Junkmetal Armor

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appeareance and features

 
ID NOT FOUND ID NOT FOUND ID NOT FOUND
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QL200:
ProjectileAC: 3450
MeleeAC: 2850
EnergyAC: 2850
FireAC: 1415
ColdAC: 1415
RadiationAC: 2850
ChemicalAC: 2850
PoisonAC: 3450
 
MaxHealth: 600

Values compared to Carbonum Armor
equal/better/worse.

pro and con

+ Robot Junk is easy to get and all other parts can be bought in the shop
+ small Max Health Bonus.

- high tradeskill requirements
- quite ok for lower level ranges but the skillgain compared to the equipment requirements are way to low.

production process

required skills

  • Mechanical Engineering (ME)
  • Electrical Engineering (EE)
  • Chemistry (CH)

required items and tools

Item / Tool *1 origin
Robot Junk C Mobs (Robots and Cyborgs)
HSR - Sketch and Etch - X *2 R Shop
Pharmacy and Chemistry Tools and Bases
Precious Metal Reclaimer C Shop
Tools for Electrical
and Mechanical Engineering
Screwdriver R
or
Mass Relocating Robot (Shape Hard Armor) R Rare Loot
*1 R = reuseable, C = consumed; *2 = needed for the different armor parts,
only Shoulder Pads, Arms, Chestpiece, Boots, Gloves and Legs are available

The Screwdriver and the HSR-Tools can only be bought in QL 10 but thats enough to build QL 200 Armor.

Monster that drop the needed Robot Junk can be found in Missions and some Outdoorplaces.

Tradeskill Process

The combination of items in Anarchy Online works as followed:

Open the tradeskill window (Ctrl-t). Here you can place the two items you want to combine in the left and middle part. The resulting Item will be shown in the right area. Missing skills, or non possible combinations will be shown below. A detailed look on the resulting item is possible with a simple shift-left-click on it. It is recommended to have free inventory space before combining items, else the item will end in the overflow window.

Important:

  • There is no helmet available! The HSR-Helmet is used to make the shoulderpads.
  • The "Precious Metal Reclaimer" will be destroyed with this tradeskill process
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: ME
Precious Metal Reclaimer Robot Junk Sheet of Junkmetal QL x 6
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: ME
HSR - Sketch and Etch - Arms Sheet of Junkmetal Etched Pattern for Junkmetal Arms QL x 4,5
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: EE / CH
Screwdriver Etched Pattern for Junkmetal Arms Junkmetal Arms QL x 5,5 / 6
span class=gross>or
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: EE / CH
MRR Hard Etched Pattern for Junkmetal Arms Junkmetal Arms QL x 2,5 / 4,5

--Tahca 11:09, 9. Mär 2005 (CET)
--Cirte 21:16, 7. Mai 2005 (CEST)