Difference between revisions of "Sealed Weapon Receptacles"

From Anarchy Online Wiki [AOWiki]
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== Tradeskill Process ==
 
== Tradeskill Process ==
The combination of items in Anarchy Online works as follows:
+
The first step in actualy building on of these weapons is to crack open the sealed case. Since these cases are designed to withstand meteors and hordes of rampaging shoppers we will need to do it the clever way: with a hacker's tool.
 
 
Open the tradeskill window (Ctrl-t). Here you can place the two items you want to combine in the left and middle part. The resulting Item will be shown in the right area. Missing skills, or non possible combinations will be shown below. A detailed look on the resulting item is possible with a simple shift-left-click on it. It is recommended to have free inventory space before combining items, else the item will end in the overflow window.  
 
  
 
<div class="tradeskill">
 
<div class="tradeskill">
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| <aoicon>156051</aoicon>
 
| <aoicon>156051</aoicon>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>204974</aoicon>   
+
| <aoicon>99282</aoicon>   
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
 
| <aoicon>204976</aoicon>
 
| <aoicon>204976</aoicon>
| Skills: <br>Chem
+
| Skills: <br>BE
 
|-
 
|-
 
| [[AUNO:156051|Drum of Hydrochloric Acid]]
 
| [[AUNO:156051|Drum of Hydrochloric Acid]]
| [[AUNO:204974|Eyemutant Eye]]
+
| [[AUNO:87814|Hacker Tool]]
 
| [[AUNO:204976|Inactive Eyemutant Orb Laser]]
 
| [[AUNO:204976|Inactive Eyemutant Orb Laser]]
 
| 4.5 x QL from Eye
 
| 4.5 x QL from Eye

Revision as of 19:00, 21 February 2007

Sealed weapon recepticals have been around for a long time in game, but with the continued additions of expansions that try and surpass eachother in the lethality of their weapons, most of these weapons are easily forgotten. The weapon recepticals are found as chest loot in missions and come in a wide variety of types and styles of ranged weapons, but never melee. Each of the weapons found in the case are partly disassembled so they need to have parts added to them to restore their functionality.

Skills Needed

  • Breaking and Entering(BE)
  • Weapon Smithing (WS)

Items and Tools Needed

Tool * Location Min. QL
Sealed Weapon Receptical C Chest loot 80% of the Component
Hacker Tool C Shop Terminal
Tools
min. 80%
Weapon Component R Shop Terminal
Range Weapon Component
Sets end QL.
* R = reuseable, C = consumed

Tradeskill Process

The first step in actualy building on of these weapons is to crack open the sealed case. Since these cases are designed to withstand meteors and hordes of rampaging shoppers we will need to do it the clever way: with a hacker's tool.

ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills:
BE
Drum of Hydrochloric Acid Hacker Tool Inactive Eyemutant Orb Laser 4.5 x QL from Eye



--Berael 19:52, 21 February 2007 (CET)