Talk:AggDef and Initiatives

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Inits and AggDef - Khailea 13:05, 9 Jun 2005 (CEST)

I've been wanting to add information about the other inits on this page, but unless I'm wrong there's no real difference between the different weapon inits and AggDef effects. Even NanoInit isn't different, apart from the fact that recharge time is not affected and the higher degree of impact that points in NanoInit have on the attack time (200 vs 600 points for 1 sec reduction in attack time). Maybe it's better to make a general section about Inits and AggDef and have 2 subsections which discuss the different impact on attack and recharge time for nano init vs. the weapon inits?

German tutorial available - Angels 13:25, 9 Jun 2005 (CEST)

I have a german tutorial available. I just have to translate it (and any of you who is more fluent with english may want to correct my many typos :) HERE you find the german guide.

Re:Inits and AggDef --Baffle 13:27, 9 Jun 2005 (CEST)

That might be a good idea. Just make section on the top about inits in general and cover the small differences in seperate seconds below. In the Phys. init. section it think we should also mention the MA fists weapon template (Martial Arts Item). This is quite relevant to Phys init for an MA since they get slower from QL1-500.

A still functioning online AggDef calculator Unity of the Rose - AGG/DEF Calculator