The Clan City of Camelot is in the northern part of Avalon; it is home to the Knights of Avalon Clan, which is lead by Lord Galahad. This clan is dedicated to the old and long and mostly forgotten traditions of earth chivalry.
Camelot Castle is the lair of the Dragon Tarasque.
Getting there is a bit easier for clan players because the town is owned by their faction, but Omnis should have little problem reaching it. The fastest way is to use the Grid to Camelot (top level inside the grid), that requires 450+ Computer Literacy Skill.
Two narrow passages comprise the main gate into the main part of the city on the southwest wall at 1960 3705.
There is an outpost, walled like the city, dead west of the city and southeast of the Cyborg Citadel, with a narrow ground-level entrance at 1550 3650 .
Enter this instance through the gate to the castle, there is a drawbridge that leads across the lava moat.
Inside, the instance itself is in two main sections. The first and upper floors are the actual castle itself where is safe for any players (even omnis) due to its 75% gas suppression. The many Knights guarding their castle will not fight anyone unless they are attacked. As soon as you enter the place, use the door on the left side and continue to a large room with pillars. This room will have a door on the south side that leads to a set of stairs to the basement of the castle. That is where the interesting part of this instance lies.
This place is for level 150+ players, for a few reasons. One is the PvP part of it, and another is the last boss that you will encounter. I would recommend lowering your graphics setting a bit to avoid any latency (lag) due to the possible high number of players and actions being made in the basement.
A few things and tips you need to know before you go downstairs.
- Once you cross the door you are entering a 25% gas suppression area, the entire basement has that setting and there is no safe place to sit down or rest. In other words you are in PvP territory.
- You will only have a few seconds before you can be attacked, use every second to go as far inside as possible.
- Stay with your team always, do not get separated and do not split in different directions.
- Do not be surprised if you are ambushed by a rush from a team or group from the opposite faction trying to kill you.
- Be well prepared with ammunition and medical supplies.
- Everyone in your team should be buffed and ready to run and/or fight.
It is in the first area of the basement (where there are actual rooms) where Omni and Clan players fight for domination of the basement. Those who remain in control are the ones likely going for the grand prize which is killing the genetically engineered giant dragon Tarasque which is at the bottom of the basement. Mobs will be level 100ish, for the exception of the bosses.
These are the mobs you will encounter before facing Tarasque:
- Ghasap's Minion
- Rider Lizard Scaly Lizard
- Jaded Lizard Arc Lizard
- Scarred Lizard
Ghasap's Minions have a chance to drop these items:
- Engraved Torch
- Mosaic Layered Torch
- Outstanding Torch
- Quality Torch
- Corroded Blade
- Well-Worn Antiquated Sword
Morgan Le Faye
Now go back from the way you came and go deeper into the basement by going down a set of stairs. They will lead you to the first PvP encounter area. This specific room is called "the box" by many players, because of it's square shape and the boxes that lay in it. Both factions usually hold their ground here first to hold back the opposite faction. Defenders will be standing in two areas, right in front of the door into the room by boxes and around the corner by the door leading into the caves to cover more ground and eliminate any incoming rush of players.
It is here where the excitement starts, with one side holding their ground and another rushing to break through. But this is not the end of the conflict in the basement, at least not most of the time. As you go past this room you will enter the caves where giant lizards roam. At the end of the first long cavernous corridor there will be a left and right openings, go left to travel towards Tarasque's lair.
The last room will be pretty large, with 14 Scarred Lizards spread out near the walls of the room. Most will not be in your way, so don't bother killing them. Now comes the second PvP encounter area. Usually players will stand near the door inside the room, waiting for the opposite faction to open the room and rush in. It is here where sometimes a last attempt to overtake the basement takes place (check the map).
In the middle of the room is where Tarasque will spawn in all her gigantic glory. I was lucky enough to participate in one of the regular raids which is run by the Tnet raiding bot (I'm a member) from the Atlantean Server to take images of the dragon and players in action.
Patch 13.8: Administrator DeValos, who spawns after Tarasque is killed.
Source: Administrator DeValos - AO Universe
Map from this instance