Difference between revisions of "Patch 18.7"

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(18.7 patch)
 
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* New citizens of Rubi-Ka will start their journey in [[Arete Landing]]
 
* New citizens of Rubi-Ka will start their journey in [[Arete Landing]]
 
* Explore a new starting playfield!
 
* Explore a new starting playfield!
* Enjoy a new series of quests to guide new characters to the ICC HQ
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* Enjoy a new series of quests to guide new characters to the [[ICC HQ]]
 
* The 30 first levels, players will get an increased amount of xp for completing missions.
 
* The 30 first levels, players will get an increased amount of xp for completing missions.
 
* All missions will now give players 1000 credits extra as a reward.
 
* All missions will now give players 1000 credits extra as a reward.
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* New characters now start out with 1 meter/second higher run speed than before.  
 
* New characters now start out with 1 meter/second higher run speed than before.  
  
== [[ICC HQ has]] been overhauled ==
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== ICC HQ has been overhauled ==
 
* Added general stores to ICC
 
* Added general stores to ICC
 
* Moved the Jobe whompah from Borealis to ICC
 
* Moved the Jobe whompah from Borealis to ICC
* The subway entrance is now located in ICC HQ.
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* The [[subway]] entrance is now located in ICC HQ.
 
* A FC shop/Phasefront dungeon has now been added to ICC HQ. Here you will be able to see items that you can buy in the FC shop.
 
* A FC shop/Phasefront dungeon has now been added to ICC HQ. Here you will be able to see items that you can buy in the FC shop.
 
* The unicorn Lander in [[Andromeda]] has been moved to ICC HQ and now has a proper door.
 
* The unicorn Lander in [[Andromeda]] has been moved to ICC HQ and now has a proper door.
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== Battlestation Changes ==
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== [[Battlestation]] Changes ==
 
* Battlestations will allow you to choose which side you fight for
 
* Battlestations will allow you to choose which side you fight for
 
* Mechs/Turrets should be unavailable the Battlestation Decontamination room
 
* Mechs/Turrets should be unavailable the Battlestation Decontamination room
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== Quests ==
 
== Quests ==
* [[Subway]] has gotten a new quest to new help players go there.
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* Subway has gotten a new quest to new help players go there.
 
* [[Temple of the Three Winds]] have now gotten a new quest and Windcaller Karrec has moved in to a small cargo house in ICC HQ. This quest will allow players to use the portal to the Temple of the Three Winds area which is located inside Karrec's cargo house.
 
* [[Temple of the Three Winds]] have now gotten a new quest and Windcaller Karrec has moved in to a small cargo house in ICC HQ. This quest will allow players to use the portal to the Temple of the Three Winds area which is located inside Karrec's cargo house.
 
* The portal to enter the Temple of the Three Winds can be used by higher level players to get to the [[Inner Sanctum]].
 
* The portal to enter the Temple of the Three Winds can be used by higher level players to get to the [[Inner Sanctum]].
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* [[Nano-Technician]]s will be able to buy their cyberdecks from the Nano-Technician of IPS in Jobe.
 
* [[Nano-Technician]]s will be able to buy their cyberdecks from the Nano-Technician of IPS in Jobe.
 
* Garden keys can be bought from the key locked garden vendor in case you have deleted your key.
 
* Garden keys can be bought from the key locked garden vendor in case you have deleted your key.
* A vendor had been added to the Pandemonium Gardens which sells Rare nano crystals, this npc is called "Greedy Shade". The Greedy Shade will sell the following nano crystals to anyone who has all garden and sanctuary keys:
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* A vendor had been added to the [[Pandemonium]] Gardens which sells Rare nano crystals, this npc is called "Greedy Shade". The Greedy Shade will sell the following nano crystals to anyone who has all garden and sanctuary keys:
 
** Nano Crystal (Minor Nanobot Defense)
 
** Nano Crystal (Minor Nanobot Defense)
 
** Nano Crystal (Grand Theft Humidity)
 
** Nano Crystal (Grand Theft Humidity)
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* Pistol Incompetence will now debuff all Ranged Weapon skills.
 
* Pistol Incompetence will now debuff all Ranged Weapon skills.
 
* Lethargy will now debuff all Evasion skills.
 
* Lethargy will now debuff all Evasion skills.
* All 1 hour composite nano programs should now last for 4 hours (other composite nano programs are no longer sold and will be removed). Meta-Physicist Mocham nano programs are not included in this change.
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* All 1 hour composite nano programs should now last for 4 hours (other composite nano programs are no longer sold and will be removed). [[Meta-Physicist]] Mocham nano programs are not included in this change.
 
* Pet users have gotten the pet attention nanos updated. Improved Pet Attention is now called Pet Cleanse and will remove various debuffs from the pets.
 
* Pet users have gotten the pet attention nanos updated. Improved Pet Attention is now called Pet Cleanse and will remove various debuffs from the pets.
 
* Pet Warp now has local cooldown with no casting time which makes it more convenient to use.
 
* Pet Warp now has local cooldown with no casting time which makes it more convenient to use.
* Shade, Keeper, Soldier and Enforcers have been given a root/snare removal nano.
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* [[Shade]], [[Keeper]], [[Soldier]] and [[Enforcer]]s have been given a root/snare removal nano.
* Fixer weird looking damage buff nanos can now be used by Agents and Soldiers too.
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* [[Fixer]] weird looking damage buff nanos can now be used by [[Agent]]s and Soldiers too.
* Neural Stimulator can now be used by Meta-Physicists and Bureaucrats and has gotten the 3 intelligence and psychic stats that used to be on improved cut red tape.
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* Neural Stimulator can now be used by Meta-Physicists and [[Bureaucrat]]s and has gotten the 3 intelligence and psychic stats that used to be on improved cut red tape.
 
* Shade's two first Sneak attack buffs can now be cast on any target, the best target nano increases the target's sneak attack skill by 70 points. The highest one that the shade can buff himself with increases the sneak attack skill by 150 points. This nanoline no longer buffs fast attack or add all def. This nano line will also be possible for Adventurers and Keepers to cast.
 
* Shade's two first Sneak attack buffs can now be cast on any target, the best target nano increases the target's sneak attack skill by 70 points. The highest one that the shade can buff himself with increases the sneak attack skill by 150 points. This nanoline no longer buffs fast attack or add all def. This nano line will also be possible for Adventurers and Keepers to cast.
* Keeper's two first Fast attack buffs can now be cast on any target, the best target nano increases the target's Fast attack skill by 70 points. The highest one that the Keeper can buff himself with increases the Fast attack skill by 150 points. This nanoline no longer buffs damage add or add all off. This nano line will also be possible for Shades, Martial Artists and Enforcers to cast.
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* Keeper's two first Fast attack buffs can now be cast on any target, the best target nano increases the target's Fast attack skill by 70 points. The highest one that the Keeper can buff himself with increases the Fast attack skill by 150 points. This nanoline no longer buffs damage add or add all off. This nano line will also be possible for Shades, [[Martial Artist]]s and Enforcers to cast.
 
* All layer/absorb shields will have the same stacking order, to allow for procs/nanos to be used more easily, together.  
 
* All layer/absorb shields will have the same stacking order, to allow for procs/nanos to be used more easily, together.  
  

Revision as of 05:03, 20 April 2015