Notum Saturated Metaplast Armor

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Revision as of 04:25, 28 March 2017 by Psithiefbot (talk | contribs) (Automated templating.)

The unusual purple/white armor is the original nanoskill buffing armor, and is made in the same fashion that Carbonum Plate Armor is but the base sheets a much harder to find. The Notum Saturated Metaplast Shells needed to make this armor drop in lower qls from 'Mole Bots' like Digbots and Scooplets as well as much higher levels from the Boss mobs at Hollow Island. This armor is only usable by Nano-Technicians.

Appeareance and Features

Notum Saturated Metaplast Armor Helmet
Notum Saturated Metaplast Breastplate
Notum Saturated Metaplast Armor Sleeves Notum Saturated Metaplast Armor Gloves Notum Saturated Metaplast Armor Sleeves
Notum Saturated Metaplast Armor Trousers
Notum Saturated Metaplast Armor Boots
QL200:
ProjectileAC: 3020
MeleeAC: 3020
EnergyAC: 3020
FireAC: 3020
ColdAC: 3020
RadiationAC: 3020
ChemicalAC: 4200
PoisonAC: 4200
 
Psychic: 8
MaxNanoEnergy: 200
Mat.Metamorphosis: 27
Bio.Metamorphosis: 27
Psy.Modification: 27
MaterialCreation: 27
SpaceTime: 27
SensoryImprovement: 27
NanoC.Init: 105

Values compared to Carbonum Armor
equal/better/worse.

Pro 'n' Con

+

-

Process

Required Skills

  • Mechanical Engineering (ME)
  • Electrical Engineering (EE)
  • Chemistry (CH)
  • Computer Literacy (CL)

Required Components and Tools

Component *1 Location Min Ql
Notum Saturated Metaplast Shell C Loot from Mole Droids
or
Hollow Island Bosses
Defines QL
HSR - Sketch and Etch - X *2 R Shop
Pharmacy and Chemistry Tools and Bases
N/A
Screwdriver R Shop
Tools for Electrical
and Mechanical Engineering
N/A
or
Mass Relocating Robot (Shape Hard Armor) R Rare Loot/Tradeskill
*1 R = reusable, C = consumed; *2 = needed for the slot,
avaible: Helmet, Arms, Chestpiece, Boots, Gloves and Leg

The Screwdriver and the HSR-Tools are only existant in QL10, but they work for QL200 armor too.

Tradeskill Process

The combination of items in Anarchy Online works as follows:

Open the tradeskill window (Shift + T). Here you can place the two items you want to combine in the left and middle part. The resulting Item will be shown in the right area. Missing skills, or non possible combinations will be shown below. A detailed look on the resulting item is possible with a simple shift-left-click on it. It is recommended to have free inventory space before combining items, else the item will end in the overflow window.

Example for a sleeve:

HSR - Sketch and Etch - Arms + Notum Saturated Metaplast Shell = Etched Pattern for Notum Saturated Metaplast Armor Sleeves Skills:
CH
CL
HSR - Sketch and Etch - Arms Notum Saturated Metaplast Shell Etched Pattern for Notum Saturated Metaplast Armor Sleeves QL x 4.5
QL x 3
Screwdriver + Etched Pattern for Notum Saturated Metaplast Armor Sleeves = Notum Saturated Metaplast Armor Sleeves Skills:
EE / ME
Screwdriver Etched Pattern for Notum Saturated Metaplast Armor Sleeves Notum Saturated Metaplast Armor Sleeves QL x 5,5 / 6
or
Mass Relocating Robot (Shape Hard Armor) + Etched Pattern for Notum Saturated Metaplast Armor Sleeves = Notum Saturated Metaplast Armor Sleeves Skills:
EE / ME
Mass Relocating Robot (Shape Hard Armor) Etched Pattern for Notum Saturated Metaplast Armor Sleeves Notum Saturated Metaplast Armor Sleeves QL x 2,5 / 4,5