Difference between revisions of "Crypt of Home"

From Anarchy Online Wiki [AOWiki]
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The Crypt of Home is located in [[Broken Shores]], northwest of The [[City of Home]], at the Twin Altars on Dovve's Map or the Ancient Ruins on Nepentheia's map, and its coordinates are approximately 355, 2215.  Note that, though the "official" limit on access is level 110, the Crypt does not prevent teleportation of players who cannot pass through its doors, as with the [[Condemned Subway]], [[Temple of Three Winds]], and [[Biomare]]. Therefore, a team of 111+ players can get into the dungeon with the help of a 110- Beacon Warping Engineer.
 
The Crypt of Home is located in [[Broken Shores]], northwest of The [[City of Home]], at the Twin Altars on Dovve's Map or the Ancient Ruins on Nepentheia's map, and its coordinates are approximately 355, 2215.  Note that, though the "official" limit on access is level 110, the Crypt does not prevent teleportation of players who cannot pass through its doors, as with the [[Condemned Subway]], [[Temple of Three Winds]], and [[Biomare]]. Therefore, a team of 111+ players can get into the dungeon with the help of a 110- Beacon Warping Engineer.
[[Image:Cerubin.jpg|right|thumb|550px|Cerubin the Rejected in [[Crypt of Home]].]]
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[[Image:Cerubin.jpg|right|thumb|450px|Cerubin the Rejected in [[Crypt of Home]]]]
  
  
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== Crypt walkthrough==
 
== Crypt walkthrough==
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*The progress through the Crypt of Home is marked by several steps. First, when a team enters the Crypt, they need to clear the two side chambers of any Eclipsers, Dark Cenobites, and Dark Sanitaries that stand in their way. Then, two members, one at point i and one at point ii, must pull the switches at these points simultaneously to open the door to the Crypt. The players waiting by this door must run through immediately, as the door only remains open for 5 seconds.
 
*The progress through the Crypt of Home is marked by several steps. First, when a team enters the Crypt, they need to clear the two side chambers of any Eclipsers, Dark Cenobites, and Dark Sanitaries that stand in their way. Then, two members, one at point i and one at point ii, must pull the switches at these points simultaneously to open the door to the Crypt. The players waiting by this door must run through immediately, as the door only remains open for 5 seconds.
 
*Once through the people on the other side of the door must pull the switch at iii to enable their teammates through. An Eclipser will appear to distract the teammates on in the main entryway, so make sure that you don't miss the door opening while fighting this Eclipser. Once the whole team is through, proceed down the ramp until the path branches in three ways. Left or right will bring you down to Bane, the first Guardian of the Crypt. Straight down the ramp will bring you to a venting room, a chamber full of Blorrgs.
 
*Once through the people on the other side of the door must pull the switch at iii to enable their teammates through. An Eclipser will appear to distract the teammates on in the main entryway, so make sure that you don't miss the door opening while fighting this Eclipser. Once the whole team is through, proceed down the ramp until the path branches in three ways. Left or right will bring you down to Bane, the first Guardian of the Crypt. Straight down the ramp will bring you to a venting room, a chamber full of Blorrgs.

Revision as of 10:32, 27 March 2018