Difference between revisions of "Who buffs what"
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==Abilities== | ==Abilities== | ||
− | '''Name of boost - Profession who casts it - modifier ''(NCU cost)'' 'Nanoline:XXX' '''<br> | + | '''Name of boost - Profession who casts it - modifier ''(NCU cost)'' 'Nanoline: XXX' '''<br> |
''Note that two buffs that have the same nanoline cannot stack.''<br> | ''Note that two buffs that have the same nanoline cannot stack.''<br> | ||
<br> | <br> | ||
− | '''Strength'''<br> | + | '''Strength'''<br> |
− | *Prodigious Strength - Enforcer - +40 ''(42 NCU)'' '''Nanoline:156''' | + | *Prodigious Strength - Enforcer - +40 ''(42 NCU)'' '''Nanoline: 156''' |
*Meatshield - Enforcer - +3 ''(2 NCU)'' '''Nanoline:151''' | *Meatshield - Enforcer - +3 ''(2 NCU)'' '''Nanoline:151''' | ||
− | *Essence of <...> - Enforcer - | + | *Essence of <...> - Enforcer - from +5 to +27 ''(5-47 NCU)'' '''Nanoline: 151''' |
− | *Muscle Booster - Martial Artist - +25 ''(22 NCU)'' '''Nanoline:156''' | + | *Muscle Booster - Martial Artist - +25 ''(22 NCU)'' '''Nanoline: 156''' |
− | *Iron Circle - Doctor - +20 ''(26 NCU)'' '''Nanoline:156''' | + | *Iron Circle - Doctor - +20 ''(26 NCU)'' '''Nanoline: 156''' |
− | *Muscle Stim - Martial Artist - +12 ''(7 NCU)'' '''Nanoline:156''' | + | *Muscle Stim - Martial Artist - +12 ''(7 NCU)'' '''Nanoline: 156''' |
− | *Enlarge - Doctor - +10 ''(12 NCU)'' '''Nanoline:156''' | + | *Enlarge - Doctor - +10 ''(12 NCU)'' '''Nanoline: 156''' |
<br> | <br> | ||
'''Agility'''<br> | '''Agility'''<br> | ||
− | *Feline Grace - Agent - +25 ''(17 NCU)'' '''Nanoline:195''' | + | *Feline Grace - Agent - +25 ''(17 NCU)'' '''Nanoline: 195''' |
<br> | <br> | ||
'''Stamina'''<br> | '''Stamina'''<br> | ||
*Meatshield - Enforcer - +3 ''(2 NCU)'' '''Nanoline:151''' | *Meatshield - Enforcer - +3 ''(2 NCU)'' '''Nanoline:151''' | ||
− | *Essence of <...> - Enforcer - | + | *Essence of <...> - Enforcer - from +5 to +27 ''(5-47 NCU)'' '''Nanoline: 151''' |
− | *Iron Circle - Doctor - +20 ''(26 NCU)'' '''Nanoline:156''' | + | *Iron Circle - Doctor - +20 ''(26 NCU)'' '''Nanoline: 156''' |
− | *Enlarge - Doctor - +10 ''(12 NCU)'' '''Nanoline:156''' | + | *Enlarge - Doctor - +10 ''(12 NCU)'' '''Nanoline: 156''' |
<br> | <br> | ||
'''Intelligence''' | '''Intelligence''' | ||
− | *Neuronal Stimulator - Nano-Technician - +20 ''(7 NCU) '''Nanoline:576''' | + | *Neuronal Stimulator - Nano-Technician - +20 ''(7 NCU)'' '''Nanoline: 576''' (target must have SL expansion) |
− | *Improved Cut Red Tape - Bureaucrat - +3 ''(29 NCU)'' '''Nanoline:n/a''' | + | *Improved Cut Red Tape - Bureaucrat - +3 ''(29 NCU)'' '''Nanoline: n/a''' |
<br> | <br> | ||
− | |||
'''Sense'''<br> | '''Sense'''<br> | ||
*Enhanced Senses - Agent - +15 ''(9 NCU)'' '''Nanoline:192'''- 30 min. - QL27 | *Enhanced Senses - Agent - +15 ''(9 NCU)'' '''Nanoline:192'''- 30 min. - QL27 | ||
<br> | <br> | ||
'''Psychic'''<br> | '''Psychic'''<br> | ||
− | *Neuronal Stimulator - Nano-Technician - +20 ''(7 NCU) '''Nanoline:576''' | + | *Neuronal Stimulator - Nano-Technician - +20 ''(7 NCU)'' '''Nanoline: 576''' (target must have SL expansion) |
− | *Improved Cut Red Tape - Bureaucrat - +3 ''(29 NCU)'' '''Nanoline:n/a''' | + | *Improved Cut Red Tape - Bureaucrat - +3 ''(29 NCU)'' '''Nanoline: n/a''' |
==Skills== | ==Skills== | ||
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'''1 Handed Blunt''' | '''1 Handed Blunt''' | ||
− | * Brutal Thug - Enforcer - +87 ''(24 NCU)'' | + | * Thug's Delight - Enforcer - +14 ''(1 NCU)'' '''Nanoline: 179''' |
+ | * Headcracker - Enforcer - +46 ''(10 NCU)'' '''Nanoline: 180''' | ||
+ | * Brutal Thug - Enforcer - +87 ''(24 NCU)'' '''Nanoline: 180''' | ||
'''2 Handed Blunt''' | '''2 Handed Blunt''' | ||
− | * Brutal Thug - Enforcer - +87 ''(24 NCU)'' | + | * Headcracker - Enforcer - +46 ''(10 NCU)'' '''Nanoline: 180''' |
+ | * Brutal Thug - Enforcer - +87 ''(24 NCU)'' '''Nanoline: 180''' | ||
'''Assault Rifle''' | '''Assault Rifle''' | ||
− | * Assault Rifle Mastery - Soldier - 60 ''(16 NCU)'' | + | * Assault Rifle Mastery - Soldier - +60 ''(16 NCU)'' '''Nanoline: 212''' |
'''Aimed Shot''' | '''Aimed Shot''' | ||
− | * Take the Shot - Agent - 130 ''(47 NCU)'' | + | * Take the Shot - Agent - +130 ''(47 NCU)'' '''Nanoline: 198''' |
− | * Eagle Eye - Adventurer - 20 ''(24 NCU)'' | + | * Eagle Eye - Adventurer - +20 ''(24 NCU)'' '''Nanoline: 191''' |
− | * Sniper's Bliss - Agent - 15 ''(14 NCU)'' | + | * Sniper's Bliss - Agent - +15 ''(14 NCU)'' '''Nanoline: 194''' |
'''Burst''' | '''Burst''' | ||
− | * Riot Control - Soldier - 110 ''(39 NCU)'' | + | * Riot Control - Soldier - +110 ''(39 NCU)'' '''Nanoline: 214''' |
− | + | * Minor Suppressor - Fixer - +7 ''(1 NCU)'' '''Nanoline: 253''' | |
− | |||
− | * | ||
− | |||
− | |||
− | |||
− | |||
'''Brawl''' | '''Brawl''' | ||
− | * Dirty Figher - Martial Artist - 45 ''(11 NCU)'' | + | * Dirty Figher - Martial Artist - +45 ''(11 NCU)'' '''Nanoline: 154''' |
'''Martial Arts''' | '''Martial Arts''' | ||
− | * Lesser Controlled Rage - Martial Artist - 12 ''(1 NCU)'' | + | * Lesser Controlled Rage - Martial Artist - +12 ''(1 NCU)'' '''Nanoline: 246''' |
− | * Martial Arts Mastery - Martial Artist - 60 ''(16 NCU)'' | + | * Martial Arts Mastery - Martial Artist - +60 ''(16 NCU)'' '''Nanoline: 209''' |
'''MG/SMG''' | '''MG/SMG''' | ||
− | * Minor Suppressor - Fixer - 8 ''(1 NCU)'' | + | * Minor Suppressor - Fixer - +8 ''(1 NCU)'' '''Nanoline: 253''' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
'''Perception''' | '''Perception''' | ||
− | * Lupus Oculus - Adventurer - 120 ''(15 NCU)'' - | + | * Eagle Eye - Adventurer - +80 ''(24 NCU)'' '''Nanoline: 191''' |
− | * | + | * Lupus Oculus - Adventurer - +120 ''(15 NCU)'' '''Nanoline: 251''' (caster and target must be in wolf form) |
+ | * Vision of the Wolf - Adventurer - +200 ''(29 NCU)'' '''Nanoline: 251''' (caster and target must be in wolf form) | ||
+ | * Gaze of the Hunter - Adventurer - +400 ''(39 NCU)'' '''Nanoline: 251''' (caster and target must be in wolf form) | ||
+ | * Stare of Cerberus - Adventurer - +600 ''(45 NCU)'' '''Nanoline: 251''' (caster and target must be in wolf form) | ||
'''Pistol''' | '''Pistol''' | ||
− | * Pistol Mastery - Soldier - 40 ''(8 NCU)'' | + | * Pistol Mastery - Soldier - +40 ''(8 NCU)'' '''Nanoline: 199''' |
− | * Gunslinger - Bureaucrat - 20 ''(5 NCU)'' | + | * Gunslinger - Bureaucrat - +20 ''(5 NCU)'' '''Nanoline: 199''' |
− | * Extreme Prejudice - Engineer - 120 ''(43 NCU)'' | + | * Extreme Prejudice - Engineer - +120 ''(43 NCU)'' '''Nanoline: 207''' |
'''Riposte''' | '''Riposte''' | ||
− | * Return Attack - Martial Artist - 50 ''(45 NCU)'' | + | * Return Attack - Martial Artist - +50 ''(45 NCU)'' '''Nanoline: 155''' |
'''Rifle''' | '''Rifle''' | ||
− | * Unexpected Attack - Agent - 120 ''(42 NCU)'' | + | * Unexpected Attack - Agent - +120 ''(42 NCU)'' '''Nanoline: 194''' |
− | * Sniper's Bliss - Agent - 50 ''(14 NCU)'' - | + | * Sniper's Bliss - Agent - +50 ''(14 NCU)'' '''Nanoline: 194''' |
+ | * Rifle Mastery - Soldier - +50 ''(12 NCU)'' '''Nanoline: 194''' | ||
'''Sneak Attack''' | '''Sneak Attack''' | ||
− | * Backpain - Fixer - 64 ''(18 NCU)'' | + | * Backpain - Fixer - +64 ''(18 NCU)'' '''Nanoline: 208''' |
− | * Unexpected Attack - Agent - 30 ''(42 NCU)'' | + | * Unexpected Attack - Agent - +30 ''(42 NCU)'' '''Nanoline: 194''' |
==Health Points== | ==Health Points== | ||
''Enforcers'' | ''Enforcers'' | ||
− | * Essence of <..> - +51 to +996 ''(5-47 NCU)'' '''Nanoline:151''' | + | * Essence of <..> - from +51 to +996 ''(5-47 NCU)'' '''Nanoline: 151''' |
<br> | <br> | ||
''Doctors'' | ''Doctors'' | ||
− | * Hearty Constitution(,Improved) - HP Delta +8(48) ''(24/20 NCU)'' '''Nanoline:203''' | + | * Hearty Constitution(,Improved) - HP Delta +8(48) ''(24/20 NCU)'' '''Nanoline: 203''' |
− | * Continuous Reconstruction(,Improved) - HP Delta +14(+65) ''(45/25 NCU)'' '''Nanoline:203''' | + | * Continuous Reconstruction(,Improved) - HP Delta +14(+65) ''(45/25 NCU)'' '''Nanoline: 203''' |
− | * Health Augmentation -/- Life Channeler - +57 to +1344 ''(2-56 NCU)'' | + | * Health Augmentation -/- Life Channeler - +57 to +1344 ''(2-56 NCU)'' '''Nanoline: 185''' |
− | * [Team]Enhance Team Health -/- Superior Omni-Med Enhancement - +26 to +920 ''(1-45 NCU)'' '''Nanoline:184''' | + | * [Team]Enhance Team Health -/- Superior Omni-Med Enhancement - +26 to +920 ''(1-45 NCU)'' '''Nanoline: 184''' |
<br> | <br> | ||
''Nano-technicians'' | ''Nano-technicians'' | ||
− | * Enfraam's <..> - +27 to +307 ''(1-21 NCU)'' '''Nanoline:224''' | + | * Enfraam's <..> - +27 to +307 ''(1-21 NCU)'' '''Nanoline: 224''' |
− | * Izgimmer's Mockery - +350 ''(22 NCU)'' '''Nanoline:224''' | + | * Izgimmer's Mockery - +350 ''(22 NCU)'' '''Nanoline: 224''' |
<br> | <br> | ||
''Soldiers'' | ''Soldiers'' | ||
− | * Body Boost -/- Battlefield Endurance - +20 to +405 ''(1-47 NCU)'' '''Nanoline:151''' | + | * Body Boost -/- Battlefield Endurance - +20 to +405 ''(1-47 NCU)'' '''Nanoline: 151''' |
<br> | <br> | ||
− | 'General line' | + | ''General line'' |
− | * Regeneration - +3 HP Delta ''(5 NCU)'' '''Nanoline:111''' | + | * Regeneration - +3 HP Delta ''(5 NCU)'' '''Nanoline: 111''' |
− | * Improve Health - +10 ''(3 NCU)'' '''Nanoline:80''' | + | * Improve Health - +10 ''(3 NCU)'' '''Nanoline: 80''' |
==Treatment/First Aid== | ==Treatment/First Aid== | ||
− | 'Adventurers' | + | ''Adventurers'' |
− | * Survival Aid - +46 First Aid ''(11 NCU)'' '''Nanoline:190''' | + | * Survival Aid - +46 First Aid ''(11 NCU)'' '''Nanoline: 190''' |
− | * Robust Treatment - +60 First Aid/Treatment ''(47 NCU)'' '''Nanoline:190''' | + | * Robust Treatment - +60 First Aid/Treatment ''(47 NCU)'' '''Nanoline: 190''' |
<br> | <br> | ||
− | 'Doctors' | + | |
− | * Enhanced First Aid - +15 First Aid/ +10 Treatment ''(5 NCU)'' '''Nanoline:190''' | + | ''Doctors'' |
− | * Specialist Treatment - +20 First Aid/ +35 Treatment ''(11 NCU)'' '''Nanoline:190''' | + | * Enhanced First Aid - +15 First Aid/ +10 Treatment ''(5 NCU)'' '''Nanoline: 190''' |
− | * Superior First Aid - +80 First Aid/Treatment ''(37 NCU)'' '''Nanoline:190''' | + | * Specialist Treatment - +20 First Aid/ +35 Treatment ''(11 NCU)'' '''Nanoline: 190''' |
− | * Treatment Transfer - +60 Treatment ''(1 NCU)'' | + | * Superior First Aid - +80 First Aid/Treatment ''(37 NCU)'' '''Nanoline: 190''' |
+ | * Treatment Transfer (perk action) - +60 Treatment ''(1 NCU)'' '''Nanoline: n/a''' (target must be level 201 or higher) | ||
<br> | <br> | ||
− | + | ||
− | |||
− | |||
− | |||
− | |||
==Nanoskills== | ==Nanoskills== | ||
− | Meta- | + | Meta-physicists can buff all nanoskills, either separately or together. |
* Biological Metamorphosis | * Biological Metamorphosis | ||
* Sensory Improvement | * Sensory Improvement | ||
Line 182: | Line 173: | ||
Amount of buff is: | Amount of buff is: | ||
− | * Teachings - +25 ''(Individual 6-7 NCU; Composite 6 NCU, | + | * Teachings - +25 ''(Individual 6-7 NCU; Composite 6 NCU, caster lvl 25, target lvl 15)'' |
− | * | + | * Masteries - +50 ''(Individual 13-16 NCU; Composite 13 NCU, caster lvl 50, target lvl 40)'' |
− | * Infuses - +90 ''(Individual 38-42 NCU; Composite 25 NCU, | + | * Infuses - +90 ''(Individual 38-42 NCU; Composite 25 NCU, caster lvl 100, target lvl 90)'' |
− | * Mocham's | + | * Mocham's Gifts - +140 ''(Individual 50-51 NCU; Composite 48 NCU, caster lvl 190, target lvl 175)'' |
− | + | Additionally, all composites require that the caster and the target both have the SL expansion. | |
− | |||
[[Category:Guides]] | [[Category:Guides]] | ||
[[de:Wer kann was Buffen]] | [[de:Wer kann was Buffen]] |
Revision as of 18:52, 4 September 2007
Abilities
Name of boost - Profession who casts it - modifier (NCU cost) 'Nanoline: XXX'
Note that two buffs that have the same nanoline cannot stack.
Strength
- Prodigious Strength - Enforcer - +40 (42 NCU) Nanoline: 156
- Meatshield - Enforcer - +3 (2 NCU) Nanoline:151
- Essence of <...> - Enforcer - from +5 to +27 (5-47 NCU) Nanoline: 151
- Muscle Booster - Martial Artist - +25 (22 NCU) Nanoline: 156
- Iron Circle - Doctor - +20 (26 NCU) Nanoline: 156
- Muscle Stim - Martial Artist - +12 (7 NCU) Nanoline: 156
- Enlarge - Doctor - +10 (12 NCU) Nanoline: 156
Agility
- Feline Grace - Agent - +25 (17 NCU) Nanoline: 195
Stamina
- Meatshield - Enforcer - +3 (2 NCU) Nanoline:151
- Essence of <...> - Enforcer - from +5 to +27 (5-47 NCU) Nanoline: 151
- Iron Circle - Doctor - +20 (26 NCU) Nanoline: 156
- Enlarge - Doctor - +10 (12 NCU) Nanoline: 156
Intelligence
- Neuronal Stimulator - Nano-Technician - +20 (7 NCU) Nanoline: 576 (target must have SL expansion)
- Improved Cut Red Tape - Bureaucrat - +3 (29 NCU) Nanoline: n/a
Sense
- Enhanced Senses - Agent - +15 (9 NCU) Nanoline:192- 30 min. - QL27
Psychic
- Neuronal Stimulator - Nano-Technician - +20 (7 NCU) Nanoline: 576 (target must have SL expansion)
- Improved Cut Red Tape - Bureaucrat - +3 (29 NCU) Nanoline: n/a
Skills
The Wrangle • Nanoline: 220
While most skill buffs increase one or two skills at most, there is one line of nanos that is perhaps one of the most powerful and widely required buffs in the game. The Wrangle from a Trader buffs all attack and nanoskills simultaneously. The buff is usually short in duration, as it debuffs the trader for the same time it buffs the player (except for the Shadowlands Umbral Wrangler, which is a team aura). Rather than include the wrangle in most of the individual skill listings below, the skills the wrangle buffs are listed here for convenience:
All skills can be buffed from +3 (Skill Wrangler(Weak): 3 NCU) to +153(Umbral Wrangler(Premium) w/ 10 perks in Distill Life: 53 NCU)
- Heavy Weapons
- 1h Blunt
- 2h Blunt
- 1h Edged
- 2h Edged
- Melee Energy
- Piercing
- Martial Arts
- Grenade
- Ranged Energy
- Bow
- Pistol
- Rifle
- MG/SMG
- Shotgun
- Assault Rifle
- Sharp Objects
- Biological Metamorphosis
- Sensory Improvement
- Psychological Modification
- Material Metamorphosis
- Space Time
- Material Creation
Note that wrangles do not buff Special Attack or Multi-Wield skills
1 Handed Blunt
- Thug's Delight - Enforcer - +14 (1 NCU) Nanoline: 179
- Headcracker - Enforcer - +46 (10 NCU) Nanoline: 180
- Brutal Thug - Enforcer - +87 (24 NCU) Nanoline: 180
2 Handed Blunt
- Headcracker - Enforcer - +46 (10 NCU) Nanoline: 180
- Brutal Thug - Enforcer - +87 (24 NCU) Nanoline: 180
Assault Rifle
- Assault Rifle Mastery - Soldier - +60 (16 NCU) Nanoline: 212
Aimed Shot
- Take the Shot - Agent - +130 (47 NCU) Nanoline: 198
- Eagle Eye - Adventurer - +20 (24 NCU) Nanoline: 191
- Sniper's Bliss - Agent - +15 (14 NCU) Nanoline: 194
Burst
- Riot Control - Soldier - +110 (39 NCU) Nanoline: 214
- Minor Suppressor - Fixer - +7 (1 NCU) Nanoline: 253
Brawl
- Dirty Figher - Martial Artist - +45 (11 NCU) Nanoline: 154
Martial Arts
- Lesser Controlled Rage - Martial Artist - +12 (1 NCU) Nanoline: 246
- Martial Arts Mastery - Martial Artist - +60 (16 NCU) Nanoline: 209
MG/SMG
- Minor Suppressor - Fixer - +8 (1 NCU) Nanoline: 253
Perception
- Eagle Eye - Adventurer - +80 (24 NCU) Nanoline: 191
- Lupus Oculus - Adventurer - +120 (15 NCU) Nanoline: 251 (caster and target must be in wolf form)
- Vision of the Wolf - Adventurer - +200 (29 NCU) Nanoline: 251 (caster and target must be in wolf form)
- Gaze of the Hunter - Adventurer - +400 (39 NCU) Nanoline: 251 (caster and target must be in wolf form)
- Stare of Cerberus - Adventurer - +600 (45 NCU) Nanoline: 251 (caster and target must be in wolf form)
Pistol
- Pistol Mastery - Soldier - +40 (8 NCU) Nanoline: 199
- Gunslinger - Bureaucrat - +20 (5 NCU) Nanoline: 199
- Extreme Prejudice - Engineer - +120 (43 NCU) Nanoline: 207
Riposte
- Return Attack - Martial Artist - +50 (45 NCU) Nanoline: 155
Rifle
- Unexpected Attack - Agent - +120 (42 NCU) Nanoline: 194
- Sniper's Bliss - Agent - +50 (14 NCU) Nanoline: 194
- Rifle Mastery - Soldier - +50 (12 NCU) Nanoline: 194
Sneak Attack
- Backpain - Fixer - +64 (18 NCU) Nanoline: 208
- Unexpected Attack - Agent - +30 (42 NCU) Nanoline: 194
Health Points
Enforcers
- Essence of <..> - from +51 to +996 (5-47 NCU) Nanoline: 151
Doctors
- Hearty Constitution(,Improved) - HP Delta +8(48) (24/20 NCU) Nanoline: 203
- Continuous Reconstruction(,Improved) - HP Delta +14(+65) (45/25 NCU) Nanoline: 203
- Health Augmentation -/- Life Channeler - +57 to +1344 (2-56 NCU) Nanoline: 185
- [Team]Enhance Team Health -/- Superior Omni-Med Enhancement - +26 to +920 (1-45 NCU) Nanoline: 184
Nano-technicians
- Enfraam's <..> - +27 to +307 (1-21 NCU) Nanoline: 224
- Izgimmer's Mockery - +350 (22 NCU) Nanoline: 224
Soldiers
- Body Boost -/- Battlefield Endurance - +20 to +405 (1-47 NCU) Nanoline: 151
General line
- Regeneration - +3 HP Delta (5 NCU) Nanoline: 111
- Improve Health - +10 (3 NCU) Nanoline: 80
Treatment/First Aid
Adventurers
- Survival Aid - +46 First Aid (11 NCU) Nanoline: 190
- Robust Treatment - +60 First Aid/Treatment (47 NCU) Nanoline: 190
Doctors
- Enhanced First Aid - +15 First Aid/ +10 Treatment (5 NCU) Nanoline: 190
- Specialist Treatment - +20 First Aid/ +35 Treatment (11 NCU) Nanoline: 190
- Superior First Aid - +80 First Aid/Treatment (37 NCU) Nanoline: 190
- Treatment Transfer (perk action) - +60 Treatment (1 NCU) Nanoline: n/a (target must be level 201 or higher)
Nanoskills
Meta-physicists can buff all nanoskills, either separately or together.
- Biological Metamorphosis
- Sensory Improvement
- Psychological Modification
- Material Metamorphosis
- Space Time
- Material Creation
MP buffs stack with general Expertise nanos and Trader wrangles.
Amount of buff is:
- Teachings - +25 (Individual 6-7 NCU; Composite 6 NCU, caster lvl 25, target lvl 15)
- Masteries - +50 (Individual 13-16 NCU; Composite 13 NCU, caster lvl 50, target lvl 40)
- Infuses - +90 (Individual 38-42 NCU; Composite 25 NCU, caster lvl 100, target lvl 90)
- Mocham's Gifts - +140 (Individual 50-51 NCU; Composite 48 NCU, caster lvl 190, target lvl 175)
Additionally, all composites require that the caster and the target both have the SL expansion.