Combined Officer's Armor

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Appeareance and Stats

Appeareance

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Statistic QL 224

ProjectileAC: 4752
MeleeAC: 4752
EnergyAC: 4325
FireAC: 4887
ColdAC: 4999
RadiationAC: 4453
ChemicalAC: 4808
PoisonAC: 4565
 
Abilities
NanoPool: 266
MaxNano: 1050
 
Miscellanous
MaxNCU: 77
NanoCostModifier: -14
 
Trade and Repair
MechanicalEngineering: 175
ElectricalEngineering: 175
QuantumPhysics: 175
WeaponSmithing: 175
Pharmaceuticals: 175
Chemistry: 175
NanoProgramming: 175
Psychology: 175
 
Nano and Aiding
MatterMetamorphosis: 161
BiologicalMetamorphosis: 161
PsychologicalModifications: 161
MatterCreation: 161
TimeAndSpace: 161
SensoryImprovement: 161

Statistic QL 300

ProjectileAC: 6360
MeleeAC: 6360
EnergyAC: 5795
FireAC: 6530
ColdAC: 6680
RadiationAC: 5965
ChemicalAC: 6435
PoisonAC: 6115
 
Abilities
NanoPool: 350
MaxNano: 1400
 
Miscellanous
MaxNCU: 105
NanoCostModifier: -21
 
Trade and Repair
MechanicalEngineering: 210
ElectricalEngineering: 210
QuantumPhysics: 210
WeaponSmithing: 210
Pharmaceuticals: 210
Chemistry: 210
NanoProgramming: 210
Psychology: 210
 
Nano and Aiding
MatterMetamorphosis: 210
BiologicalMetamorphosis: 210
PsychologicalModifications: 210
MatterCreation: 210
TimeAndSpace: 210
SensoryImprovement: 210
Stats compared to Carbonum Armor
equal/better/inferior.

Pros and Cons

+ very good buffs for trade- and nano skills

- expensive to buy
- bots for the tradeskill only drop at alien city raids

Comments