Exploring

From Anarchy Online Wiki [AOWiki]

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16236.gif Vehicle Air
16236.gif Vehicle Ground
16236.gif Vehicle Water
16300.gif Run Speed
16211.gif Adventuring





The Map Navigation points that are displayed are the trickledown from Attributes, plus points IF any IP was spent on them. If no IP was spent, no IP is gained with the Free Reset.

16236.gif Vehicle Air[edit]

Basic Info:[edit]

Often consider the most important vehicle skill as the uses of flying vehicles surpasses both ground and water vehicles with their ability to move quickly over terrain. With the addition of the Phasefront vehicles that do not use this skill, even older Yalms maybe going out of style for paid accounts. The AO classic Yalmaha XL - 29478 Yalmaha XL - 29478 QL30, which requires Vehicle Air of 80 is still very popular with Froob accounts and can be purchased at any time from any Tower Shop, while a free Ganimedes Personal Jetpack Ganimedes Personal Jetpack requiring Vehicle Air 81 is available to claim for free from Item Shop for all players during Anniversaries event in early July every year.

Flying adds an invisible value of +555 to player's Run Speed skill, translating into an additional 2 m/s speed over running, which is in addition to the run speed buff present on flying vehicles, starting at +150 for slowest vehicle, Ganimedes Personal Jetpack.

Cluster locations
Vehicle Air Cluster - Shiny (Eye)
shiny
Eye
Vehicle Air Cluster - Bright (Ear)
bright
Ear
Vehicle Air Cluster - Faded (Head)
faded
Head

Vehicle Air Dependencies: 60% Sense, 20% Intelligence, 20% Agility

Buffing nanos:[edit]

Buffing items:[edit]

Common buffing armor

Chirop Exoskeleton Wing Mesh +15 Chirop Exoskeleton Wing Mesh (Unique) Drop from Primordial Chirop

Common buffing items




16236.gif Vehicle Ground[edit]

Basic Info:[edit]

Due to the presence of only two ground vehicles in the game, and use for those vehicles, this skill is often considered to be not worth taking and should be avoided.
Cluster locations
Vehicle Grnd Cluster - Shiny (Head)
shiny
Head
Vehicle Grnd Cluster - Bright (Eye)
bright
Eye
Vehicle Grnd Cluster - Faded (Ear)
faded
Ear

Vehicle Ground Dependencies: 60% Sense, 20% Intelligence, 20% Agility

Buffing nanos:[edit]

Buffing items:[edit]

Common buffing armor Common buffing items




16236.gif Vehicle Water[edit]

Basic Info:[edit]

Due to the presence of only one water vehicle in the game, and use for that vehicle, this skill is often considered to be not worth taking and should be avoided.
Cluster locations
Vehicle Hydr Cluster - Shiny (Head)
shiny
Head
Vehicle Hydr Cluster - Bright (Eye)
bright
Eye
Vehicle Hydr Cluster - Faded (Ear)
faded
Ear

Vehicle Water Dependencies: 60% Sense, 20% Intelligence, 20% Agility

Buffing nanos:[edit]

Buffing items:[edit]

Common buffing armor Common buffing items
Mate - Sugarfree Rum +5 * 2




16300.gif Run Speed[edit]

Run Speed, as of Patch 18.7, now affects the speed of Swimming as well. Swimming skill itself is currently removed from the game.

Basic Info:[edit]

Run speed defines how fast your character can move in-game, other than walking or moving while sneaking.

A zero value of this skill results in the in-game run speed of around 4.82 m/s, and every unit of this skill increases the run/fly speed by about 3.615mm/s. Thus the strongest nano buff alone, Gridspace Freedom Gridspace Freedom, with its +720 effect on the skill, would increase the in-game run/fly speed by about 2.6m/s.

Flying adds an invisible value of +555 to this skill, which is in addition to the run speed buff present on flying vehicles, starting at +150 for slowest vehicle, Ganimedes Personal Jetpack, making character flying speed to be 6.82 when the value of this skill is zero (though this would only happen if a character has a hostile snare nano program running in their NCU, as otherwise the value would be at least 156 from the Jetpack and the minimum base skill value of 6).

Walking speed and moving while sneaking speed are both fixed at 1.5 m/s and are not affected by the value of this skill. Therefore walking/sneak moving is the same as running with this skill being at -920, or flying at -1475.

Very observant players will have been able to gauge exactly how fast they are going when they are buffed and unbuffed. They will have noticed the tendency of the human eye to derive a disproportionate impression of just how much "faster" they are going when their actual speed increase is relatively small. Others may be surprised to see the following travel times over a given distance (specifically, the distance between the entrance to Biomare and the bridge over Maintenance Supervisor Johnson's pit, just past the first golfball teleporter and just before the Hangar. Times in Minutes : Seconds.

~1:50 : Base Run Speed 174
~1:40 : Run Speed 364 (+190)
~1:20 : Run Speed 808 (+720, with a character with 88 base run speed)
Description
Cluster locations
Run Speed Cluster - Shiny (Right-Wrist)
shiny
Right-Wrist
Run Speed Cluster - Bright (Left-Wrist)
bright
Left-Wrist
Run Speed Cluster - Faded (Leg)
faded
Leg

Buffing nanos:[edit]

Buffing nanos:[edit]

Speed buffs
Gridspace Freedom +720 Gridspace Freedom (Fixer, 48 NCU)
Grid Phase Accelerator +620 Grid Phase Accelerator (Fixer, 42 NCU)
Partial Grid Jump +450 Partial Grid Jump (Fixer, 35 NCU)
Grid Surfer +390 Grid Surfer (Fixer, 26 NCU)
Leech Grid Vector +310 Leech Grid Vector (Fixer, 25 NCU)
Grid Runner +260 Grid Runner (Fixer, 14 NCU)
Faster than your Shadow +250 Faster than your Shadow (Shade, 39 NCU)
Hack Grid Vector +190 Hack Grid Vector (Fixer, 10 NCU)
Limited Grid Jump +140 Limited Grid Jump (Fixer, 6 NCU)
Free Movement +100 Free Movement (Adventurer, 14 NCU)
Velocity +70 Velocity (Martial Artist, 19 NCU)
Terrain Knowledge +65 Terrain Knowledge (Adventurer, 4 NCU)
Adventurer combat morphs
Kodaik Velocity IV +500 Kodaik Velocity IV (Arete Landing quest, 5 NCU)
Calia's Form: Wolf (Other) +390 Calia's Form: Wolf (Other) (Adventurer, 49 NCU)
Relation to Cerberus (Other) +240 Relation to Cerberus (Other) (Adventurer, 39 NCU)
Playful Cub (Other) +100 Playful Cub (Other) (Adventurer, 17 NCU)
Generic run speed buffs
Composite Martial Prowess Expertise +30 Composite Martial Prowess Expertise (general, 4 NCU)

Maximum buff: 1630 (Gridspace Freedom + Calia's Form: Wolf (Other) + Composite, 101 NCU)

Buffing items:[edit]

Common buffing armor Common buffing items




16211.gif Adventuring[edit]

Basic Info:[edit]

Adventuring is a skill that deals with endurance and awareness of the environment, but ironically, for such valued traits the skill is seldom used. It is generally used to wear backpacks, some back items, and for higher level Adventurer Map nanos.

Cluster locations
Adventuring Cluster - Shiny (Leg)
shiny
Leg
Adventuring Cluster - Bright (Waist)
bright
Waist
Adventuring Cluster - Faded (Chest)
faded
Chest

Buffing nanos:[edit]

Adventuring Expertise
Adventuring Expertise +20 Adventuring Expertise (general, 4 NCU)
Adventuring Proficiency +10 Adventuring Proficiency (general, 2 NCU)

Maximum buff: 20 (Adventuring Expertise, 4 NCU)

Buffing items:[edit]

Common buffing armor Common buffing items
Worn ICC Secretary Cloak Worn ICC Secretary Cloak +3 at ql 50 Cracked and Untuned Mitaar Cracked and Untuned Mitaar +5 at ql 24
Worn ICC Secretary Cloak Worn ICC Secretary Cloak +12 at ql 100 Professional Mitaar of Snelton Professional Mitaar of Snelton +50 at ql 300