Combined Paramedic's Armor

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Revision as of 20:17, 7 July 2010 by Alvane (talk | contribs) (fixed typo)

Appeareance and Stats

Appeareance

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Statistic QL 224

ProjectileAC: 4752
MeleeAC: 4999
EnergyAC: 4509
FireAC: 4999
ColdAC: 4752
RadiationAC: 4999
ChemicalAC: 4509
PoisonAC: 4269
 
Abilities
BodyDevelopment: 266
NanoPool: 266
MaxHealth: 1050
MaxNano: 1050
 
Miscellanous
NanoCostModifier: -14

Statistic QL 300

ProjectileAC: 6360
MeleeAC: 6680
EnergyAC: 6040
FireAC: 6680
ColdAC: 6360
RadiationAC: 6680
ChemicalAC: 6040
PoisonAC: 5720
 
Abilities
BodyDevelopment: 350
NanoPool: 350
MaxHealth: 1400
MaxNano: 1400
 
Miscellanous
NanoCostModifier: -21
Stats compared to Carbonum Armor
equal/better/inferior.

Pros and Cons

+ very good buffs for BodyDevelopment and MaxHealth as well as NanoPool, MaxNano and NanoCost

- expensive to buy
- bots for the tradeskill only drop at alien city raids

Comments

  • QL225 is the highest QL that can be used with Alien Technology Expertise 2
  • it is tradeskilled from a combination of Enduring Armor and Spiritual Armor