Alien Armor

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Revision as of 17:17, 3 December 2005 by old_Cirte (talk | contribs)
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required skills

  • Nano Programming (NP)
  • Computer Literacy (CL)
  • Field Quantum Physics (FQP)
  • Chemistry (CH)
  • Pharma-Tech (PT)
  • Psychology (Psy)

required items and tools

Item / Tool *1 origin min. QL
Nano Programming Interface R Shop -
Kyr'Ozch Atomic Re-Structulazing Tool R Alienloot -
Kyr'Ozch Structual Analyzer R Tradeskill
Quest
-
Kyr'Ozch Viralbots C Alien-General-Loot min. 80%
Uncle Bazzit's Generic Nano Solvent C Uncle Bazzit Shop QL 100
Essentinal Human DNA C Uncle Bazzit Shop QL 100
Named Viralbot *2 C Alien-General-Loot min. 80%
Basic Armor Piece C Quest -
Mutated Kyr'Ozch Bio-Material C Alienloot End-QL
or
Pristine Kyr'Ozch Bio-Material C Alienloot End-QL
*1 R = reusable, C = consumed;
*2 = Arithmetic-, Supple-, Enduring-, Observant-, Strong- or Spiritual Viralbot

Tradeskill Process

Example shows Arithmetic Sleeve:

ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: CL/NP
Kyr'Ozch Atomic Re-Structulazing Tool Kyr'Ozch Viralbots Memory-Wiped Kyr'Ozch Viralbots QL x 4,5
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: NP
Nano Programming Interface Memory-Wiped Kyr'Ozch Viralbots Formatted Kyr'Ozch Viralbots QL x 6
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: CH
Mutated Kyr'Ozch Biomaterial Uncle Bazzit's Generic Nano Solvent Generic Kyr'Ozch DNA Soup QL x 7
or
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: CH
Pristine Kyr'Ozch Biomaterial Uncle Bazzit's Generic Nano Solvent Generic Kyr'Ozch DNA Soup QL x 4,5
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: PT
Generic Kyr'Ozch DNA Soup Essentinal Human DNA DNA Cocktail QL x 6
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: PT
Formatted Kyr'Ozch Viralbots DNA Cocktail Kyr'Ozch Formatted Viralbot Solution QL x 6
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: CH
Basic Sleeve Kyr'Ozch Formatted Viralbot Solution Formatted Viralbot Sleeve 4,5
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: Psy
Arithmetic Lead Viralbots Formatted Viralbot Sleeve Arithmetic Armor Sleeves QL x 6

Combined Alien Armor tradeskill

Combined alien armor consists of two diferent alien armor parts which need to be combined.
Below you can see a list of all different possibilities.

The Strong/Spiritual/Observant Armor QL need to be 80% of Supple/Enduring/Arithmetic Armor QL!

ID NOT FOUND
Strong Body Armor
+ ID NOT FOUND
Supple Body Armor
= ID NOT FOUND
Combined Commando's Jacket
ID NOT FOUND
Strong Body Armor
+ ID NOT FOUND
Enduring Body Armor
= ID NOT FOUND
Combined Mercenary's Jacket
ID NOT FOUND
Spiritual Body Armor
+ ID NOT FOUND
Arithmetic Body
= ID NOT FOUND
Combined Officer's Jacket
ID NOT FOUND
Spiritual Body Armor
+ ID NOT FOUND
Enduring Body Armor
= ID NOT FOUND
Combined Paramedic's Jacket
ID NOT FOUND
Observant Body Armor   
+ ID NOT FOUND
Arithmetic Body Armor   
= ID NOT FOUND
Combined Scout's Jacket
ID NOT FOUND
Observant Body Armor
+ ID NOT FOUND
Supple Body Armor
= ID NOT FOUND
Combined Sharpshooter's Jacket

--Tahca 15:04, 15. Mär 2005 (CET)
translated by --Cirte 18:17, 3 December 2005 (CET)