Fixer:Breed and Skills

From Anarchy Online Wiki [AOWiki]

Skills

Agile machinegun wielder

Abilities

Agility - need that for SMG Sense - might go for opifex breed and agi/sen armor

ModSkill nameComments
1.8Body DevelopmentComment.
1.6Nano PoolComment.

Body

ModSkill nameComments
2.8Comment.
1.8BrawlingComment.
4.0DimachComment.
2.4RiposteComment.
2.0AdventuringComment.
2.0SwimmingComment.

Melee

ModSkill nameComments
2.51h Blunt Comments.
2.01h Edged Comment
2.5PiercingComment.
3.2 2h Blunt Comment.
2.52h EdgedComment.
3.2 Melee Energy Comment.
2.4 Parry Comment.
3.9 Sneak Attack Comment
2.5 Multiple Melee Comment
2.5 Fast Attack Comment

Misc. Weapons

ModSkill nameComments
2.5Sharp ObjComment
2.2GrenadeComment
2.5Heavy WeaponsComment

Ranged

SMG (occassionally Pistols too) with mainly Burst special, sometimes Fling too

ModSkill nameComments
2.4 Bow Comment
1.6 Pistol Comment
2.8 Assault Rifle Comment
1.0 Machine Gun/Submachine Gun Comment
1.8 Shotgun Comment
2.0 Rifle Comment
2.5 Ranged Energy Comment
1.6 Flingshot Comment
2.5 Aimed Shot Comment
1.5 Burst Comment
2.2 Full Auto Comment
2.0 Bow Special Attack Comment
2.0 Multiple Ranged Comment

Speed

Evade Close Combat Evade Ranged Duck Explosions RunSpeed

ModSkill nameComments
IP modifier Melee Initiative Comments
IP modifier Ranged Initiative Comments
IP mod Physical Initiative Comments
IP mod Nano Initiative Comments
IP Modifier Dodge Ranged Comments
IP Modifier Evade Close Combat Comments
IP Modifier Duck Explosions Comments
IP Modifier Nano Resist Comments
IP Modifier Run Speed Comments

Trade and Repair

Computer Literacy

ModSkill nameComments
IP multiplier Mechanical Engineering Comments
IP Electrical Engineering Comments
IP multiplier Quantum FT Comments
IP modifier Weapon Smithing Comments
IP mod Comments
IP Mod Nano Programming Comments
IP Mod Computer Literacy Comments
IP mod Psychology Comments
IP Mod Chemistry Comments
IP mod Tutoring Raise this to 1000 if you are a tradeskiller, basically this skill is solely for the use of Tutoring Devices. 1000 skill allows you the use of QL 200 Tutoring Devices. There is no bonus for having more than the required skill.

Nano and Aiding

All nano skills except Matter Creation for Grid Armor

ModSkill nameComments
IP Modifier Matter Metamorphosis Comments
IP Modifier Biological Metamorphosis Comments
IP Modifier Psychological Modification Comments
IP mod Matter Creation Comments: Unless you have a really rich main character (30 million credits MINIMUM) don't raise Matter Creations. It is only used for the Grid Armors (and the less-than-useful Smuggler Shipments). Grid Armor is NOT in the stores, and the lowest one costs 30 million to buy from a player.
IP Mod Time and Space Comments
IP Mod Sensory Improvement Comments
IP Mod First Aid Comments
IP Mod TreatmentComments

Spying

Perception Concealment

ModSkill nameComments
IP Modifier Concealment Comments
IP mod Breaking and Entering Comments
IP Mod Trap Disarmament Comments
IP Mod Perception Comments

Navigation

ModSkill nameComments
IP Modifier Vehicle Air Comments
IP Mod Vehicle Ground Comments
IP Mod Vehicle Water Comments
IP Mod Map Navigation Comments. This skill can not be reset.