Difference between revisions of "Security Card Mission"

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[[Image:BiomareBannerSecurityCardQuest.jpg|600px|Security Card Quest]]
 
[[Image:BiomareBannerSecurityCardQuest.jpg|600px|Security Card Quest]]
  
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This is a Quest in [[Biomare]], providing more freedom to move there. To stop all the mobs in the early zones from attacking you, you acquire security clearance, granted by a security clearance ID card. Equipping this in HUD1 will put an end to all the endless fighting in the lower zones of Biomare.
 
This is a Quest in [[Biomare]], providing more freedom to move there. To stop all the mobs in the early zones from attacking you, you acquire security clearance, granted by a security clearance ID card. Equipping this in HUD1 will put an end to all the endless fighting in the lower zones of Biomare.
  
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Part of this quest is parallel to the [[Biomare - Collar of Amplification Quest|Collar of Amplification Quest]], so its wise to do both quests at the same time.
 
Part of this quest is parallel to the [[Biomare - Collar of Amplification Quest|Collar of Amplification Quest]], so its wise to do both quests at the same time.
  
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__TOC__
 
__TOC__
  
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===Security-Cams===
 
===Security-Cams===
'''Security-Cams''' deaktiviert werden. Ihr bekommt dazu von eurem Auftraggeber einen [[AUNO:258760|Camera Scrambler]]. Man benutzt diesen einfach an sechs verschiedenen Security-Cams und die Mission ist erledigt.
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The first mission requires you to turn off six '''Security-Cams''' using a [[AUNO:258760|Camera Scrambler]] that is provided by your contact agent. just use the tool on six different cams and the mission is complete.
  
 
<aoicon>258760</aoicon>[[AUNO:258760|Camera Scrambler]]
 
<aoicon>258760</aoicon>[[AUNO:258760|Camera Scrambler]]
  
Nach Deaktivierung einer Camera verschwindet diese und es dauert einige Minuten, bis eine neue Cam spawned. . Zum Abschluss der Mission muss der [[AUNO:258760|Camera Scrambler]] .
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After turning off one cam this cam vanishes into thin air and it needs some minutes for a new one to spawn. So you can either wait or scan the hallways for other cameras. After completion you will have to give the [[AUNO:258760|Camera Scrambler]] back to your contact agent.
  
 
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===Toxic Floater===
 
===Toxic Floater===
[[Biomare - Toxic Floater|Toxic Floater]] . Diese treiben ihr Unwesen in der Kanalisation (siehe Karte). Diese erreicht man durch eine herausgenommene Scheibe auf der westlichen Seite des westlichen Gangs.
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After shutting down the security cameras you get a new job: Eliminate eight [[Biomare - Toxic Floater|Toxic Floaters]]. These can be found in the sewers, accessible via an open window in the western wall of the western corridor.
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The Floaters are very aggressive, spawn quickly and you can easily get some adds. In case of an emergency just use the emergency exit nearby.
  
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After killing the Floaters you will have to report to your contact agent.
  
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You won't have to kill the floaters on your own, it's perfectly ok, when some team mate does the killing, while you wait at your contact agent. So you do not have to run up and down the halls.
  
 
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===Toxic Bloater===
 
===Toxic Bloater===
Nachdem mit den Toxic [[Biomare - Toxic Bloater|Toxic Bloatern]]. Diese sind etwas tiefer in der Kanalisation zu finden (siehe Karte).
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After a little target practice withe the [[Biomare - Toxic Floater|Toxic Floaters]] your next job is to kill eight [[Biomare - Toxic Bloater|Toxic Bloaters]]. These can be found deeper in the sewers and are a bit more stubborn.
 
 
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Nach Abschluss der Mission ist dem Auftraggeber Bericht zu erstatten.
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After killing the Bloaters you will have to report to your contact agent.
  
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You won't have to kill the bloaters on your own, it's perfectly ok, when some team mate does the killing, while you wait at your contact agent. So you do not have to run up and down the halls.
  
 
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===Tri Plumbo===
 
===Tri Plumbo===
Nachdem nun einiges an Ungeziefer in : [[Biomare - Tri Plumbo|Tri Plumbo]]. Er befindet sich in
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After disposing of so many of the bugs you get order to get rid of the main bugger in the sewers: [[Biomare - Tri Plumbo|Tri Plumbo]]. He is located in the big hall at the very end of the sewers. You will need quite a strike team to get him down.
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Nach erfolgreichem Abschuss ist dem Auftraggeber Bericht zu erstatten.
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You won't have to kill Tri Plumno on your own, it's perfectly ok, when some team mate does the killing, while you wait at your contact agent. So you do not have to run up and down the halls.
  
, :258764|Security Clearance ID Card Blank]].
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After a clean shot on Tri Plumbo you will have to report to your contact agent, wher you get this item:
  
 
<aoicon>258764</aoicon>[[AUNO:258764|Security Clearance ID Card Blank]]
 
<aoicon>258764</aoicon>[[AUNO:258764|Security Clearance ID Card Blank]]
  
Macht man parallel die [[Biomare - Collar of Amplification Quest|Collar of Amplification Quest]], [[AUNO:258758|Maintenance Log]], .
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Are you doing the [[Biomare - Collar of Amplification Quest|Collar of Amplification Quest]] at the same time, you will at this point get one [[AUNO:258758|Maintenance Log]] too, that is to be delivered to the corresponding investigator.
  
 
<aoicon>258758</aoicon>[[AUNO:258758|Maintenance Log]]
 
<aoicon>258758</aoicon>[[AUNO:258758|Maintenance Log]]
 
 
  
 
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===Maintenance Supervisor Johnson===
 
===Maintenance Supervisor Johnson===
  
Bewaffnet mit der [[AUNO:258764|Security Clearance ID Card Blank]] geht es nun zu [[Biomare - Maintenance Supervisor Johnson|Maintenance Supervisor Johnson]], bei Position 210,175 (siehe Karte).
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With the [[AUNO:258764|Security Clearance ID Card Blank]] in the inventory you are bound to get to  [[Biomare - Maintenance Supervisor Johnson|Maintenance Supervisor Johnson]], located at position 210,175.
  
 
<aoicon>258764</aoicon>[[AUNO:258764|Security Clearance ID Card Blank]]
 
<aoicon>258764</aoicon>[[AUNO:258764|Security Clearance ID Card Blank]]
  
-. . Johnson -Teleport und dem Shuttle Hangar (siehe Karte) und hat einen oder zwei Heavy Cargo Hauler Droids bei sich.
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He can either be reached via the first golfball-teleport or by going though the sewers and some maintenance area. In either case you will have to fight your way through.
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Johnson is working under the bridge between first golfball and the shuttle hangar. He usually has one or two [[Biomare - Heavy Cargo Haul Bot<Heavy Cargo Haul Bot]] near him.
  
[[Image:BiomareMachineEncoder.jpg|right|100px|Encoder]]Nachdem Johnson , . Benutzt man die [[AUNO:258764|Security Clearance ID Card Blank]] [[AUNO:258739|Security Clearance ID Card - Alpha Clearance]].
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[[Image:BiomareMachineEncoder.jpg|right|100px|Encoder]]After ruining the afternoon for Johnson and hes body rots, there will remain an item on the floor. use your [[AUNO:258764|Security Clearance ID Card Blank]] with this item to get your [[AUNO:258739|Security Clearance ID Card - Alpha Clearance]].
  
 
<aoicon>258739</aoicon>[[AUNO:258739|Security Clearance ID Card - Alpha Clearance]]
 
<aoicon>258739</aoicon>[[AUNO:258739|Security Clearance ID Card - Alpha Clearance]]
  
Dabei ist zu beachten, dass das nur mit der Blank Card . Man hat also die "falsche" Karte dabei. Wenn man die Mission also neu beantragt, .
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This only works, if the Blank Card is the same card you got with the current mission. So if you have to draw a new mission from your contact agent, make sure to destroy any old blank card in your inventory first to get a fresh one.
  
Die [[AUNO:258739|Security Clearance ID Card - Alpha Clearance]] , wenn man nicht vergessen hat, sie ins HUD1 zu equippen.
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[[AUNO:258739|Security Clearance ID Card - Alpha Clearance]] provides free access up to the first teleporter, provided you haven't forgotten to equip it to HUD1.
  
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You will not have to report in to your contact agent this time.
  
 
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===Bonus - Heavy Cargo Haul Bots===
 
===Bonus - Heavy Cargo Haul Bots===
  
Nachdem man  [[Biomare - Maintenance Supervisor Johnson|Johnson]] erledigt hat, , aber wenn man es doch tut, kann man von diesem noch eine weitere Bonus-Mission erhalten. Es geht darum, drei [[Biomare - Heavy Cargo Haul Bot|Heavy Cargo Haul Bots]] zu erledigen.
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After killing [[Biomare - Maintenance Supervisor Johnson|Johnson]] you do not have to return to your contcat agent, but if you do so, you can get a bonus mission to dispose of three [[Biomare - Heavy Cargo Haul Bot|Heavy Cargo Haul Bots]]. Since they are on your way, it's a good idea to do this quest also.
 
 
, also
 
 
 
Es bietet sich also an, die Belohnung in Form von Credits und Erfahrung einfach mitzunehmen.
 
  
 
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===Beta Clearance===
 
===Beta Clearance===
  
Hier bekommt man keine eigentliche Mission mehr, vielmehr geht es darum, eine [[AUNO:258788|Damaged Security Clearance ID Card - Beta Clearance]] zu ergattern und diese mit der [[AUNO:258739|Security Clearance ID Card - Alpha Clearance]] zu einer [[AUNO:258784|Security Clearance ID Card - Beta Clearance]] zu kombinieren.
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You will not get a dedicated mission here, but the task is to acquire a [[AUNO:258788|Damaged Security Clearance ID Card - Beta Clearance]] and combine it with your [[AUNO:258739|Security Clearance ID Card - Alpha Clearance]] to get a [[AUNO:258784|Security Clearance ID Card - Beta Clearance]].
  
 
<aoicon>258788</aoicon>[[AUNO:258788|Damaged Beta Card]]<br>
 
<aoicon>258788</aoicon>[[AUNO:258788|Damaged Beta Card]]<br>
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<aoicon>258784</aoicon>[[AUNO:258784|Beta Card]]<br>
 
<aoicon>258784</aoicon>[[AUNO:258784|Beta Card]]<br>
  
Die [[Biomare - Security Officer|Security Officers]] im Labor vor dem dritten Teleporter gedroppt. Das Problem: .
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Die necessary damaged cards drop off [[Biomare - Security Guard|Security Guards]] and [[Biomare - Security Officer|Security Officers]] near the laboratory (not in the shuttle hangar) with the third security teleporter. The problem is: You will have to cross the mutant caves crawling with mutants.
  
Die [[AUNO:258784|Security Clearance ID Card - Beta Clearance]] .
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[[AUNO:258784|Security Clearance ID Card - Beta Clearance]] grants free access up to the second security teleporter.
  
 
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===Gamma Clearance===
 
===Gamma Clearance===
  
Ganz analog wie zuvor geht es diesmal darum, eine [[AUNO:258789|Damaged Security Clearance ID Card - Beta Clearance]] zu ergattern und diese mit der [[AUNO:258784|Security Clearance ID Card - Beta Clearance]] zu einer [[AUNO:258785|Security Clearance ID Card - Gamma Clearance]] zu kombinieren.
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Again you will have to get a [[AUNO:258789|Damaged Security Clearance ID Card - Beta Clearance]] and combine it with your [[AUNO:258784|Security Clearance ID Card - Beta Clearance]] to get the [[AUNO:258785|Security Clearance ID Card - Gamma Clearance]].
  
 
<aoicon>258789</aoicon>[[AUNO:258789|Damaged GammaCard]]<br>
 
<aoicon>258789</aoicon>[[AUNO:258789|Damaged GammaCard]]<br>
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<aoicon>258785</aoicon>[[AUNO:258785|Gamma Card]]<br>
 
<aoicon>258785</aoicon>[[AUNO:258785|Gamma Card]]<br>
  
[[Biomare - Bodyguard|Bodyguards]] .
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The damaged gamma cards drop off [[Biomare - Bodyguard|Bodyguards]] after the third golfball-teleport. So you will have to cross once more the mutant caves and have fun with the mutants.
 
 
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[[AUNO:258785|Security Clearance ID Card - Gamma Clearance]] grants free access up to the third golfball.
  
 
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Revision as of 13:11, 1 October 2008