Skill System

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Revision as of 00:45, 29 September 2007 by Unkala (talk | contribs) (add detailed caps)
Skillmainwindow.jpg

The skill system is the most basic way to improve your character's abilities. This is done by spending Improvement Points (IP) that is received every level to purchase higher levels of skills and attributes. All professions have the same skill sets but your profession effects how much certain skills cost to you.

Improvement Points and Costs

Characters receive IP for every level based on their title level (see the table below), which can be used to raise skills.

Title Level Starting Level IP per Level
1 0 5,000
2 15 10,000
3 50 20,000
4 100 40,000
5 150 80,000
6 190 150,000
7 205 400,000

Raising Skills

Skillotherwindow.jpg

Skill Maximums

c is the skill's cost multiplier. Title Level caps include the 5 points that all skills start with, but do not include trickledown.

c Color Increase per Level TL1 Cap TL2 Cap TL3 Cap TL4 Cap TL5 Cap TL6 Cap
1.0 green 5 60 200 360 490 550 600
1.1 aqua
1.2
1.3
1.4
1.5 4 55 180 330 450 500 540
1.6 light blue
1.7
1.8
1.9
2.0
2.1 dark blue
2.2
2.3
2.4
2.5 50 160 300 410 450 480
2.6
2.7
2.8
2.9
3.0
3.1
3.2
3.3
3.4
3.5 3 45 140 270 370 400 420
3.6
3.7
3.8
3.9
4.0
4.1
4.2
4.3
4.4
4.5 40 120 250 330 350 360
4.6
4.7
4.8
4.9
5.0

Reseting Skills