Difference between revisions of "User:Yllkoda"
From Anarchy Online Wiki [AOWiki]
(almost done with CACs, whew) |
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! colspan="9" style="background-color:#A0B0F0;text-align:left;border-bottom:1px solid black;" | Charred Abaddon Chassis versions | ! colspan="9" style="background-color:#A0B0F0;text-align:left;border-bottom:1px solid black;" | Charred Abaddon Chassis versions | ||
|- | |- | ||
− | ! style="background-color:#D0D0FF;border:1px solid black;width: | + | ! style="background-color:#D0D0FF;border:1px solid black;width:30ex;" | Blue card |
| style="background-color:#D0D0FF;border:1px solid black;width:10ex;text-align:center;" | Life | | style="background-color:#D0D0FF;border:1px solid black;width:10ex;text-align:center;" | Life | ||
| style="background-color:#D0D0FF;border:1px solid black;width:10ex;text-align:center;" | Offense | | style="background-color:#D0D0FF;border:1px solid black;width:10ex;text-align:center;" | Offense | ||
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| style="background-color:#D0D0FF;border:1px solid black;width:10ex;text-align:center;" | Life | | style="background-color:#D0D0FF;border:1px solid black;width:10ex;text-align:center;" | Life | ||
|- | |- | ||
− | ! style="background-color:#D0FFD0;border:1px solid black;width: | + | ! style="background-color:#D0FFD0;border:1px solid black;width:30ex;" | Green card |
| style="background-color:#D0FFD0;border:1px solid black;width:10ex;text-align:center;" | Nano | | style="background-color:#D0FFD0;border:1px solid black;width:10ex;text-align:center;" | Nano | ||
| style="background-color:#D0FFD0;border:1px solid black;width:10ex;text-align:center;" | Nano | | style="background-color:#D0FFD0;border:1px solid black;width:10ex;text-align:center;" | Nano | ||
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| style="background-color:#D0FFD0;border:1px solid black;width:10ex;text-align:center;" | Defense | | style="background-color:#D0FFD0;border:1px solid black;width:10ex;text-align:center;" | Defense | ||
|- | |- | ||
− | ! style="background-color:#FFF0C0;border:1px solid black;width: | + | ! style="background-color:#FFF0C0;border:1px solid black;width:30ex;" | Gold card |
| style="background-color:#FFF0C0;border:1px solid black;width:10ex;text-align:center;" | Skill | | style="background-color:#FFF0C0;border:1px solid black;width:10ex;text-align:center;" | Skill | ||
| style="background-color:#FFF0C0;border:1px solid black;width:10ex;text-align:center;" | Skill | | style="background-color:#FFF0C0;border:1px solid black;width:10ex;text-align:center;" | Skill | ||
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{{YKCACheadentry|Misc}} | {{YKCACheadentry|Misc}} | ||
{{YKCACentry|NCU memory|75|75|30|30|75|75|30|30}} | {{YKCACentry|NCU memory|75|75|30|30|75|75|30|30}} | ||
− | {{YKCACentry|XP modifier %|2|2|2|2|2|2|2|2}} | + | {{YKCACentry|XP modifier|2%|2%|2%|2%|2%|2%|2%|2%}} |
+ | {{YKCACheadentry|Damage & Reflection adders}} | ||
+ | {{YKCACentry|Damage (all ACs)|20|27|27|20|20|27|27|20}} | ||
+ | {{YKCACentry|Reflect (-FireAC)|||2%|2%|||2%|2%}} | ||
+ | {{YKCACentry|Reflect (FireAC)|||4%|4%|||4%|4%}} | ||
+ | {{YKCACentry|Max refl.dmg (-FireAC)|18|18|58|58|18|18|58|58}} | ||
+ | {{YKCACentry|Max refl.dmg (FireAC)|36|36|76|76|36|36|76|76}} | ||
+ | {{YKCACheadentry|Resists}} | ||
+ | {{YKCACentry|Nano resist|105|105|55|55|105|105|55|55}} | ||
+ | {{YKCACentry|Resist Init-debuff|5%|5%|||5%|5%||}} | ||
+ | {{YKCACentry|Resist ''Burnt-out Armor''|52%|52%|52%|52%|52%|52%|52%|52%}} | ||
+ | {{YKCACentry|Resist ''Hellfury Notum Disruptor''|52%|52%|52%|52%|52%|52%|52%|52%}} | ||
+ | |- | ||
+ | | colspan="9" style="border-top:1px solid black;"| Note: ''Burnt-out Armor'' is a proc caused by upgraded [[Hellfury Upgrades|Hellfury Assault Cannons]] and all [[Hellspinner Upgrades|Hellspinner Shock Cannons]], while ''Hellfury Notum Disruptor'' is caused exclusively by upgraded [[Hellfury Upgrades|Hellfury Assault Cannons]]. | ||
|} | |} |
Latest revision as of 11:20, 25 May 2007
Atlantean, froobie.
for Syring[edit]
- QL200 implants - how to get on
- Yllkoda @ 130
- Yllkoda before update at 175
- Anarchy Arcanum guide to implants
- Twinking guide I made (abandoned, though)
keep in mind that the Agility boost was more or less for a special purpose (Junkmetal Armor), which I never used in the end. Read: The agility clusters are pretty much useless (aside of boosting your attack rating a bit). See the above things as a rough outline or ideas. Another info how to distribute clusters in regard to weapon and nano skills:
Sandbox[edit]
Soldier Guide Addendum for Froobies
Sandbox::CAC[edit]
Charred Abaddon Chassis versions | ||||||||
---|---|---|---|---|---|---|---|---|
Blue card | Life | Offense | Offense | Life | Life | Offense | Offense | Life |
Green card | Nano | Nano | Defense | Defense | Nano | Nano | Defense | Defense |
Gold card | Skill | Skill | Essense | Essense | Essense | Essense | Skill | Skill |
ID NOT FOUND | ID NOT FOUND | ID NOT FOUND | ID NOT FOUND | ID NOT FOUND | ID NOT FOUND | ID NOT FOUND | ID NOT FOUND | |
HP & nano | ||||||||
Max health | 790 | 670 | 1070 | 1090 | 1090 | 970 | 670 | 790 |
Max nano | 150 | 150 | 150 | 150 | ||||
ACs | ||||||||
Projectile AC | 5850 | 5850 | 5700 | 5700 | 5850 | 5850 | 5700 | 5700 |
Melee AC | 6350 | 6350 | 6200 | 6200 | 6350 | 6350 | 6200 | 6200 |
Energy AC | 6350 | 6350 | 6200 | 6200 | 6350 | 6350 | 6200 | 6200 |
Chemical AC | 5850 | 5850 | 5700 | 5700 | 5850 | 5850 | 5700 | 5700 |
Radiation AC | 6350 | 6350 | 6200 | 6200 | 6350 | 6350 | 6200 | 6200 |
Cold AC | 5050 | 5050 | 4900 | 4900 | 5050 | 5050 | 4900 | 4900 |
Poison AC | 5850 | 5850 | 5700 | 5700 | 5850 | 5850 | 5700 | 5700 |
Fire AC | 6950 | 6950 | 6800 | 6800 | 6950 | 6950 | 6800 | 6800 |
Skills | ||||||||
Grenade | 10 | 10 | 10 | 10 | ||||
Heavy weapons | 10 | 10 | 10 | 10 | ||||
Pistol | 10 | 10 | 10 | 10 | ||||
Rifle | 10 | 10 | 10 | 10 | ||||
Shotgun | 10 | 10 | 10 | 10 | ||||
Assault rifle | 10 | 10 | 10 | 10 | ||||
Ranged energy | 10 | 10 | 10 | 10 | ||||
Burst | 10 | 10 | 10 | 10 | ||||
Fling shot | 10 | 10 | 10 | 10 | ||||
Full auto | 10 | 10 | 10 | 10 | ||||
AAO & AAD | ||||||||
AAO | 55 | 100 | 100 | 55 | 55 | 100 | 100 | 55 |
AAD | 15 | 15 | 15 | 15 | ||||
Misc | ||||||||
NCU memory | 75 | 75 | 30 | 30 | 75 | 75 | 30 | 30 |
XP modifier | 2% | 2% | 2% | 2% | 2% | 2% | 2% | 2% |
Damage & Reflection adders | ||||||||
Damage (all ACs) | 20 | 27 | 27 | 20 | 20 | 27 | 27 | 20 |
Reflect (-FireAC) | 2% | 2% | 2% | 2% | ||||
Reflect (FireAC) | 4% | 4% | 4% | 4% | ||||
Max refl.dmg (-FireAC) | 18 | 18 | 58 | 58 | 18 | 18 | 58 | 58 |
Max refl.dmg (FireAC) | 36 | 36 | 76 | 76 | 36 | 36 | 76 | 76 |
Resists | ||||||||
Nano resist | 105 | 105 | 55 | 55 | 105 | 105 | 55 | 55 |
Resist Init-debuff | 5% | 5% | 5% | 5% | ||||
Resist Burnt-out Armor | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% |
Resist Hellfury Notum Disruptor | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% |
Note: Burnt-out Armor is a proc caused by upgraded Hellfury Assault Cannons and all Hellspinner Shock Cannons, while Hellfury Notum Disruptor is caused exclusively by upgraded Hellfury Assault Cannons. |