Fixer Weapons
Starter Weapons[edit]
- Solar Powered Submachine Gun (NODROP) one is given to fixers when starting.
- Stabilized Silent Spitter (NODROP) upgraded from starter weapon.
- Chimera Machine Gun (Shadowlands required) is tradeskilled using components from mobs in the Nascence Training Grounds. Cannot be dueled wielded and requires energy ammo.
- Illegally Modified Ofab Hawk drops in Condemned Subway.
End Game Weapons[edit]
- Blackbird ({{safesubst:#if:|{{{3}}}|Blinded}}) - Crypt of Home - QL 100-105
Drops from the Crypt of Home. Comes in QL 100 to 105, the 105 having the prefix "Blinded". Froobs can look to dual-wielded Blinded Blackbirds from endgame weapons. For paying players, Blackbirds may be used if you decide to use a pistol/SMG combo early on when paired with a Jobe City/Portal Guard Personal Pistol. Blinded Blackbird is also known as BBB.
- Up-gradable to Kyr'Ozch Machine Pistol - Type 4 (Burst) using Kyr'Ozch Bio-Material - Type 4
- Up-gradable to Kyr'Ozch Machine Pistol - Type 5 (Burst, Fling) using Kyr'Ozch Bio-Material - Type 5
Similar to the Energy Pistol, the gain from using SMG instead is because it deals energy damage, just like the Jobe City/Portal Guard Personal Pistol, resulting in more gain from Bracelets of Arul Saba. Also, the SMG Mastery perkline provides devastating specials as well as damage boosts.
Buff Weapons[edit]
Hotswapping: all weapons can be hotswapped, which means the buff that the weapon being unequipped provides will apply towards satisfying the requirements of the weapon being equipped.
Burst[edit]
- BigBurger Inc. Chapman at ql100: +30, or +60 in dual-wield (hotswappable)
- BigBurger Inc. Chapman Max at ql200: +40, or +80 in dual-wield (hotswappable)
External Links[edit]
- Dyotron's Fixer v1.1 -Weapons (German) - covers Rubi-Ka Calssic, Shadowland and Alien Invasion weapons
- Ye Olde Fixer Guide's Weapon List identifies recommended weapons by level groups - (Web Archive)
- AO Vault's SMG User Guide
- High end fixer Weapons - The Alien Dimension
- Ofab Hawk (Lost Eden Expansion)
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Breed and Skills: | Adventurer • Agent • Bureaucrat • Doctor • Enforcer • Engineer • Fixer • Keeper • Martial Artist • Meta-Physicist • Nano-Technician • Shade • Soldier • Trader |
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