px">151745</aodb> +1 to +4 Candy Cord ([[Cuty]])
 
 
|}
 
|}
  
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|-
 
|-
 
|<aodb>223364</aodb> +20 Composite Ranged Special Expertise (8 hours) (General, 4 [[NCU]])
 
|<aodb>223364</aodb> +20 Composite Ranged Special Expertise (8 hours) (General, 4 [[NCU]])
|-
 
|<aodb>26381</aodb> +20 Burst Expertise (General, 4 [[NCU]])
 
|-
 
|<aodb>26384</aodb> +10 Burst Proficiency (General, 2 [[NCU]])
 
 
|-
 
|-
 
|}
 
|}
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|
 
|
 
{|
 
{|
|<aodb>123883</aodb> BigBurger Inc. Chapman at ql100: +30, or +60 in dual-wield (hotswappable)
+
|<aodb opts="24px">123883</aodb> BigBurger Inc. Chapman at QL 100: +30, or +60 in dual-wield ([[Ranged#Hotswapping|hotswappable]])
 
|-
 
|-
|<aodb>123885</aodb> BigBurger Inc. Chapman Max at ql200: +40, or +80 in dual-wield (hotswappable)
+
|<aodb opts="24px">123885</aodb> BigBurger Inc. Chapman Max at QL 200: +40, or +80 in dual-wield ([[Ranged#Hotswapping|hotswappable]])
 
|}
 
|}
 
|}
 
|}
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|-
 
|-
 
|<aodb>223364</aodb> +20 Composite Ranged Special Expertise (8 hours) (General, 4 [[NCU]])
 
|<aodb>223364</aodb> +20 Composite Ranged Special Expertise (8 hours) (General, 4 [[NCU]])
|-
 
|<aodb>26394</aodb> +20 Burst Expertise (General, 4 [[NCU]])
 
|-
 
|<aodb>26374</aodb> +10 Burst Proficiency (General, 2 [[NCU]])
 
 
|-
 
|-
 
|}
 
|}
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</td></table>
 
</td></table>
 +
 +
=Hotswapping=
 +
Hotswapping: all weapons can be hotswapped, which means the buff that the weapon being unequipped provides will apply towards satisfying the requirements of the weapon being equipped.
  
 
[[Category:Glossary]]
 
[[Category:Glossary]]

Revision as of 13:08, 12 December 2015