Difference between revisions of "Charred Abaddon Chassis"
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− | + | {{Tradeskills_css}}<div style="float:left;padding-right:1ex;"><aodb>206136</aodb></div> The Charred Abaddon Chassis (short CAC) is a piece of back armor obtained from the [[Inner Sanctum]]. It has a similar look to the other battlesuits; contrary to them it's all black. It can only be worn with [http://aomainframe.info/socialarmor.asp a list of selected armor pieces], because the CAC is social armor and blocks the use of other regular armor. | |
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− | <div style="float:left;padding-right:1ex;"><aodb>206136</aodb></div> The Charred Abaddon Chassis (short CAC) is a piece of back armor obtained from the [[Inner Sanctum]]. It has a similar look to the other battlesuits; contrary to them it's all black. It can only be worn with [http://aomainframe.info/socialarmor.asp a list of selected armor pieces], because the CAC is social armor and blocks the use of other regular armor. | ||
Revision as of 04:16, 28 March 2017
The Charred Abaddon Chassis (short CAC) is a piece of back armor obtained from the Inner Sanctum. It has a similar look to the other battlesuits; contrary to them it's all black. It can only be worn with a list of selected armor pieces, because the CAC is social armor and blocks the use of other regular armor.
The CAC can be upgraded with up to 3 different Abaddon Upgrade cards:
- first with a blue card ( Abaddon Upgrade: Life or Abaddon Upgrade: Offense),
- then with a green card ( Abaddon Upgrade: Nano or Abaddon Upgrade: Defense),
- and finally with a gold card ( Abaddon Upgrade: Skill or Abaddon Upgrade: Essence).
Required skills
- none
Required Items and Tools
Component | *1 | Location | Min QL |
Chared Abaddon Chasis | C | Inner Sanctum loot | N/A |
Upgrade Cards | C | Inner Sanctum loot | N/A |
Tradeskill Process
Comparison of final versions
Charred Abaddon Chassis versions | ||||||||
---|---|---|---|---|---|---|---|---|
Blue card | Life | Offense | Offense | Life | Life | Offense | Offense | Life |
Green card | Nano | Nano | Defense | Defense | Nano | Nano | Defense | Defense |
Gold card | Skill | Skill | Essense | Essense | Essense | Essense | Skill | Skill |
HP & nano | ||||||||
Max health | 790 | 670 | 1070 | 1090 | 1090 | 970 | 670 | 790 |
Max nano | 150 | 150 | 150 | 150 | ||||
ACs | ||||||||
Projectile AC | 5850 | 5850 | 5700 | 5700 | 5850 | 5850 | 5700 | 5700 |
Melee AC | 6350 | 6350 | 6200 | 6200 | 6350 | 6350 | 6200 | 6200 |
Energy AC | 6350 | 6350 | 6200 | 6200 | 6350 | 6350 | 6200 | 6200 |
Chemical AC | 5850 | 5850 | 5700 | 5700 | 5850 | 5850 | 5700 | 5700 |
Radiation AC | 6350 | 6350 | 6200 | 6200 | 6350 | 6350 | 6200 | 6200 |
Cold AC | 5050 | 5050 | 4900 | 4900 | 5050 | 5050 | 4900 | 4900 |
Poison AC | 5850 | 5850 | 5700 | 5700 | 5850 | 5850 | 5700 | 5700 |
Fire AC | 6950 | 6950 | 6800 | 6800 | 6950 | 6950 | 6800 | 6800 |
Skills | ||||||||
Grenade | 10 | 10 | 10 | 10 | ||||
Heavy weapons | 10 | 10 | 10 | 10 | ||||
Pistol | 10 | 10 | 10 | 10 | ||||
Rifle | 10 | 10 | 10 | 10 | ||||
Shotgun | 10 | 10 | 10 | 10 | ||||
Assault rifle | 10 | 10 | 10 | 10 | ||||
Ranged energy | 10 | 10 | 10 | 10 | ||||
Burst | 10 | 10 | 10 | 10 | ||||
Fling shot | 10 | 10 | 10 | 10 | ||||
Full auto | 10 | 10 | 10 | 10 | ||||
AAO & AAD | ||||||||
AAO | 55 | 100 | 100 | 55 | 55 | 100 | 100 | 55 |
AAD | 15 | 15 | 15 | 15 | ||||
Misc | ||||||||
NCU memory | 75 | 75 | 30 | 30 | 75 | 75 | 30 | 30 |
XP modifier | 2% | 2% | 2% | 2% | 2% | 2% | 2% | 2% |
Damage & Reflection adders | ||||||||
Damage (all ACs) | 20 | 27 | 27 | 20 | 20 | 27 | 27 | 20 |
Reflect (all but FireAC) | 2% | 2% | 2% | 2% | ||||
Reflect (FireAC) | 4% | 4% | 4% | 4% | ||||
Max refl.dmg (all but FireAC) | 18 | 18 | 58 | 58 | 18 | 18 | 58 | 58 |
Max refl.dmg (FireAC) | 36 | 36 | 76 | 76 | 36 | 36 | 76 | 76 |
Resists | ||||||||
Nano resist | 105 | 105 | 55 | 55 | 105 | 105 | 55 | 55 |
Resist Init-debuff | 5% | 5% | 5% | 5% | ||||
Resist Burnt-out Armor | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% |
Resist Hellfury Notum Disruptor | 52% | 52% | 52% | 52% | 52% | 52% | 52% | 52% |
Note: Burnt-out Armor is a proc caused by upgraded Hellfury Assault Cannons and all Hellspinner Shock Cannons, while Hellfury Notum Disruptor is caused exclusively by upgraded Hellfury Assault Cannons. |