Solar-Powered Pistol

From Anarchy Online Wiki [AOWiki]
(Redirected from Master Engineer Pistol)

Skills[edit]

  • Electrical Engineering (EE)
  • Mechanical Engineering (ME)
  • Nanoprogramming (NP)
  • Weapon Smithing (WS)
  • Quantum Force field Technology (QFT)
  • Breaking and Entering (B&E)

Production[edit]

The pistol produced up to and including QL200 has can be used by both paid and unpaid players of any profession. After that it can only be used by Engineers with Lost Eden expansion.

The combination of items in Anarchy Online works as follows:

Open the tradeskill window (Shift + T). Here you can place the two items you want to combine in the left and middle part. The resulting Item will be shown in the right area. Missing skills, or non possible combinations will be shown below. A detailed look on the resulting item is possible with a simple shift-left-click on it. It is recommended to have free inventory space before combining items, else the item will end in the overflow window.

Step 1 - Crafting a Solar-Powered Pistol[edit]

Solar-Powered Pistol Solar-Powered Pistol

No Expansion Requirements
No Profession Requirements
[NODROP]

(it's the Engineer startup weapon and only buyable at the start island. The following step is for all who lost or deleted the pistol, or upgraded it to an Electrical Surge Pistol and need a new one. The Electrical Surge Pistol and Solar-Powered Adventuring Pistol can not be used in this tradeskill.)

Items and Tools[edit]

Component *1 Location QL
Irreparable River MV C Shop (Basic, only)
Weapons
or random Subway mob loot
1-20
Auto Targeting Computer IIR 4 Ultra C Shop
Ranged Weapon Components
+/-10%
Basic Calculator C Shop
Basic Office Supplies
+/-10%
Jandawit Cleanup Cluster C Shop
Ranged Weapon Components
+/-10%
R = reusable, C = consumed

Crafting[edit]

Hint: All the following pistols are levelable by right-click as long as the skill requirements in Weapon Smithing are fulfilled.


Step 2 - Crafting a Solar-Powered Tinker Pistol[edit]

Beware that from now on this pistol will be right-hand only.

Solar-Powered Tinker Pistol Solar-Powered Tinker Pistol QL1-39

[NODROP]
No Expansion Requirements
No Profession Requirements
Max health 20
Tutoring 7
Max nano 43

Solar-Powered Tinker Pistol


Items and Tools[edit]

Component *1 Location QL
Solar-Powered Pistol Solar-Powered Pistol [NODROP] C   1
Jensen Personal Ore Extractor Jensen Personal Ore Extractor C General Tools and Bases +/-10% of Notum Chip/Fragment
Screwdriver Screwdriver R Shop
10
Robotic Self-Preservation System Robotic Self-Preservation System C Robots any
Notum Chip Notum Chip or
Notum Fragment Notum Fragment
C Mobs/Chests any
R = reusable, C = consumed

Crafting[edit]

Screwdriver + Jensen Personal Ore Extractor = Modified Jensen Ore Extractor Skills:
Screwdriver Jensen Personal Ore Extractor Modified Jensen Ore Extractor [NODROP] EE and ME = 3.5 * QL of Extractor
Robotic Self-Preservation System + Modified Jensen Ore Extractor = Unstable Preservation System Skills:
Robotic Self-Preservation System Modified Jensen Ore Extractor [NODROP] Unstable Preservation System [NODROP] NP = 3.5 * QL of Extractor
Unstable Preservation System + Notum Chip or Notum Fragment = Stable Preservation System Skills:
Unstable Preservation System [NODROP] Notum Chip or Notum Fragment Stable Preservation System [NODROP] NP = 2.5 * QL of Notum
ME = 3.5 * QL of Notum
Stable Preservation System + Solar-Powered Pistol = Solar-Powered Tinker Pistol Skills:
Stable Preservation System [NODROP] Solar-Powered Pistol [NODROP] Solar-Powered Tinker Pistol [NODROP] ??? if any

Step 3 - Crafting a Solar-Powered Mender Pistol[edit]

Solar-Powered Mender Pistol Solar-Powered Mender Pistol QL40-99

[NODROP]
No Expansion Requirements
No Profession Requirements
Max health 20
Mechanical engineering 4
Tutoring 7
Max nano 44

Solar-Powered Mender Pistol


Items and Tools[edit]

Component *1 Location QL
Solar-Powered Tinker Pistol [NODROP] C   39
Screwdriver R General Shops, Tools terminal 10
Technoscavenger Brain [NODROP] C Dropped by Buzzsaw or Buckethead Technoscavenger mobs any
Bio Analyzing Computer C General Shops, in Mechanical and Electrical Components terminal +/-10% of the Brain
R = reusable, C = consumed

Crafting[edit]

Screwdriver + Technoscavenger Brain = Technoscavenger Mechanics Library Skills:
Screwdriver Technoscavenger Brain [NODROP] Technoscavenger Mechanics Library [NODROP] ME = 3.5 * QL
EE = 3.5 * QL
Technoscavenger Mechanics Library + Bio Analyzing Computer = Mechanical Analyzer Skills:
Technoscavenger Mechanics Library [NODROP] Bio Analyzing Computer Mechanical Analyzer [NODROP] ME = 3.5 * QL of Library
EE = 3.5 * QL of Library
Solar-Powered Tinker Pistol + Mechanical Analyzer = Solar-Powered Mender Pistol Skills:
Solar-Powered Tinker Pistol [NODROP] Mechanical Analyzer [NODROP] Solar Powered Mender Pistol [NODROP] WS = 180
ME = 140
EE = 140

Hint: Mechanical Analyzer is also a piece of armor and thus can be worn by itself by Engineers and Agents in False Profession.

Step 4 - Crafting a Solar-Powered Mechanic Pistol[edit]

Solar-Powered Mechanic Pistol Solar-Powered Mechanic Pistol QL100-139

[NODROP]
No Expansion Requirements
No Profession Requirements
Max health 70
Mechanical engineering 13
Electrical engineering 13
Tutoring 25
Max nano 153

Solar-Powered Mechanic Pistol

Items and Tools[edit]

Component *1 Location QL
Solar Powered Mender Pistol [NODROP] C   99
Electrical Engineering Tutoring Device C Shop
50+
Hacker Tool C Shop
Tools
180+ or
90%+ of Device
Disposal Unit Electrical Toolset C Droped by
R-2000 Vermin Disposal Unit
in Greater Tir County
100
R = reusable, C = consumed

Crafting[edit]

Step 5 - Crafting a Solar-Powered Machinist Pistol[edit]

Solar-Powered Machinist Pistol Solar-Powered Machinist Pistol QL140-179

[NODROP]
No Expansion Requirements
No Profession Requirements
Max health 90
Mechanical engineering 16
Electrical engineering 16
Tutoring 32
Quantum physics 16
Max nano 197

Solar-Powered Machinist Pistol

Items and Tools[edit]

Component *1 Location QL
Solar-Powered Mechanic Pistol [NODROP] C   133+
Hacker Tool R Shop
+/-10%
2*Field Quantum Physics All-Purpose Tool C Shop
General Tools and Bases
+/-10%
Notum Threaded Zodiacal Blanket C Medusa drop +/-10%
R = reusable, C = consumed

Crafting[edit]

Hint: the Notum Threaded Backpack is not NODROP, and so can be made by someone else. It is also a piece of armor and thus can be worn by itself.

Step 6 - Crafting a Solar-Powered Engineer Pistol[edit]

Solar-Powered Engineer Pistol Solar-Powered Engineer Pistol QL180-199

[NODROP]
No Expansion Requirements
No Profession Requirements
Max health 100
Mechanical engineering 18
Electrical engineering 18
Tutoring 36
Quantum physics 18
Nano programming 18
Max nano 219

Solar-Powered Engineer Pistol

Items and Tools[edit]

Component *1 Location QL
Solar-Powered Machinist Pistol [NODROP] C   179
Experimental Nanobot Classifying Computer C Slayerdroid drop 180
Mist-Filled Jar C Solo and Team mission chests and boxes 90+
R = reusable, C = consumed

Crafting[edit]

Step 7 - Crafting a Solar-Powered Master Engineer Pistol[edit]

Solar-Powered Master Engineer Pistol Solar-Powered Master Engineer Pistol QL200

[NODROP]
No Expansion Requirements
No Profession Requirements
Max health 100
Melee AC 150
Energy AC 150
Chemical AC 150
Poison AC 150
Mechanical engineering 24
Electrical engineering 24
Matter metamorphosis 4
Matter creation 4
Time and space 4
Tutoring 36
Quantum physics 24
Nano programming 24
NCU memory 20
Max nano 220
Experience modifier 2

Items and Tools[edit]

Component *1 Location QL
Solar-Powered Engineer Pistol [NODROP] C   199
Nano Formula Recompiler C Mission
Reward/Loot
+/-10%
Nano Programming Interface R Shop
+/-10%
64 NCU Memory C Neutral Shop
Mission
Reward/Loot
+/-10%
Lock Pick R Shop
+/-10%
Crystalized Medusa Queen Hippocampus [NODROP] C 4th or 8th Champion/
The Brood Mother at Hollow Island
+/-10%
R = reusable, C = consumed

Crafting[edit]

The Accelerated NCU Memory is not NODROP, and so can be made by someone else. It is also a desck item and can be worn by itself.

Step 8 - Crafting an Infused Solar-Powered Master Engineer Pistol[edit]

Infused Solar-Powered Master Engineer Pistol Infused Solar-Powered Master Engineer Pistol QL300

[NODROP]
Requires the Lost Eden Expansion
Requires Profession: Engineer
Tutoring 50
MaxNanoEnergy 420
MaxHealth 300
MechanicalEngineering 40
ElectricalEngineering 40
QuantumFT 40
NanoProgramming 40
MaterialMetamorphosis 10
MaterialCreation 10
SpaceTime 10
MaxNCU 30
XPModifier 3%
MeleeAC 300
EnergyAC 300
ChemicalAC 300
PoisonAC 300

Items and Tools[edit]

Component *1 Location QL
Solar-Powered Master Engineer Pistol [NODROP] C   200
Dust Brigade Solar Notum Infuser C In the Machine Instance 250
R = reusable, C = consumed

Crafting[edit]

Step 9 - Crafting an Augmented Master Engineer Pistol[edit]

Augmented Master Engineer Pistol Augmented Master Engineer Pistol QL300

[NODROP]
Requires the Lost Eden Expansion
Requires Profession: Engineer
Tutoring 50
MaxNanoEnergy 420
MaxHealth 300
MechanicalEngineering 40
ElectricalEngineering 40
QuantumFT 40
NanoProgramming 40
MaterialMetamorphosis 10
MaterialCreation 10
SpaceTime 10
MaxNCU 30
XPModifier 3%
MeleeAC 300
EnergyAC 300
ChemicalAC 300
PoisonAC 300

Items and Tools[edit]

Component *1 Location QL
Infused Solar-Powered Master Engineer Pistol [NODROP] C   300
Crude Upgrade Kit C Escaped Prisoners 250
R = reusable, C = consumed

Crafting[edit]