Difference between revisions of "Biomare - Tri Plumbo"

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(Updated info)
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{{:Biomare - Mob Header|BiomareMobTriPlumbo.jpg|Tri Plumbo|Tri Plumbo|140,175}}
 
{{:Biomare - Mob Header|BiomareMobTriPlumbo.jpg|Tri Plumbo|Tri Plumbo|140,175}}
'''Tri Plumbo''' is a failed genetic experiment, that has managed to escape from the laboratories of [[Biomare]]. Now he hides in the sewers in the western part of the facility. He plays a role in the [[Biomare - Security Card Quest|Security Card Quest]] and in the [[Biomare - Collar of Amplification Quest|Collar of Amplification Quest]]. His location in the sewers is 140,175.<br>
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'''Tri Plumbo''' is a failed genetic experiment on what seemingly used to be a Nano-Technician, that has managed to escape from the laboratories of [[Biomare]]. Now he hides in the sewers in the western part of the facility. He plays a role in the [[Biomare - Security Card Quest|Security Card Quest]] and in the [[Biomare - Collar of Amplification Quest|Collar of Amplification Quest]].<br>
{{:Biomare - Properties|140,175|Mutant Boss|80|15862|10 min|melee}}
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* '''Mob Type:''' Rubi-Ka unique boss <br/>
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* '''Alignment:''' Monster<br/>
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* '''Behaviour:''' Sight Aggro<br/>
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* '''Level:''' 80<br/>
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* '''Health:''' 28793<br/>
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* '''Nano:''' 20771<br/>
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* '''Run Speed:''' 284<br/>
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* '''Respawn Time:''' 10 Minutes<br/>
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* '''Damage Type:''' melee, poison<br/>
 
{{:Biomare - Specials Header}}
 
{{:Biomare - Specials Header}}
Poison aura - Deals 200 Poison Damage every 10 seconds
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*<aodb>158520</aodb> [[AUNO:158520|Dense Poison Fog]] (228-480 Poison)
 
{{:Biomare - Specials Footer}}
 
{{:Biomare - Specials Footer}}
 
{{:Biomare - Guide Header|Tactics}}
 
{{:Biomare - Guide Header|Tactics}}
Tri-Plumbo is the first boss you will meet, and will take about 6 Level 70s to bring down. His difficulty is somewhat weaker than Aztur, including that his attacks are slower than Aztur's. Beware of his poison aura though, as they will pulse out every 10 seconds or so, dealing 200 damage to all melee attackers. A healer should cast a team heal often to mitigate the aura. Do not neglect the tank however, or the fight will be shortlived.
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Tri-Plumbo is the first boss you will meet, and will take about 6 Level 70s to bring down. His difficulty is weaker than Aztur, including that he has less hit points and slower run speed. Beware of his poison aura though, as it will pulse out every 10 seconds or so, dealing up to 480 damage to all melee attackers. A healer should cast a team heal often to mitigate the aura. Do not neglect the tank, or the fight will be shortlived.
 
{{:Biomare - Guide Footer}}
 
{{:Biomare - Guide Footer}}
 
{{:Biomare - Immunities|80|80|80|80|0|80|0|0|80|100}}
 
{{:Biomare - Immunities|80|80|80|80|0|80|0|0|80|100}}

Revision as of 23:44, 30 October 2015


Tri Plumbo
Tri Plumbo
140,175
Biomare

Tri Plumbo is a failed genetic experiment on what seemingly used to be a Nano-Technician, that has managed to escape from the laboratories of Biomare. Now he hides in the sewers in the western part of the facility. He plays a role in the Security Card Quest and in the Collar of Amplification Quest.

  • Mob Type: Rubi-Ka unique boss
  • Alignment: Monster
  • Behaviour: Sight Aggro
  • Level: 80
  • Health: 28793
  • Nano: 20771
  • Run Speed: 284
  • Respawn Time: 10 Minutes
  • Damage Type: melee, poison
Specials
Tactics

Tri-Plumbo is the first boss you will meet, and will take about 6 Level 70s to bring down. His difficulty is weaker than Aztur, including that he has less hit points and slower run speed. Beware of his poison aura though, as it will pulse out every 10 seconds or so, dealing up to 480 damage to all melee attackers. A healer should cast a team heal often to mitigate the aura. Do not neglect the tank, or the fight will be shortlived.

Immunities
46271.gif
Calms:
80%
46269.gif
Charm:
80%
46277.gif
Snares:
80%
46275.gif
Roots:
80%
38845.gif
Blind:
0%
117924.gif
Divests &
Plunders:
80%
39125.gif
NanoSkill
Debuffs:
0%
117957.gif
Offensive
Debuffs:
0%
39098.gif
Initiative
Debuffs:
80%
38864.gif
Fear:

100%
Drops

These mobs drop much common loot like most mobs in Biomare, so you will see weapons, armor, jewelry and notum chips, even rare instruction discs in the level range of the mob.
Corroded Ring Corroded Ring
Storm Carbonum Breastplate Storm Carbonum Armor max. 2 parts ~QL60-100