Fixer Weapons

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Starter Weapons[edit]

End Game Weapons[edit]

Drops from the Crypt of Home. Comes in QL 100 to 105, the 105 having the prefix "Blinded". Froobs can look to dual-wielded Blinded Blackbirds from endgame weapons. For paying players, Blackbirds may be used if you decide to use a pistol/SMG combo early on when paired with a Jobe City/Portal Guard Personal Pistol. Blinded Blackbird is also known as BBB.

  • Kyr'Ozch Machine Pistol Kyr'ozch Machine Pistol (requires Alien Invasion). Drops from Alien Mobs

Similar to the Energy Pistol, the gain from using SMG instead is because it deals energy damage, just like the Jobe City/Portal Guard Personal Pistol, resulting in more gain from Bracelets of Arul Saba. Also, the SMG Mastery perkline provides devastating specials as well as damage boosts.

Buff Weapons[edit]

Hotswapping: all weapons can be hotswapped, which means the buff that the weapon being unequipped provides will apply towards satisfying the requirements of the weapon being equipped.

Burst[edit]

  • BigBurger Inc. Chapman BigBurger Inc. Chapman at ql100: +30, or +60 in dual-wield (hotswappable)
  • BigBurger Inc. Chapman Max BigBurger Inc. Chapman Max at ql200: +40, or +80 in dual-wield (hotswappable)

External Links[edit]


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