Faithful Agent

From Anarchy Online Wiki [AOWiki]

End game armor for the Agent profession

Tradeskill: See Faithful Armor

Appearance and Stats[edit]

Faithful Agent Helmet Faithful Agent Manteau
Faithful Agent Shoulderpad Faithful Agent Body Armor Faithful Agent Shoulderpad
Faithful Agent Sleeves Faithful Agent Gloves Faithful Agent Sleeves
Faithful Agent Pants
Faithful Agent Boots
QL300:
ProjectileAC: 8425
MeleeAC: 8425
EnergyAC: 8425
FireAC: 8425
ColdAC: 8425
RadiationAC: 8425
ChemicalAC: 6065
PoisonAC: 6065
 
Non-AC Modifiers Shown Below

stat compared to Carbonum Armor
equal/better/worse.
Agent's Faithful Armor
Full Set at QL 300 (10 pieces)
Flags Visible, (NODROP)
Glyphs Used Blue Glyph of Enel Blue Glyph of Enel Air Glyph of the World Air Glyph of The World
Required To Equip Agility 1100
Sense 900
Adventurer Profession
Shadowlands Expansion
Clan Faction
Modifiers Projectile AC: 5785
Melee AC: 8400
Energy AC: 8400
Fire AC: 5785
Cold AC: 8400
Radiation AC: 8400
Chemical AC: 8400
Poison AC: 8400
Strength: 12
Stamina: 12
Agility: 20
Intelligence: 10
Sense: 20
Psychic: 10
Max Health: 2450
Max NCU: 56
Mat. Metamorphosis: 15
Bio. Metamorphosis: 15
Psy. Modification: 20
Material Creation: 15
Space Time: 16
Sensory Improvement: 20
First Aid: 30
Ranged Init.: 80
Dodge Ranged: 50
Evade ClsC: 40
Duck Exp: 50
Run Speed: 40
Bow: 20
Rifle: 60
Fling Shot: 25
Aimed Shot: 60
Chemistry: 50
Concealment: 60
Breaking Entry: 40
Trap Disarm: 50Perception: 60

Manufacture[edit]

See Main Article Faithful Armor


Breakpoints[edit]

Pros and cons of Faithful Agent[edit]

Faithful Agent is end game armor. Points in favor and against are bound to be on an individual piece basis, in many cases suiting a particular play style and budget. Personal preferences are welcomed, but as much information as possible regarding these distinctions should be provided.

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See Also[edit]

External Links[edit]