Faithful Agent
From Anarchy Online Wiki [AOWiki]
End game armor for the Agent profession
Tradeskill: See Faithful Armor
Appearance and Stats[edit]
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stat compared to Carbonum Armor equal/better/worse. |
Agent's Faithful Armor Full Set at QL 300 (10 pieces) | ||
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Flags | Visible, (NODROP) | |
Glyphs Used | Blue Glyph of Enel | Air Glyph of The World |
Required To Equip | Agility 1100 Sense 900 |
Adventurer Profession Shadowlands Expansion Clan Faction |
Modifiers | Projectile AC: 5785 Melee AC: 8400 Energy AC: 8400 Fire AC: 5785 Cold AC: 8400 Radiation AC: 8400 Chemical AC: 8400 Poison AC: 8400 Strength: 12 Stamina: 12 Agility: 20 Intelligence: 10 Sense: 20 Psychic: 10 Max Health: 2450 Max NCU: 56 Mat. Metamorphosis: 15 Bio. Metamorphosis: 15 Psy. Modification: 20 |
Material Creation: 15 Space Time: 16 Sensory Improvement: 20 First Aid: 30 Ranged Init.: 80 Dodge Ranged: 50 Evade ClsC: 40 Duck Exp: 50 Run Speed: 40 Bow: 20 Rifle: 60 Fling Shot: 25 Aimed Shot: 60 Chemistry: 50 Concealment: 60 Breaking Entry: 40 Trap Disarm: 50Perception: 60 |
Manufacture[edit]
See Main Article Faithful Armor
Breakpoints[edit]
Pros and cons of Faithful Agent[edit]
Faithful Agent is end game armor. Points in favor and against are bound to be on an individual piece basis, in many cases suiting a particular play style and budget. Personal preferences are welcomed, but as much information as possible regarding these distinctions should be provided.
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See Also[edit]
External Links[edit]
- Information in this guide was obtained in part from the article Faithful/Chosen Armor on Jexai's.