Speed

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Oudated-clock.png Warning! This article is severely outdated and contains information relevant to a much older version of the game.

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16250.gif Melee Weapons Inititative
16194.gif Ranged Weapons Iniative
16250.gif Physical Prowess and Martial Arts Initiative
16250.gif Nano Execution Initiative
16300.gif Movement Speed


Skill Dependencies[edit]

This table provides an overview of the relationship between skills on this page and the underlying abilities that increase the skills value through the trickle down effect. For example, you can increase a skill by one point that is 100% percent dependent on one ability by increasing that ability 4 IP points. For an ability that has a 50% skill dependency will require a maximum of 8 IP's added to the ability to increase the skill by one point.
SkillStrengthStaminaAgilitySenseIntelligencePsychic
Melee Init--10601020
Ranged Init--10601020
Physical Init--10601020
Nano Init--4060--
Dodge Ranged--503020-
Evade Clsc--503020-
Duck Exp--503020-
Nano Resist---2080
Run Speed204040--

Source of this table is the German AO Wiki


Melee Weapons Initiative[edit]

Basic Info:[edit]

Description
Cluster locations
Melee. Init Cluster - Shiny (Feet)
shiny
Feet
Melee. Init Cluster - Bright (Leg)
bright
Leg
Melee. Init Cluster - Faded (Waist)
faded
Waist

Buffing nanos:[edit]

Multiple initiative buffs
Offensive Steamroller +133 Offensive Steamroller (Soldier, 48 NCU)
Physical Dominance +107 Physical Dominance (Enforcer, 35 NCU)
First Strike +93 First Strike (Martial Artist, 30 NCU)
Focused Anger +72 Focused Anger (Enforcer, 19 NCU)
Attack Booster +43 Attack Booster (Soldier, 9 NCU)

Buffing items:[edit]

Common buffing armor Common buffing items




Ranged Weapons Iniative[edit]

Basic Info:[edit]

Description
Cluster locations
Ranged. Init Cluster - Shiny (Right-Wrist)
shiny
Right-Wrist
Ranged. Init Cluster - Bright (Head)
bright
Head
Ranged. Init Cluster - Faded (Right-Hand)
faded
Right-Hand

Buffing nanos:[edit]

Multiple initiative buffs
Offensive Steamroller +133 Offensive Steamroller (Soldier, 48 NCU)
Rapid Weapon +114 Rapid Weapon (Engineer, 40 NCU)
Focused Anger +72 Focused Anger (Enforcer, 19 NCU)
Quick Weapon +52 Quick Weapon (Engineer, 13 NCU)
Attack Booster +43 Attack Booster (Soldier, 9 NCU)
Quickshot +28 Quickshot (Soldier, 6 NCU)
Damage Boost
Fine Tuning +45 Fine Tuning (Trader, 39 NCU)
Balanced Striker +15 Balanced Striker (Trader, 3 NCU)

Maximum buff: 178 (Offensive Steamroller + Fine Tuning, 87 NCU)

Buffing items:[edit]

Common buffing armor Common buffing items




Physical Prowess and Martial Arts Initiative[edit]

Basic Info:[edit]

Description
Cluster locations
Physic. Init Cluster - Shiny (Feet)
shiny
Feet
Physic. Init Cluster - Bright (Right-Arm)
bright
Right-Arm
Physic. Init Cluster - Faded (Left-Arm)
faded
Left-Arm

Buffing nanos:[edit]

Multiple initiative buffs
Offensive Steamroller +133 Offensive Steamroller (Soldier, 48 NCU)
Physical Dominance +107 Physical Dominance (Enforcer, 35 NCU)
First Strike +93 First Strike (Martial Artist, 30 NCU)
Focused Anger +72 Focused Anger (Enforcer, 19 NCU)
Attack Booster +43 Attack Booster (Soldier, 9 NCU)

Buffing items:[edit]

Common buffing armor Common buffing items




Nano Execution Initiative[edit]

Basic Info:[edit]

Description
Cluster locations
NanoC. Init Cluster - Shiny (Head)
shiny
Head
NanoC. Init Cluster - Bright (Eye)
bright
Eye
NanoC. Init Cluster - Faded (Chest)
faded
Chest

Buffing nanos:[edit]

Multiple initiative buffs
Offensive Steamroller +133 Offensive Steamroller (Soldier, 48 NCU)
Focused Anger +72 Focused Anger (Enforcer, 19 NCU)
Attack Booster +43 Attack Booster (Soldier, 9 NCU)
Doctor initiative buffs
Poisoned Wounds +135 Greater Instinctive Control (Doctor, 34 NCU)
Simple Viral Agent +100 Advanced Instinctive Control (Doctor, 33 NCU)
Improved Instinctive Control +85 Improved Instinctive Control (Doctor, 25 NCU)
Instinctive Control +85 Instinctive Control (Doctor, 28 NCU)

Maximum buff: 268 (Offensive Steamroller + Greater Instinctive Control, 82 NCU)

Buffing items:[edit]

Common buffing armor Common buffing items




Movement Speed[edit]

Run Speed is, as of Patch 18.7, called Movement Speed, and now affects the speed of Swimming as well. Swimming skill itself is currently removed from the game.

Basic Info:[edit]

Description
Cluster locations
Run Speed Cluster - Shiny (Right-Wrist)
shiny
Right-Wrist
Run Speed Cluster - Bright (Left-Wrist)
bright
Left-Wrist
Run Speed Cluster - Faded (Leg)
faded
Leg

Buffing nanos:[edit]

Speed buffs
Gridspace Freedom +720 Gridspace Freedom (Fixer, 48 NCU)
Grid Phase Accelerator +620 Grid Phase Accelerator (Fixer, 42 NCU)
Partial Grid Jump +450 Partial Grid Jump (Fixer, 35 NCU)
Grid Surfer +390 Grid Surfer (Fixer, 26 NCU)
Leech Grid Vector +310 Leech Grid Vector (Fixer, 25 NCU)
Grid Runner +260 Grid Runner (Fixer, 14 NCU)
Hack Grid Vector +190 Hack Grid Vector (Fixer, 10 NCU)
Limited Grid Jump +140 Limited Grid Jump (Fixer, 6 NCU)
Various run speed buffs
Faster than your Shadow +250 Faster than your Shadow (Shade, 39 NCU)
Free Movement +100 Free Movement (Adventurer, 14 NCU)
Velocity +70 Velocity (Fixer, 19 NCU)
Terrain Knowledge +40 Terrain Knowledge (Adventurer, 4 NCU)
Adventurer combat morphs
Calia's Form: Wolf (Other) +390 Calia's Form: Wolf (Other) (Adventurer, 49 NCU)
Relation to Cerberus (Other) +240 Relation to Cerberus (Other) (Adventurer, 39 NCU)
Playful Cub (Other) +100 Playful Cub (Other) (Adventurer, 17 NCU)
Psionic buffs
Improved Cut Red Tape +45 Improved Cut Red Tape (Bureaucrat, 29 NCU)
A Clear Sense of Scheol +25 A Clear Sense of Scheol (Adventurer, 1 NCU)
Generic run speed buffs
Quickness +30 Quickness, 6 NCU)
Adrenaline Pump +20 Adrenaline Pump, 4 NCU)
Swiftness +10 Swiftness, 4 NCU)

Maximum buff: 1435 (Gridspace Freedom + Faster than your Shadow + Calia's Form: Wolf (Other) + Improved Cut Red Tape + Quickness, 171 NCU)

Buffing items:[edit]

Common buffing armor Common buffing items