Inner Sanctum
The Inner Sanctum dungeon, which was added with patch 14.9, is a high level dungeon geared towards players of level 125+ (though, rest assured that level 125+ players won't last very long in there). As the "extension" of the Temple of Three Winds, this dungeon is similar in theme to the TotW, housing a mysterious cult of Hezak. Great adventures and treasures can be found inside the Inner Sanctum.
Location
The Inner Sanctum can be reached by handing an Exarch Robe from the TotW to the Blind Cultist, standing next to the temple. In return she will hand you a Sealed Inner Sanctum Pass. Right-clicked, this returns an Inner Sanctum Pass which can in turn be used on the portal next to the Blind Cultist, to be teleported to the Inner Sanctum. Inside the Inner Sanctum, you can get Inner Sanctum Knowledge parts. The top and bottom half of these combined result in the permanent key Inner Sanctum Knowledge, which will not disappear when used on the portal, contrary to the Inner Sanctum Passes, which disappear once used.
Other Portal Locations
- Borealis (603,477) past subway
- West Athens a bit north
- Lush Hills Resort (1488, 683) near grid
Monster List
- Need info
Bosses
Fezael the Watcher
- Level 225; Found in the end of the first room.
Respawn time: 10 min.
Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Jeuru the Defiler
- Level 235; Found in the second room. Spawns Fanatics
Respawn time: 20 min.
Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
- ID NOT FOUND Inner Sanctum Knowledge (top half of key)
- ID NOT FOUND Jeuru's Oscillating Ligature
- ID NOT FOUND Charred Abaddon Chassis
- ID NOT FOUND Maw of the Abyss
- ID NOT FOUND Frost-bound Reaper
- ID NOT FOUND Bloodshed Armband
- ID NOT FOUND ID NOT FOUND ID NOT FOUND Second Circle of the Inner Sanctum
Iskop the Idolator
- Level 235, found in the second room. Spawns Fanatics and Pandemonium Idols
Respawn time: 20 min.
Difficulty: Requires 6 L150 Froobs, otherwise soloable by any decent L220
Tactics: After all of the mobs surrounding Iskop has been cleared, position your team directly behind the ramp near Elzak the Confessor. Your pulling team should consist of typically 2 people: a tanker and a disabler capable of snaring or rooting. An ideal disabler would be a fixer capable of AOE snares. Allow the tank to aggro Iskop first. This will immediately spawn 3 Pandemonium Idols around him. The disabler should then proceed to snare or root all 3 idols before the tank pulls Iskop towards the rest of the team waiting behind the ramp. This effectively narrows the fight to Iskop himself.
Iskop hits moderately hard, but not beyond 1000 damage per hit. He does however have the ability to periodically summon 2-3 fanatics in the middle of the fight. These fanatics do not deal much damage and only have approximately 8000 health, but will explode after a short amount of time to deal significant damage to the entire team. This self-destruct nano can be identified when the fanatic begins to have glowing red lines lashing out of him. As such, when Iskop spawns the fanatics, all DPSers should immediately swap their damaging priority on these fanatics. It is usually a good idea to call out to the team whenever the fanatics are spawned, so the team is informed to switch targets.
As long as the disabler remembers to refresh any short running roots or snares on the Idols, and the team is able to burn down the fanatics before they explode, the fight should not be much of a challenge to a properly equipped team.
Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
- ID NOT FOUND Inner Sanctum Knowledge (bottom half of key)
- ID NOT FOUND Iskop's Ascendancy
- ID NOT FOUND Maw of the Abyss
- ID NOT FOUND Charred Abaddon Chassis
- ID NOT FOUND Frost-bound Reaper
- ID NOT FOUND Bloodshed Armband
- ID NOT FOUND Ring of Putrescent Flesh
- ID NOT FOUND ID NOT FOUND ID NOT FOUND Second Circle of the Inner Sanctum
Dominus Ummoh
- Level 235; Found in the third room.
Respawn time: 20 min.
Attack Information
Need Info | Immunities
Need Info | Special Attacks
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Drops:
- ID NOT FOUND Teachings of the Immortal One
- ID NOT FOUND Ring of Putrescent Flesh
- ID NOT FOUND Skull of Misery
- ID NOT FOUND Skull of Despair
- ID NOT FOUND Mnemonic Fragment
- ID NOT FOUND The Primeval Skull
- ID NOT FOUND Might of the Revenant
- ID NOT FOUND Charred Abaddon Chassis
- ID NOT FOUND Corrupted Flesh
- ID NOT FOUND ID NOT FOUND ID NOT FOUND Third Circle of the Inner Sanctum
Dominus Facut
- Level 235; Found in the third room. Summons skeletons.
Respawn time: 20 min.
Attack Information
Need Info | Immunities
Need Info | Special Attacks
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Drops:
- ID NOT FOUND Might of the Revenant
- ID NOT FOUND Bloodseal of the Infernal Tyrant
- ID NOT FOUND Skull of Misery
- ID NOT FOUND Skull of Despair
- ID NOT FOUND Mnemonic Fragment
Dominus Jiannu
- Level 235; Found in the third room.
Respawn time: 20 min.
Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
- ID NOT FOUND Might of the Revenant
- ID NOT FOUND Mnemonic Fragment
- ID NOT FOUND Permafrost
- ID NOT FOUND The Primeval Skull
- ID NOT FOUND Abaddon Upgrade: Skill
- ID NOT FOUND Abaddon Upgrade: Essence
- ID NOT FOUND Constrained Gridspace Waveform
Inobak the Gelid
- Level 237; Found in the third room.
Respawn time: 20 min.
Difficulty: Requires 6 L150+ Froobs, otherwise soloable by any decent L220
Tactics: Begin by pulling Inobak away from the trio of bosses. Singling out Inobak is essential and should any extra add be pulled, immediately take flight to a pillar to cut off your line of sight (LOS). This will instantly cause your pursuers to lose aggro. It should be noted however, that Inobak tends to root his target with a nuke, so in the case that the tank fails to pull Inobak, he will likely be faced with instant death. Since Inobak may take a while to kill, you may want to pull him to the entrance, or if you are confident of your team's capabilities, you can burn him down at any side of the room.
The majority of the fight is a simple tank and spank. Inobak usually chains a single target nuke on the tank that will almost certainly root him for the entire fight. Each nuke does 1300-2200 damage, and roots for 11 seconds. If the team desires to pull Inobak further away, it is suggested that an off-tank overtakes Inobak's aggro and run as far as possible before Inobak lands the root-nuke on him instead. In addition, Inobak does periodically cast his signature AOE nuke on the entire team every 40 seconds or so (indicated by the fixer-grid animation). It hits for about 1000-2000 points of cold damage, and the doctor could have problems keeping the entire team healed while sustaining the tank at the same time. It is essential, therefore, for any secondary healers to negate this AOE damage, considering that the damage is typically minor and easily out-healed by adventurers and MAs.
The fight should not be attempted with characters below 3000 health.
Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
- ID NOT FOUND Gelid Blade of Inobak
- ID NOT FOUND Might of the Revenant
- ID NOT FOUND Mnemonic Fragment
- ID NOT FOUND Frost Shard
- ID NOT FOUND Abaddon Upgrade: Essence
- ID NOT FOUND Icebound Heart
- ID NOT FOUND Fist of the Dominator
Hezak the Immortal
- Level 245; Final Boss of Inner Sanctum
Attack Information
Speed:
Type: Melee damage (x6) | Immunities
Calms: 100% | Special Attacks
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Drops:
- ID NOT FOUND Abyssal Desecrator
- ID NOT FOUND Unhallowed Chalice
- ID NOT FOUND Constrained Gridspace Waveform
- ID NOT FOUND Mnemonic Fragment
- ID NOT FOUND Permafrost
- ID NOT FOUND Right Hand of Entropy
- ID NOT FOUND ID NOT FOUND ID NOT FOUND Third Circle of the Inner Sanctum
- ID NOT FOUND Bloodseal of the Infernal Tyrant
- ID NOT FOUND Ichor of the Immortal One
- ID NOT FOUND Rod of Dismissal
- ID NOT FOUND Abaddon Upgrade: Essence
- ID NOT FOUND Charred Abaddon Chassis
Loot
First floor
- ID NOT FOUND High Exarch Robe
- ID NOT FOUND Bloodmark
- ID NOT FOUND Soulmark
- ID NOT FOUND Parasitic Hecataleech
- ID NOT FOUND Archdeacon Robe
- ID NOT FOUND Corrupted Flesh
- ID NOT FOUND Rod of Dismissal
- ID NOT FOUND Small Obsidian Jar after hacking becomes ID NOT FOUND Ceremonial Watchman's Hood
- ID NOT FOUND Obsidian Jar after hacking becomes ID NOT FOUND Ceremonial Chief's Headwear
- ID NOT FOUND ID NOT FOUND ID NOT FOUND First Circle of the Inner Sanctum (various types)
- ID NOT FOUND ID NOT FOUND ID NOT FOUND ID NOT FOUND ID NOT FOUND ID NOT FOUND Tattered book: Karmic Fist (six sections) for Karmic Fist created in Martial Artist's Temple Attacks quest.
- ID NOT FOUND Nano Crystal (Saemus' Crystalizer) for spawning Meta-Physicists pet.
- ID NOT FOUND Funeral Urn for spawning Meta-Physicists pet.