Fixer:Breed and Skills

From Anarchy Online Wiki [AOWiki]

Skills

Agile machinegun wielder

Abilities

Agility - need that for SMG Sense - might go for opifex breed and agi/sen armor

ModSkill nameComments
1.8Body DevelopmentComment.
1.6Nano PoolComment.

Body

ModSkill nameComments
2.8Comment.
1.8BrawlingComment.
4.0DimachComment.
2.4RiposteComment.
2.0AdventuringComment.
2.0SwimmingComment.

Melee

ModSkill nameComments
2.51h Blunt Comments.
2.01h Edged Comment
2.5PiercingComment.
3.2 2h Blunt Comment.
2.52h EdgedComment.
3.2 Melee Energy Comment.
2.4 Parry Comment.
3.9 Sneak Attack Comment
2.5 Multiple Melee Comment
2.5 Fast Attack Comment

Misc. Weapons

ModSkill nameComments
2.5Sharp ObjComment
2.2GrenadeComment
2.5Heavy WeaponsComment

Ranged

SMG (occassionally Pistols too) with mainly Burst special, sometimes Fling too

ModSkill nameComments
2.4 Bow Comment
1.6 Pistol Comment
2.8 Assault Rifle Comment
1.0 Machine Gun/Submachine Gun Comment
1.8 Shotgun Comment
2.0 Rifle Comment
2.5 Ranged Energy Comment
1.6 Flingshot Comment
2.5 Aimed Shot Comment
1.5 Burst Comment
2.2 Full Auto Comment
2.0 Bow Special Attack Comment
2.0 Multiple Ranged Comment

Speed

Evade Close Combat Evade Ranged Duck Explosions RunSpeed

ModSkill nameComments
2.5 Melee Initiative Comments
1.6 Ranged Initiative Comments
2.4 Physical Initiative Comments
2.4 Nano Initiative Comments
1.0 Dodge Ranged Comments
1.6 Evade Close Combat Comments
1.0 Duck Explosions Comments
1.6 Nano Resist Comments
1.0r Run Speed Comments

Trade and Repair

Computer Literacy

ModSkill nameComments
1.5 Mechanical Engineering Comments
1.5 Electrical Engineering Comments
1.5 Quantum FT Comments
1.3 Weapon Smithing Comments
1.5 Pharma Tech Comments
2.0 Nano Programming Comments
1.0 Computer Literacy Comments
1.5 Psychology Comments
2.0 Chemistry Comments
1.0 Tutoring Raise this to 1000 if you are a tradeskiller, basically this skill is solely for the use of Tutoring Devices. 1000 skill allows you the use of QL 200 Tutoring Devices. There is no bonus for having more than the required skill.

Nano and Aiding

All nano skills except Matter Creation for Grid Armor

ModSkill nameComments
2.5 Matter Metamorphosis Comments
2.5 Biological Metamorphosis Comments
2.5 Psychological Modification Comments
2.5 Matter Creation Comments: Unless you have a really rich main character (30 million credits MINIMUM) don't raise Matter Creations. It is only used for the Grid Armors (and the less-than-useful Smuggler Shipments). Grid Armor is NOT in the stores, and the lowest one costs 30 million to buy from a player.
2.5 Time and Space Comments
2.5 Sensory Improvement Comments
1.2 First Aid Comments
1.2 TreatmentComments

Spying

Perception Concealment

ModSkill nameComments
1.5 Concealment Comments
1.0 Breaking and Entering Comments
1.0 Trap Disarmament Comments
1.0 Perception Comments

Navigation

ModSkill nameComments
1.0 Vehicle Air Comments
1.0 Vehicle Ground Comments
1.0 Vehicle Water Comments
1.6 Map Navigation Comments. This skill can not be reset.