Difference between revisions of "Patch 18.7"

From Anarchy Online Wiki [AOWiki]
m (+category)
Line 445: Line 445:
 
* Trader skill drains have been updated. Traders will no longer be able to skill drain themselves and the amount they take from the target no longer exceeds what they buff themselves with. The duration of the debuff on the target has also been reduced. All the skill drain nano programs now have a line cooldown (one for ransack and another for deprive.) which allows the trader to multitask a bit more than before.
 
* Trader skill drains have been updated. Traders will no longer be able to skill drain themselves and the amount they take from the target no longer exceeds what they buff themselves with. The duration of the debuff on the target has also been reduced. All the skill drain nano programs now have a line cooldown (one for ransack and another for deprive.) which allows the trader to multitask a bit more than before.
 
* Trader GTH should no longer be possible to cast on yourself. The line cooldown of this nano should be 60 seconds. It should drain the target of 10% nano every second and give this back to the caster. If the drain is overwritten or removed from the target, the trader will not gain any nano.
 
* Trader GTH should no longer be possible to cast on yourself. The line cooldown of this nano should be 60 seconds. It should drain the target of 10% nano every second and give this back to the caster. If the drain is overwritten or removed from the target, the trader will not gain any nano.
* Added a lover level version of GTH that is not possible to cast on yourself. The line cooldown of this nano should be 120 seconds. It should drain the target of 1% nano every second and give this back to the caster. If the drain is overwritten or removed from the target, the trader will not gain any nano.
+
* Added a lower level version of GTH that is not possible to cast on yourself. The line cooldown of this nano should be 120 seconds. It should drain the target of 1% nano every second and give this back to the caster. If the drain is overwritten or removed from the target, the trader will not gain any nano.
 
* Trader Damage to Nano Line should no longer treat breeds differently. At the end of the nano formula, the Trader's remaining nano reserves will be set to 0 instead of getting drained for 1 minute. The highest damage to nano value will last for 15 seconds and 70% of the damage taken will be transferred to the trader's nano pool. The lowestdamage to nano value will last for 15 seconds and 50% of the damage taken will be transferred to the trader's nano pool. The first nano in the line will have a line cooldown of 2 minutes, the highest nano in the line will have a cooldown of 1 minute. These nano prorgams will not require any ncu. The lowest level nano in this line will be possible to buy from the OFAB nano vendor.
 
* Trader Damage to Nano Line should no longer treat breeds differently. At the end of the nano formula, the Trader's remaining nano reserves will be set to 0 instead of getting drained for 1 minute. The highest damage to nano value will last for 15 seconds and 70% of the damage taken will be transferred to the trader's nano pool. The lowestdamage to nano value will last for 15 seconds and 50% of the damage taken will be transferred to the trader's nano pool. The first nano in the line will have a line cooldown of 2 minutes, the highest nano in the line will have a cooldown of 1 minute. These nano prorgams will not require any ncu. The lowest level nano in this line will be possible to buy from the OFAB nano vendor.
 
* Trader Health and Nano Over Time Drain Line (Enemy's enemy line) is no longer possible to cast on yourself. The lowest level nano in this line (previously Lesser Nanobot Defense) should drain your target for 100 health and nano every 2 seconds for 1 minute and that it heals the fight target of this target for the same amount. The target you cast this on must have a nano target. If the drain is overwritten or removed from the target, the enemy's fight target will not gain any nano/health. The highest level nano in this line (Your Enemy's Enemy is your Friend) should drain your target for 500 health and nano every 2 seconds for 1 minute and that it heals the fight target of this target for the same amount. The target you cast this on must have a nano target. If the drain is overwritten or removed from the target, the enemy's fight target will not gain any nano/health. Both nano programs will have a line cooldown of 180 seconds.
 
* Trader Health and Nano Over Time Drain Line (Enemy's enemy line) is no longer possible to cast on yourself. The lowest level nano in this line (previously Lesser Nanobot Defense) should drain your target for 100 health and nano every 2 seconds for 1 minute and that it heals the fight target of this target for the same amount. The target you cast this on must have a nano target. If the drain is overwritten or removed from the target, the enemy's fight target will not gain any nano/health. The highest level nano in this line (Your Enemy's Enemy is your Friend) should drain your target for 500 health and nano every 2 seconds for 1 minute and that it heals the fight target of this target for the same amount. The target you cast this on must have a nano target. If the drain is overwritten or removed from the target, the enemy's fight target will not gain any nano/health. Both nano programs will have a line cooldown of 180 seconds.

Revision as of 16:23, 14 February 2017