Gilthar Garden Mission (Adonis Clan)

From Anarchy Online Wiki [AOWiki]

Note "This note seems to have been scribbled down hastily and the words have no importance to you, but there is surely someone waiting for it."
It saves time to get the Note for the Redeemed before visiting them; it is near the entry point into Adonis. There is a series of mini-bridges to the northeast, and the target point is to the northwest of the far side end of the bridges. At the target point is a ramp, and at the top of the ramp, a long bridge. At the end of the bridge are two portals; one to each the two targets to kill for the Note. It has between a 25% and 50% drop rate.
(+) Fortuitous Urga-Yutt Dal
(+) Hypnagogic Jorr-Thrak Dal

The Redeemed Temple is the light colored building on the small island. Look for Ecclesiast Gil Jha, who gives a letter for Sipius Gil Ilad-Ulma, a formality which humans might find extraneous, since Sipius is standing right next to Gil Jha. Go get the Note as per the above section if needed, otherwise just "deliver" it to the Ecclesiast.

Now the Ecclesiast is interested in two Ancient Control Panels (the Redeemed call them Arks). "Observe" them.

  1. 2800 × 2530 - North of the Redeemed camp, there are big spaceship looking things on the map
  2. 1670 × 3020 - On the snowy island, at the top of the massive hill with Dryads on its slopes

Return to Diviner Gil Yeol-Ulma at 465 × 271

The Key to the Garden of Gilthar The Key to the Garden of Gilthar

Strategy[edit]

  1. Travelling to Adonis requires unequipping Back Armor to use the Metawater Repellent Spiritech Suit Metawater Repellent Spiritech Suit to travel through Metawater
  2. There are only two mobs to kill, and both seem not surrounded by other Social mobs (Aggression Enhancer would deal with that anyway)

Therefore, it would be efficient (sounds better than lazy, anyway) to travel to Adonis when equipped back armor is easiest to re-equip, or even purposely let back armor become weak, only bothering to get better once the Gilthar key is obtained. Of course, this only works if the player can navigate the route to the Note and Arks without dying too much.