Ancient Spirit Purge

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Revision as of 23:20, 14 May 2007 by Berael (talk | contribs)

This is a NCU clearing device that was introduced in patch 17.3 with the Albtraum play field and is made with components common to the area. Each instance of this purge made has 5 charges. The Ql of the final product can be controlled for to a certain degree by the amount of Pharmatech skill the user has in the final step.

Required Skills

  • Pharma Tech (PT)

Required Items and Tools

Component *1 Location min. QL
Ancient Medical Device R Tradeskilled -
Fire Gland Sample C Common Drop
Albtraum
-
Frost Gland Sample C Common Drop
Albtraum
-
Acid Gland Sample C Common Drop
Albtraum
-
Radioactive Gland Sample C Common Drop
Albtraum
-
R = reuseable, C = consumed

Process

The first step in the process is to process all the gland samples with the medical device.

ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: PT
Ancient Medical Device Fire Gland Sample Sample of Fire Based Compounds 1750



From there we begin combining samples.

ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: PT
Sample of Cold Based Compounds Sample of Fire Based Compounds Combined Bio Samples - Stage One ?
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: PT
Combined Bio Samples - Stage One Sample of Chemical Based Compounds Combined Bio Samples - Stage Two ?
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: PT
Combined Bio Samples - Stage Two Sample of Radioactive Based Compounds Combined Bio Samples - Stage Three ?
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: PT
Ancient Medical Device Combined Bio Samples - Stage Three Ancient Spirit Purge 5.5 x QL of End Product
Min QL is 250


--Berael 18:04, 29 April 2007 (CEST)