Combined Mercenary's Armor

Appeareance and Stats[edit]

Appeareance[edit]

Combined Mercenary's Headwear
Combined Mercenary's Jacket
Combined Mercenary's Sleeves Combined Mercenary's Gloves Combined Mercenary's Sleeves
Combined Mercenary's Legwear
Combined Mercenary's Footwear

Statistic QL 224[edit]

ProjectileAC: 4999
MeleeAC: 4999
EnergyAC: 4752
FireAC: 4752
ColdAC: 4509
RadiationAC: 4999
ChemicalAC: 4269
PoisonAC: 4509
 
Abilities
BodyDevelopment: 266
MaxHealth: 1050
 
Miscellanous
DefenseModifier: 77
 
Melee
MartialArts: 161
1hBlunt: 161
1hEdged: 161
2hEdged: 161
2hBlunt: 161
Piercing: 161
MeleeEnergy: 161
FastAttack: 161
Brawl: 161
Dimach: 161
SneakAttack: 161
MultiMelee: 161
 
Speed
Riposte: 161
Parry: 161
 
Damage
ProjectileDamageModifier: 49
MeleeDamageModifier: 49
EnergyDamageModifier: 49
ChemicalDamageModifier: 49
RadiationDamageModifier: 49
ColdDamageModifier: 49
FireDamageModifier: 49
PoisonDamageModifier: 49

Statistic QL 300[edit]

ProjectileAC: 6680
MeleeAC: 6680
EnergyAC: 6360
FireAC: 6360
ColdAC: 6040
RadiationAC: 6680
ChemicalAC: 5720
PoisonAC: 6040
 
Abilities
BodyDevelopment: 350
MaxHealth: 1400
 
Miscellanous
DefenseModifier: 105
 
Melee
MartialArts: 210
1hBlunt: 210
1hEdged: 210
2hEdged: 210
2hBlunt: 210
Piercing: 210
MeleeEnergy: 210
FastAttack: 210
Brawl: 210
Dimach: 210
SneakAttack: 210
MultiMelee: 210
 
Speed
Riposte: 210
Parry: 210
 
Damage
ProjectileDamageModifier: 70
MeleeDamageModifier: 70
EnergyDamageModifier: 70
ChemicalDamageModifier: 70
RadiationDamageModifier: 70
ColdDamageModifier: 70
FireDamageModifier: 70
PoisonDamageModifier: 70
Stats compared to Carbonum Armor
equal/better/inferior.

Pros and Cons[edit]

+ very good buffs for melee skills as well as defense and damage modifier

- expensive to buy
- bots for the tradeskill only drop at alien city raids

Comments[edit]

  • QL225 is the highest QL that can be used with Alien Technology Expertise 2
  • it is tradeskilled from a combination of Enduring Armor and Strong Armor