Difference between revisions of "Security Card Mission"

From Anarchy Online Wiki [AOWiki]
(...CL96, aggro and mutants)
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<aodb>258784</aodb>[[AUNO:258784|Beta Card]]<br>
 
<aodb>258784</aodb>[[AUNO:258784|Beta Card]]<br>
  
The necessary damaged cards drop off [[Biomare - Security Guard|Security Guards]] and [[Biomare - Security Officer|Security Officers]] near the laboratory (not in the shuttle hangar) with the third security teleporter. You will have to cross the mutant caves crawling with mutants. Mutants in the caves and near the lab that are grey to players do not aggro them, so this difficulty can be avoided altogether by waiting until level 96 to cross this way.
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The necessary damaged cards drop off [[Biomare - Security Guard|Security Guards]] and [[Biomare - Security Officer|Security Officers]] near the laboratory (not in the shuttle hangar) with the third security teleporter. You will have to cross the mutant caves crawling with mutants. Biomutants, Chem mutants etc, in the caves and near the lab, despite every good roleplaying reason to be running amok and uncontrollable, do not aggro players that have Gamma Clearance.
  
 
[[AUNO:258784|Security Clearance ID Card - Beta Clearance]] grants free access up to the second security teleporter.
 
[[AUNO:258784|Security Clearance ID Card - Beta Clearance]] grants free access up to the second security teleporter.

Revision as of 16:09, 9 February 2013